Player Matchup

Cthulhu
Cthulhu
BOMAGAMA
Cthulhu
Level 119
God Stats
2W - 2L
1,754 SR
Queue Stats
34W - 29L
1,543 Elo+
Party 1
Fenrir
Fenrir
BORISCUCUI
Fenrir
Level 69
God Stats
14W - 16L
1,451 SR
Queue Stats
87W - 70L
1,479 Elo+
Party 1
Zhong Kui
Zhong Kui
INBICTUS
Zhong Kui
Level 101
God Stats
5W - 6L
1,401 SR
Queue Stats
196W - 200L
1,520 Elo+
Party 1
Team Averages
Level 96
1,535 SR
1,514 Elo+

VS

Team Averages
Level 116
1,501 SR
1,478 Elo+
Ah Puch
Ah Puch
Chiefwardaddy
Ah Puch
Level 129
God Stats
3W - 4L
1,599 SR
Queue Stats
148W - 153L
1,455 Elo+
Solo
Fenrir
Fenrir
Lelouch052
Fenrir
Level 122
God Stats
2W - 6L
1,165 SR
Queue Stats
183W - 203L
1,539 Elo+
Solo
Mulan
Mulan
XtremeSN16
Mulan
Level 98
God Stats
19W - 11L
1,738 SR
Queue Stats
120W - 146L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BOMAGAMA
Cthulhu
13
5 / 1 / 11
9,746
812
7,420
12,554
12,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
BORISCUCUI
Fenrir
12
7 / 0 / 7
9,222
769
8,612
8,762
3,461
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zhong Kui
INBICTUS
Zhong Kui
13
6 / 2 / 11
9,705
809
8,107
11,131
7,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
11
1 / 4 / 2
8,026
669
10,332
5,740
1,990
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
Lelouch052
Fenrir
10
1 / 8 / 1
7,757
646
4,188
11,856
6,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mulan
12
1 / 6 / 1
7,865
655
5,671
12,517
9,897
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
7
18
Kills
3
3
Deaths
18
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BOMAGAMA
Cthulhu
5
1
11
10.5
W
Fenrir
BORISCUCUI
Fenrir
7
0
7
10.5
L
Ah Puch
1
4
2
0.5
W
Zhong Kui
INBICTUS
Zhong Kui
6
2
11
5.75
L
Fenrir
Lelouch052
Fenrir
1
8
1
0.19
L
Mulan
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,139
Damage
20,191
32,447
Taken
30,113
23,492
Mitigated
18,510
10,224
Healing
3,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BOMAGAMA
Cthulhu
7,420
197
160
2,618
12,554
12,533
210
4,755
7,674
29,626
0
W
Fenrir
BORISCUCUI
Fenrir
8,612
2,161
0
2,866
8,762
3,461
912
2,751
5,803
0
22,414
L
Ah Puch
10,332
712
0
218
5,740
1,990
0
4,047
1,693
30,600
0
W
Zhong Kui
INBICTUS
Zhong Kui
8,107
489
0
4,580
11,131
7,498
1,192
3,766
7,165
34,111
0
L
Fenrir
Lelouch052
Fenrir
4,188
869
0
1,635
11,856
6,623
0
6,157
5,699
0
17,393
L
Mulan
5,671
607
0
1,691
12,517
9,897
0
5,952
6,565
0
21,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,673
Gold Earned
23,648
136
Minions Killed
110
8
Camps Cleared
4
730,580
Distance Traveled
588,439
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,746
812
37
3
2
270,695
4
W
Fenrir
9,222
769
19
2
2
247,648
1
L
Ah Puch
8,026
669
44
4
1
172,791
0
W
Zhong Kui
9,705
809
80
7
4
212,237
3
L
Fenrir
7,757
646
20
2
1
203,947
0
L
Mulan
7,865
655
46
4
2
211,701
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role