Player Matchup

Sol
Sol
 
Sol
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Avispadark
Charybdis
Level 36
God Stats
13W - 14L
1,319 SR
Queue Stats
255W - 298L
1,369 Elo+
Solo
The Morrigan
The Morrigan
Dadof21619
The Morrigan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 45L
1,309 Elo+
Party 1
Scylla
Scylla
Kamsgirl2017
Scylla
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 161L
1,304 Elo+
Party 1
Danzaburou
Danzaburou
T1nk The Tank66
Danzaburou
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 87L
1,469 Elo+
Solo
Team Averages
Level 39
1,464 SR
1,390 Elo+

VS

Team Averages
Level 38
1,550 SR
1,400 Elo+
Horus
Horus
EL1TH3M0NK3Y
Horus
Level 32
God Stats
11W - 1L
1,691 SR
Queue Stats
51W - 43L
1,364 Elo+
Solo
Arachne
Arachne
MegamiStitch
Arachne
Level 29
God Stats
52W - 55L
1,441 SR
Queue Stats
65W - 85L
1,353 Elo+
Party 2
Cthulhu
Cthulhu
Niightrayth
Cthulhu
Level 37
God Stats
2W - 2L
1,547 SR
Queue Stats
14W - 16L
1,418 Elo+
Solo
Skadi
Skadi
RealLifeKairi
Skadi
Level 53
God Stats
5W - 1L
1,728 SR
Queue Stats
93W - 115L
1,354 Elo+
Party 2
Zeus
Zeus
zunkerbolt
Zeus
Level 39
God Stats
1W - 5L
1,344 SR
Queue Stats
188W - 148L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
1 / 3 / 1
10,026
836
10,844
14,274
4,832
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Avispadark
Charybdis
16
1 / 9 / 1
10,367
864
14,660
23,514
9,041
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Morrigan
Dadof21619
The Morrigan
15
0 / 13 / 1
9,504
792
3,378
17,872
6,482
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
16
0 / 13 / 2
9,964
830
8,253
22,537
8,118
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
T1nk The Tank66
Danzaburou
16
0 / 5 / 2
10,079
840
12,497
17,029
6,454
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 0 / 19
12,553
1,046
13,392
13,803
11,722
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
MegamiStitch
Arachne
19
13 / 2 / 18
13,207
1,101
22,995
16,597
7,710
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Niightrayth
Cthulhu
20
1 / 0 / 31
12,138
1,012
16,171
13,066
15,473
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

19
7 / 0 / 21
12,705
1,059
13,904
7,909
3,584
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

20
10 / 0 / 12
13,192
1,099
24,455
4,755
2,785
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
144
2
Kills
43
43
Deaths
2
7
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
3
1
0.5
L
Charybdis
Avispadark
Charybdis
1
9
1
0.17
L
The Morrigan
Dadof21619
The Morrigan
0
13
1
0.04
W
12
0
19
21.5
L
Scylla
0
13
2
0.08
W
Arachne
MegamiStitch
Arachne
13
2
18
11
W
Cthulhu
Niightrayth
Cthulhu
1
0
31
16.5
W
7
0
21
17.5
L
Danzaburou
T1nk The Tank66
Danzaburou
0
5
2
0.2
W
10
0
12
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,632
Damage
90,917
95,226
Taken
56,130
34,927
Mitigated
41,274
7,570
Healing
18,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
10,844
4,667
0
2,424
14,274
4,832
0
6,060
8,214
31,634
0
L
Charybdis
Avispadark
Charybdis
14,660
7,754
0
803
23,514
9,041
0
10,688
12,826
0
36,361
L
The Morrigan
Dadof21619
The Morrigan
3,378
2,467
85
850
17,872
6,482
0
7,059
10,382
14,959
96
W
13,392
8,594
4,557
5,707
13,803
11,722
0
5,472
8,331
0
19,528
L
Scylla
8,253
2,457
240
1,889
22,537
8,118
0
8,807
13,730
22,666
0
W
Arachne
MegamiStitch
Arachne
22,995
17,611
0
4,531
16,597
7,710
0
8,435
8,162
0
32,086
W
Cthulhu
Niightrayth
Cthulhu
16,171
1,498
30
480
13,066
15,473
0
4,000
9,066
33,531
0
W
13,904
4,545
0
849
7,909
3,584
0
3,357
4,552
0
26,806
L
Danzaburou
T1nk The Tank66
Danzaburou
12,497
3,298
0
1,279
17,029
6,454
0
8,012
9,017
0
42,616
W
24,455
3,737
0
2,713
4,755
2,785
0
1,115
3,640
69,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,940
Gold Earned
63,795
213
Minions Killed
216
4
Camps Cleared
9
946,451
Distance Traveled
1,209,908
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,026
836
42
4
1
220,507
0
L
Charybdis
10,367
864
52
4
0
175,732
3
L
The Morrigan
9,504
792
18
2
1
176,871
0
W
Horus
12,553
1,046
13
1
1
253,791
0
L
Scylla
9,964
830
43
4
2
162,520
0
W
Arachne
13,207
1,101
23
2
2
265,855
2
W
Cthulhu
12,138
1,012
38
3
2
249,517
0
W
Skadi
12,705
1,059
33
3
0
226,105
0
L
Danzaburou
10,079
840
58
5
0
210,821
0
W
Zeus
13,192
1,099
109
9
4
214,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role