Player Matchup

Kukulkan
Kukulkan
EightSix2
Kukulkan
Level 29
God Stats
5W - 4L
1,830 SR
Queue Stats
116W - 86L
1,559 Elo+
Solo
Neith
Neith
IP Ste1n
Neith
Level 11
God Stats
35W - 69L
1,503 SR
Queue Stats
437W - 512L
1,445 Elo+
Solo
Chernobog
Chernobog
King_CAM_8-23-18
Chernobog
Level 17
God Stats
0W - 2L
1,281 SR
Queue Stats
31W - 31L
1,491 Elo+
Party 1
He Bo
He Bo
Winter_Lanter
He Bo
Level 16
God Stats
9W - 8L
1,526 SR
Queue Stats
83W - 80L
1,472 Elo+
Solo
Achilles
Achilles
gigodrew
Achilles
Level 31
God Stats
21W - 17L
1,601 SR
Queue Stats
56W - 68L
1,474 Elo+
Party 1
Team Averages
Level 21
1,548 SR
1,488 Elo+

VS

Team Averages
Level 20
1,484 SR
1,464 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
GetSum2158195
Artemis
Level 21
God Stats
7W - 11L
1,364 SR
Queue Stats
33W - 30L
1,489 Elo+
Solo
Bakasura
Bakasura
TheAmazingCorn
Bakasura
Level 28
God Stats
25W - 11L
1,621 SR
Queue Stats
154W - 160L
1,536 Elo+
Solo
Chang'e
Chang'e
arEvalo30710_69
Chang'e
Level 29
God Stats
16W - 15L
1,435 SR
Queue Stats
120W - 139L
1,482 Elo+
Solo
Izanami
Izanami
gods_name_smite
Izanami
Level 6
God Stats
5W - 2L
1,500 SR
Queue Stats
27W - 16L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
EightSix2
Kukulkan
10
3 / 2 / 1
5,880
535
4,096
4,104
1,656
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
IP Ste1n
Neith
9
1 / 5 / 1
5,391
490
3,772
8,251
2,523
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Chernobog
8
1 / 4 / 0
4,572
416
1,934
4,752
1,067
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

11
2 / 2 / 2
5,969
543
2,711
4,338
1,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
gigodrew
Achilles
9
1 / 2 / 2
5,570
506
3,305
9,213
5,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 2 / 1
5,732
521
2,005
5,337
1,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
10
3 / 0 / 2
5,888
535
5,093
5,421
1,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
12
7 / 3 / 3
7,421
675
4,861
7,116
2,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 2 / 3
5,270
479
3,443
5,955
1,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 1 / 2
7,826
711
5,943
5,972
1,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
8
Kills
15
15
Deaths
8
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
2
1
0.25
L
Kukulkan
EightSix2
Kukulkan
3
2
1
1.75
W
Artemis
3
0
2
4
L
Neith
IP Ste1n
Neith
1
5
1
0.3
L
Chernobog
1
4
0
0.25
W
Bakasura
7
3
3
2.83
L
2
2
2
1.5
W
1
2
3
1.25
L
Achilles
gigodrew
Achilles
1
2
2
1
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,818
Damage
21,345
30,658
Taken
29,801
11,766
Mitigated
9,495
7,585
Healing
9,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
2,005
185
0
0
5,337
1,722
252
3,468
1,869
28,295
0
L
Kukulkan
EightSix2
Kukulkan
4,096
462
0
705
4,104
1,656
0
756
3,308
24,793
0
W
Artemis
5,093
2,095
0
2,074
5,421
1,559
510
0
5,421
0
28,183
L
Neith
IP Ste1n
Neith
3,772
1,324
0
2,135
8,251
2,523
0
320
7,906
0
31,903
L
Chernobog
1,934
812
0
531
4,752
1,067
0
1,038
3,630
0
21,848
W
Bakasura
4,861
4,020
0
1,248
7,116
2,763
616
1,727
5,389
0
35,716
L
2,711
152
0
1,568
4,338
1,211
0
742
3,520
33,723
0
W
3,443
217
856
2,800
5,955
1,582
584
1,612
4,343
20,154
0
L
Achilles
gigodrew
Achilles
3,305
832
0
2,646
9,213
5,309
0
2,154
6,536
0
8,914
W
5,943
3,938
0
2,734
5,972
1,869
0
0
5,972
0
56,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,382
Gold Earned
32,137
242
Minions Killed
348
0
Camps Cleared
0
938,707
Distance Traveled
976,472
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,732
521
56
5
0
197,676
1
L
Kukulkan
5,880
535
56
5
0
200,249
2
W
Artemis
5,888
535
53
5
0
167,150
3
L
Neith
5,391
490
64
6
0
166,021
0
L
Chernobog
4,572
416
37
3
0
164,045
0
W
Bakasura
7,421
675
80
7
0
248,193
2
L
He Bo
5,969
543
75
7
0
207,313
1
W
Chang'e
5,270
479
43
4
0
173,547
1
L
Achilles
5,570
506
10
1
0
201,079
1
W
Izanami
7,826
711
116
11
0
189,906
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role