Player Matchup

Skadi
Skadi
BaneQ2
Skadi
Level 69
God Stats
3W - 0L
1,685 SR
Queue Stats
133W - 91L
1,627 Elo+
Party 1
Cthulhu
Cthulhu
PlainMiIk
Cthulhu
Level 81
God Stats
23W - 12L
1,690 SR
Queue Stats
171W - 168L
1,557 Elo+
Party 1
Sol
Sol
Thunder281204
Sol
Level 38
God Stats
15W - 4L
1,677 SR
Queue Stats
25W - 24L
1,420 Elo+
Party 1
Team Averages
Level 63
1,684 SR
1,535 Elo+

VS

Team Averages
Level 90
1,583 SR
1,622 Elo+
Osiris
Osiris
Fierce_Justice17
Osiris
Level 65
God Stats
6W - 5L
1,504 SR
Queue Stats
11W - 8L
1,620 Elo+
Party 2
Heimdallr
Heimdallr
TrueInstinct
Heimdallr
Level 65
God Stats
2W - 1L
1,725 SR
Queue Stats
73W - 62L
1,550 Elo+
Party 2
Janus
Janus
Ullr6
Janus
Level 141
God Stats
4W - 2L
1,521 SR
Queue Stats
212W - 153L
1,695 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BaneQ2
Skadi
14
6 / 2 / 7
9,609
801
12,212
9,391
3,666
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
PlainMiIk
Cthulhu
12
0 / 4 / 9
8,892
741
4,998
14,186
13,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
7 / 0 / 5
9,613
801
13,032
7,577
2,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 3
8,228
686
4,189
11,424
6,597
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
TrueInstinct
Heimdallr
11
0 / 7 / 6
7,399
617
6,836
11,448
3,884
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
Ullr6
Janus
12
4 / 3 / 2
8,363
697
11,397
10,706
3,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
13
Kills
6
6
Deaths
13
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Skadi
BaneQ2
Skadi
6
2
7
4.75
L
2
3
3
1.17
W
Cthulhu
PlainMiIk
Cthulhu
0
4
9
1.13
W
7
0
5
9.5
L
Heimdallr
TrueInstinct
Heimdallr
0
7
6
0.43
L
Janus
Ullr6
Janus
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,242
Damage
22,422
31,154
Taken
33,578
19,593
Mitigated
13,775
10,666
Healing
3,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
BaneQ2
Skadi
12,212
5,453
0
3,416
9,391
3,666
1,721
1,754
7,465
0
48,815
L
4,189
377
446
603
11,424
6,597
0
6,096
5,018
0
14,361
W
Cthulhu
PlainMiIk
Cthulhu
4,998
128
220
2,952
14,186
13,159
207
5,916
7,760
21,519
0
W
13,032
2,997
0
4,078
7,577
2,768
1,050
3,231
4,124
31,585
0
L
Heimdallr
TrueInstinct
Heimdallr
6,836
3,077
0
606
11,448
3,884
0
5,551
5,544
0
15,252
L
Janus
Ullr6
Janus
11,397
387
188
1,730
10,706
3,294
0
5,809
4,515
36,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,114
Gold Earned
23,990
136
Minions Killed
121
8
Camps Cleared
3
768,835
Distance Traveled
715,412
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,609
801
65
5
6
203,667
1
L
Osiris
8,228
686
22
2
0
255,798
0
W
Cthulhu
8,892
741
30
3
0
320,550
4
W
Sol
9,613
801
41
3
2
244,618
2
L
Heimdallr
7,399
617
19
2
0
214,393
0
L
Janus
8,363
697
80
7
3
245,221
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role