Player Matchup

Heimdallr
Heimdallr
B0nk3yD0ner
Heimdallr
Level 112
God Stats
2W - 0L
1,449 SR
Queue Stats
105W - 107L
1,554 Elo+
Solo
Vulcan
Vulcan
Lonerine
Vulcan
Level 102
God Stats
1W - 0L
1,749 SR
Queue Stats
32W - 26L
1,573 Elo+
Party 1
Bellona
Bellona
Omaid12
Bellona
Level 63
God Stats
14W - 8L
1,680 SR
Queue Stats
166W - 159L
1,530 Elo+
Party 1
Ares
Ares
Prof-Chaos666
Ares
Level 119
God Stats
21W - 10L
1,691 SR
Queue Stats
157W - 144L
1,535 Elo+
Solo
Cupid
Cupid
mastermon21
Cupid
Level 59
God Stats
7W - 8L
1,496 SR
Queue Stats
91W - 86L
1,523 Elo+
Solo
Team Averages
Level 91
1,613 SR
1,543 Elo+

VS

Team Averages
Level 101
1,409 SR
1,523 Elo+
Thanatos
Thanatos
A Hobos Burrito
Thanatos
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,591 Elo+
Solo
Charybdis
Charybdis
AzenAzazel
Charybdis
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 49L
1,414 Elo+
Solo
Sylvanus
Sylvanus
GHOST154821
Sylvanus
Level 143
God Stats
14W - 21L
1,487 SR
Queue Stats
333W - 334L
1,490 Elo+
Solo
Janus
Janus
Gr8BarrierRieth
Janus
Level 107
God Stats
2W - 3L
1,425 SR
Queue Stats
221W - 233L
1,526 Elo+
Solo
Chaac
Chaac
SkinnyB_OG
Chaac
Level 56
God Stats
0W - 2L
1,132 SR
Queue Stats
2W - 4L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
B0nk3yD0ner
Heimdallr
18
6 / 3 / 8
11,869
1,079
20,623
10,479
5,097
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
Lonerine
Vulcan
18
5 / 1 / 11
11,140
1,013
28,243
7,519
3,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Omaid12
Bellona
18
3 / 0 / 9
11,246
1,022
9,114
13,005
14,688
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
2 / 3 / 12
10,938
994
13,219
16,886
19,427
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
4 / 1 / 9
11,167
1,015
13,419
12,117
5,754
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

242

VS

Team 2 Tickets

143

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
16
4 / 5 / 4
10,661
969
5,987
14,679
5,922
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
AzenAzazel
Charybdis
16
0 / 5 / 4
9,559
869
12,861
19,815
8,543
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
GHOST154821
Sylvanus
16
2 / 2 / 3
9,937
903
7,829
16,486
12,649
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 3 / 4
10,439
949
16,415
14,192
5,012
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
17
0 / 5 / 6
10,068
915
12,895
26,270
31,629
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
29
20
Kills
8
8
Deaths
20
49
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Thanatos
4
5
4
1.2
L
Charybdis
AzenAzazel
Charybdis
0
5
4
0.4
W
Heimdallr
B0nk3yD0ner
Heimdallr
6
3
8
3.33
L
Sylvanus
GHOST154821
Sylvanus
2
2
3
1.75
L
2
3
4
1.33
W
Vulcan
Lonerine
Vulcan
5
1
11
10.5
W
Bellona
Omaid12
Bellona
3
0
9
7.5
W
2
3
12
2.67
L
Chaac
0
5
6
0.6
W
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,618
Damage
55,987
60,006
Taken
91,442
48,206
Mitigated
63,755
5,787
Healing
27,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
5,987
750
0
4,222
14,679
5,922
0
6,741
7,798
0
16,547
L
Charybdis
AzenAzazel
Charybdis
12,861
6,713
0
1,390
19,815
8,543
0
10,020
9,503
0
32,758
W
Heimdallr
B0nk3yD0ner
Heimdallr
20,623
9,623
0
1,425
10,479
5,097
0
5,012
5,467
0
40,737
L
Sylvanus
GHOST154821
Sylvanus
7,829
0
8,807
4,674
16,486
12,649
0
7,634
8,722
14,042
0
L
16,415
659
307
990
14,192
5,012
0
7,287
6,811
47,632
0
W
Vulcan
Lonerine
Vulcan
28,243
12,633
0
294
7,519
3,240
0
3,445
4,074
39,830
0
W
Bellona
Omaid12
Bellona
9,114
3,020
0
209
13,005
14,688
0
4,970
8,035
176
37,897
W
13,219
453
0
753
16,886
19,427
0
7,203
9,683
24,734
0
L
Chaac
12,895
2,654
0
7,323
26,270
31,629
0
8,874
16,970
0
40,929
W
13,419
10,276
436
2,670
12,117
5,754
0
3,614
8,503
0
36,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,360
Gold Earned
50,664
254
Minions Killed
210
14
Camps Cleared
3
1,131,885
Distance Traveled
1,132,538
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,661
969
27
2
0
182,468
0
L
Charybdis
9,559
869
31
3
1
226,884
0
W
Heimdallr
11,869
1,079
56
5
1
200,684
0
L
Sylvanus
9,937
903
9
1
1
215,865
0
L
Janus
10,439
949
89
8
1
273,225
0
W
Vulcan
11,140
1,013
30
3
1
252,629
0
W
Bellona
11,246
1,022
67
6
9
245,136
1
W
Ares
10,938
994
28
3
1
213,557
1
L
Chaac
10,068
915
54
5
0
234,096
0
W
Cupid
11,167
1,015
73
7
2
219,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role