Player Matchup

Zeus
Zeus
Dranix
Zeus
Level 68
God Stats
10W - 13L
1,553 SR
Queue Stats
352W - 331L
1,531 Elo+
Party 2
Loki
Loki
MrTickleTrunk
Loki
Level 137
God Stats
1W - 1L
1,707 SR
Queue Stats
165W - 152L
1,542 Elo+
Solo
Poseidon
Poseidon
SodiumTY
Poseidon
Level 138
God Stats
8W - 4L
1,511 SR
Queue Stats
421W - 406L
1,535 Elo+
Party 2
Nemesis
Nemesis
kadshak
Nemesis
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,380 Elo+
Solo
Serqet
Serqet
tw1dget
Serqet
Level 39
God Stats
4W - 5L
1,473 SR
Queue Stats
152W - 140L
1,506 Elo+
Party 2
Team Averages
Level 94
1,549 SR
1,499 Elo+

VS

Team Averages
Level 126
1,616 SR
1,509 Elo+
Discordia
Discordia
 
Discordia
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Achilles561
Kumbhakarna
Level 106
God Stats
1W - 2L
1,601 SR
Queue Stats
174W - 132L
1,579 Elo+
Solo
Bacchus
Bacchus
Choppinkox
Bacchus
Level 65
God Stats
3W - 0L
1,796 SR
Queue Stats
168W - 177L
1,347 Elo+
Solo
Osiris
Osiris
ShaggyShway
Osiris
Level 149
God Stats
19W - 12L
1,616 SR
Queue Stats
545W - 492L
1,545 Elo+
Party 1
Hachiman
Hachiman
Spydah_Cintron27
Hachiman
Level 158
God Stats
25W - 22L
1,566 SR
Queue Stats
821W - 786L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Dranix
Zeus
20
11 / 6 / 6
12,082
805
30,683
11,903
4,748
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
2 / 5 / 15
10,229
682
13,168
15,107
5,327
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
SodiumTY
Poseidon
18
4 / 7 / 10
10,894
726
13,748
16,714
5,419
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nemesis
kadshak
Nemesis
16
4 / 8 / 7
10,530
702
7,028
14,559
6,201
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
tw1dget
Serqet
17
2 / 6 / 10
10,083
672
9,863
10,516
3,972
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
8 / 6 / 10
11,494
766
18,475
9,966
4,110
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kumbhakarna
Achilles561
Kumbhakarna
20
3 / 4 / 26
12,434
829
10,966
22,130
27,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bacchus
Choppinkox
Bacchus
18
2 / 4 / 16
11,216
748
7,294
25,920
20,911
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Osiris
17
2 / 7 / 17
10,905
727
6,223
19,558
20,656
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
17 / 3 / 11
13,948
930
18,675
14,501
6,288
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
112
23
Kills
32
32
Deaths
24
48
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
8
6
10
2.17
W
Kumbhakarna
Achilles561
Kumbhakarna
3
4
26
4
W
Bacchus
Choppinkox
Bacchus
2
4
16
2.5
L
Zeus
Dranix
Zeus
11
6
6
2.33
L
2
5
15
1.9
W
Osiris
2
7
17
1.5
L
Poseidon
SodiumTY
Poseidon
4
7
10
1.29
W
17
3
11
7.5
L
Nemesis
kadshak
Nemesis
4
8
7
0.94
L
Serqet
tw1dget
Serqet
2
6
10
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,490
Damage
61,633
68,799
Taken
92,075
25,667
Mitigated
79,045
17,676
Healing
31,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
18,475
354
2,022
324
9,966
4,110
1,801
3,932
5,754
42,777
0
W
Kumbhakarna
Achilles561
Kumbhakarna
10,966
122
2,104
4,237
22,130
27,080
211
7,614
13,430
23,997
0
W
Bacchus
Choppinkox
Bacchus
7,294
1,101
1,134
7,333
25,920
20,911
0
12,670
12,233
12,716
0
L
Zeus
Dranix
Zeus
30,683
3,456
1,101
2,079
11,903
4,748
399
4,623
7,280
50,890
0
L
13,168
1,221
424
4,205
15,107
5,327
695
8,017
7,090
0
24,838
W
Osiris
6,223
1,827
3,571
3,145
19,558
20,656
291
11,311
8,247
0
12,445
L
Poseidon
SodiumTY
Poseidon
13,748
1,432
486
4,293
16,714
5,419
0
10,403
6,311
34,966
0
W
18,675
7,884
2,744
4,441
14,501
6,288
3,224
8,904
5,597
0
45,295
L
Nemesis
kadshak
Nemesis
7,028
1,535
644
1,810
14,559
6,201
651
8,196
6,363
0
13,295
L
Serqet
tw1dget
Serqet
9,863
853
1,328
1,306
10,516
3,972
15
5,496
5,020
0
12,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,818
Gold Earned
59,997
138
Minions Killed
147
0
Camps Cleared
0
1,175,627
Distance Traveled
1,316,499
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,494
766
59
4
0
190,984
0
W
Kumbhakarna
12,434
829
20
1
0
300,638
0
W
Bacchus
11,216
748
13
1
0
266,661
0
L
Zeus
12,082
805
45
3
0
202,002
0
L
Loki
10,229
682
25
2
0
271,098
5
W
Osiris
10,905
727
9
1
0
273,892
0
L
Poseidon
10,894
726
47
3
0
218,134
1
W
Hachiman
13,948
930
46
3
0
284,324
0
L
Nemesis
10,530
702
8
1
0
248,258
2
L
Serqet
10,083
672
13
1
0
236,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role