Player Matchup

Morgan Le Fay
Morgan Le Fay
Jermy02-
Morgan Le Fay
Level 46
God Stats
5W - 1L
1,694 SR
Queue Stats
178W - 71L
1,752 Elo+
Party 1
Gilgamesh
Gilgamesh
jhonattan_rg
Gilgamesh
Level 125
God Stats
4W - 2L
1,597 SR
Queue Stats
237W - 242L
1,547 Elo+
Party 1
Poseidon
Poseidon
ledwin114
Poseidon
Level 160
God Stats
5W - 5L
1,767 SR
Queue Stats
507W - 452L
1,726 Elo+
Party 1
Sol
Sol
veplata
Sol
Level 23
God Stats
10W - 7L
1,868 SR
Queue Stats
97W - 63L
1,657 Elo+
Party 1
Loki
Loki
xXCityxHunterXx7
Loki
Level 160
God Stats
117W - 79L
1,643 SR
Queue Stats
327W - 288L
1,664 Elo+
Party 1
Team Averages
Level 103
1,714 SR
1,669 Elo+

VS

Team Averages
Level 50
1,651 SR
1,560 Elo+
Ymir
Ymir
Beezy RTL
Ymir
Level 89
God Stats
39W - 25L
1,701 SR
Queue Stats
116W - 63L
1,644 Elo+
Party 3
Charybdis
Charybdis
Jethic RTL
Charybdis
Level 29
God Stats
8W - 10L
1,546 SR
Queue Stats
221W - 143L
1,607 Elo+
Party 3
Artemis
Artemis
Larger Pancakes
Artemis
Level 81
God Stats
145W - 119L
1,698 SR
Queue Stats
338W - 347L
1,465 Elo+
Party 2
Bellona
Bellona
Nito RTL
Bellona
Level 23
God Stats
7W - 9L
1,533 SR
Queue Stats
86W - 58L
1,629 Elo+
Party 3
Nu Wa
Nu Wa
Pamillo
Nu Wa
Level 28
God Stats
1W - 2L
1,776 SR
Queue Stats
97W - 92L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Jermy02-
Morgan Le Fay
11
3 / 1 / 4
6,823
569
4,855
8,512
2,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
jhonattan_rg
Gilgamesh
10
1 / 4 / 1
6,198
517
4,840
10,349
8,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
ledwin114
Poseidon
14
11 / 2 / 4
8,478
707
11,896
5,586
1,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sol
10
1 / 0 / 1
6,236
520
2,026
5,632
2,017
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
8 / 6 / 6
7,249
604
8,645
7,509
2,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
4 / 6 / 5
6,995
583
3,288
9,536
6,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Jethic RTL
Charybdis
10
1 / 3 / 5
6,351
529
6,784
6,898
2,006
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
3 / 5 / 2
6,717
560
7,060
8,275
3,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Nito RTL
Bellona
11
3 / 3 / 1
6,887
574
6,148
9,080
6,358
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
Pamillo
Nu Wa
9
2 / 7 / 0
6,218
518
3,262
9,152
2,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
26
24
Kills
13
13
Deaths
24
16
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ymir
4
6
5
1.08
W
Morgan Le Fay
Jermy02-
Morgan Le Fay
3
1
4
5
L
Charybdis
Jethic RTL
Charybdis
1
3
5
1.17
L
3
5
2
0.8
L
Bellona
Nito RTL
Bellona
3
3
1
1.17
L
Nu Wa
Pamillo
Nu Wa
2
7
0
0.29
W
Gilgamesh
jhonattan_rg
Gilgamesh
1
4
1
0.38
W
Poseidon
ledwin114
Poseidon
11
2
4
6.5
W
Sol
1
0
1
1.5
W
8
6
6
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,262
Damage
26,542
37,588
Taken
42,941
17,575
Mitigated
20,151
8,309
Healing
8,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
3,288
1,178
0
1,036
9,536
6,208
0
5,781
3,710
14,714
0
W
Morgan Le Fay
Jermy02-
Morgan Le Fay
4,855
430
73
1,577
8,512
2,732
0
844
7,604
38,053
0
L
Charybdis
Jethic RTL
Charybdis
6,784
3,800
0
2,039
6,898
2,006
0
3,649
3,249
0
35,380
L
7,060
2,402
0
1,246
8,275
3,020
0
3,418
4,812
0
36,222
L
Bellona
Nito RTL
Bellona
6,148
2,369
0
2,745
9,080
6,358
0
3,442
4,943
6,537
27,350
L
Nu Wa
Pamillo
Nu Wa
3,262
586
0
1,350
9,152
2,559
0
3,693
5,459
24,959
0
W
Gilgamesh
jhonattan_rg
Gilgamesh
4,840
750
0
1,364
10,349
8,338
0
1,614
8,671
5,709
21,728
W
Poseidon
ledwin114
Poseidon
11,896
954
0
1,572
5,586
1,680
264
1,432
4,026
58,052
0
W
Sol
2,026
631
0
2,367
5,632
2,017
1,202
420
5,174
30,753
0
W
8,645
2,933
0
1,356
7,509
2,808
0
3,198
4,207
0
14,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,984
Gold Earned
33,168
329
Minions Killed
289
0
Camps Cleared
0
1,183,226
Distance Traveled
1,099,025
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,995
583
29
2
0
211,132
4
W
Morgan Le Fay
6,823
569
85
7
0
245,899
2
L
Charybdis
6,351
529
62
5
0
221,784
3
L
Artemis
6,717
560
60
5
0
225,157
2
L
Bellona
6,887
574
79
7
0
238,877
3
L
Nu Wa
6,218
518
59
5
0
202,075
2
W
Gilgamesh
6,198
517
62
5
0
220,729
0
W
Poseidon
8,478
707
107
9
0
250,195
3
W
Sol
6,236
520
67
6
0
223,577
3
W
Loki
7,249
604
8
1
0
242,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role