Player Matchup

Merlin
Merlin
 
Merlin
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Certfyd
Anhur
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 27L
1,285 Elo+
Party 1
Odin
Odin
angellox30
Odin
Level 29
God Stats
5W - 2L
1,623 SR
Queue Stats
125W - 153L
1,377 Elo+
Solo
Ares
Ares
paulchris292
Ares
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
80W - 62L
1,351 Elo+
Solo
Pele
Pele
spiderman2in4k
Pele
Level 27
God Stats
11W - 8L
1,367 SR
Queue Stats
69W - 64L
1,392 Elo+
Solo
Team Averages
Level 25
1,498 SR
1,381 Elo+

VS

Team Averages
Level 17
1,384 SR
1,300 Elo+
Skadi
Skadi
 
Skadi
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
Ferxo30
Mulan
Level 10
God Stats
8W - 12L
1,500 SR
Queue Stats
34W - 40L
1,126 Elo+
Party 2
Kali
Kali
Fvntasmv
Kali
Level 17
God Stats
3W - 11L
1,247 SR
Queue Stats
26W - 43L
1,223 Elo+
Solo
Jormungandr
Jormungandr
SkelingtonSr
Jormungandr
Level 19
God Stats
8W - 19L
1,401 SR
Queue Stats
403W - 409L
1,407 Elo+
Party 2
Sobek
Sobek
XxWrathbanexX
Sobek
Level 12
God Stats
0W - 2L
1,273 SR
Queue Stats
5W - 11L
1,242 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
5 / 2 / 2
7,898
564
6,603
7,636
2,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anhur
Certfyd
Anhur
13
6 / 2 / 6
7,757
554
7,443
6,507
1,897
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

14
2 / 2 / 5
8,288
592
4,272
8,230
5,862
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
5 / 1 / 10
7,853
561
12,233
11,301
8,503
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
8 / 1 / 7
8,870
634
8,600
8,924
3,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
1 / 6 / 2
6,522
466
5,894
8,854
2,532
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mulan
Ferxo30
Mulan
12
1 / 5 / 1
6,842
489
5,129
9,643
6,202
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kali
11
2 / 5 / 2
7,183
513
5,045
10,662
4,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
SkelingtonSr
Jormungandr
12
3 / 5 / 0
7,403
529
9,074
10,467
4,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 5 / 2
6,254
447
2,126
13,659
5,903
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
15
26
Kills
8
8
Deaths
26
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
2
2
3
L
Skadi
 
Skadi
1
6
2
0.33
W
Anhur
Certfyd
Anhur
6
2
6
4.5
L
Mulan
Ferxo30
Mulan
1
5
1
0.3
L
Kali
2
5
2
0.6
L
Jormungandr
SkelingtonSr
Jormungandr
3
5
0
0.6
L
1
5
2
0.4
W
2
2
5
2.25
W
5
1
10
10
W
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,151
Damage
27,268
42,598
Taken
53,285
22,144
Mitigated
23,459
10,899
Healing
6,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
6,603
271
0
1,168
7,636
2,749
196
2,844
4,792
42,360
0
L
Skadi
 
Skadi
5,894
2,892
364
1,427
8,854
2,532
573
4,547
4,307
0
38,100
W
Anhur
Certfyd
Anhur
7,443
4,468
0
1,914
6,507
1,897
903
823
5,684
0
38,218
L
Mulan
Ferxo30
Mulan
5,129
904
0
374
9,643
6,202
186
1,516
8,127
0
26,222
L
Kali
5,045
1,446
0
3,194
10,662
4,412
0
2,780
7,882
0
41,099
L
Jormungandr
SkelingtonSr
Jormungandr
9,074
2,689
0
16
10,467
4,410
518
5,682
4,785
41,395
0
L
2,126
218
0
1,250
13,659
5,903
191
4,556
9,103
8,929
0
W
4,272
926
0
1,560
8,230
5,862
0
1,625
6,605
0
36,736
W
12,233
1,165
285
1,470
11,301
8,503
0
3,662
7,639
29,775
0
W
8,600
3,402
0
4,502
8,924
3,133
0
2,246
6,678
0
44,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,666
Gold Earned
34,204
333
Minions Killed
267
0
Camps Cleared
0
1,352,430
Distance Traveled
1,290,041
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,898
564
77
6
0
251,781
0
L
Skadi
6,522
466
67
5
0
237,722
1
W
Anhur
7,757
554
61
4
0
253,663
0
L
Mulan
6,842
489
52
4
0
259,718
0
L
Kali
7,183
513
70
5
0
263,980
3
L
Jormungandr
7,403
529
66
5
0
252,663
3
L
Sobek
6,254
447
12
1
0
275,958
1
W
Odin
8,288
592
95
7
0
267,499
3
W
Ares
7,853
561
25
2
0
278,532
3
W
Pele
8,870
634
75
5
0
300,955
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role