Player Matchup

Charybdis
Charybdis
ArbolTreeArbre
Charybdis
Level 28
God Stats
1W - 4L
1,814 SR
Queue Stats
175W - 59L
1,744 Elo+
Party 1
Yemoja
Yemoja
JPZgameplays
Yemoja
Level 18
God Stats
2W - 2L
1,634 SR
Queue Stats
74W - 32L
1,722 Elo+
Party 1
Set
Set
PharahSinManos
Set
Level 29
God Stats
17W - 9L
1,626 SR
Queue Stats
284W - 108L
1,681 Elo+
Party 1
Tsukuyomi
Tsukuyomi
pafus3
Tsukuyomi
Level 107
God Stats
5W - 9L
1,336 SR
Queue Stats
275W - 288L
1,548 Elo+
Party 1
Scylla
Scylla
superlolo-ESP
Scylla
Level 153
God Stats
72W - 58L
1,618 SR
Queue Stats
730W - 699L
1,576 Elo+
Party 1
Team Averages
Level 67
1,606 SR
1,654 Elo+

VS

Team Averages
Level 80
1,611 SR
1,572 Elo+
The Morrigan
The Morrigan
Eclipse feeds
The Morrigan
Level 151
God Stats
7W - 3L
1,666 SR
Queue Stats
124W - 76L
1,651 Elo+
Party 2
Gilgamesh
Gilgamesh
IVIr_Frank_Dad
Gilgamesh
Level 36
God Stats
2W - 0L
1,716 SR
Queue Stats
112W - 115L
1,403 Elo+
Solo
Danzaburou
Danzaburou
IroncladTrain
Danzaburou
Level 99
God Stats
10W - 3L
1,577 SR
Queue Stats
99W - 68L
1,648 Elo+
Party 2
Zhong Kui
Zhong Kui
Nova Exodus23
Zhong Kui
Level 98
God Stats
3W - 1L
1,495 SR
Queue Stats
93W - 58L
1,656 Elo+
Party 2
Ares
Ares
RapidzXScavenger
Ares
Level 16
God Stats
2W - 0L
1,601 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ArbolTreeArbre
Charybdis
15
9 / 4 / 11
9,740
573
15,605
13,061
5,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
11
0 / 4 / 13
7,358
433
4,725
14,377
14,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
7 / 6 / 6
9,171
539
8,973
13,925
6,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tsukuyomi
pafus3
Tsukuyomi
15
4 / 3 / 7
8,917
525
7,661
17,278
11,358
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
3 / 3 / 8
7,943
467
7,148
8,738
3,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Eclipse feeds
The Morrigan
17
9 / 2 / 3
9,906
583
16,817
11,406
5,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gilgamesh
IVIr_Frank_Dad
Gilgamesh
13
0 / 7 / 6
7,899
465
7,120
14,112
8,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
IroncladTrain
Danzaburou
16
6 / 5 / 4
10,029
590
12,314
12,643
3,497
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Nova Exodus23
Zhong Kui
16
4 / 2 / 6
10,202
600
13,974
11,838
9,992
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 8 / 5
7,399
435
1,911
14,690
6,575
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
44
23
Kills
20
20
Deaths
24
45
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Charybdis
ArbolTreeArbre
Charybdis
9
4
11
3.63
W
The Morrigan
Eclipse feeds
The Morrigan
9
2
3
5.25
W
Gilgamesh
IVIr_Frank_Dad
Gilgamesh
0
7
6
0.43
W
Danzaburou
IroncladTrain
Danzaburou
6
5
4
1.6
L
Yemoja
0
4
13
1.63
W
Zhong Kui
Nova Exodus23
Zhong Kui
4
2
6
3.5
L
7
6
6
1.67
W
1
8
5
0.44
L
Tsukuyomi
pafus3
Tsukuyomi
4
3
7
2.5
L
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,112
Damage
52,136
67,379
Taken
64,689
40,679
Mitigated
33,716
15,231
Healing
18,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
ArbolTreeArbre
Charybdis
15,605
8,975
0
4,525
13,061
5,133
217
4,361
8,700
0
61,062
W
The Morrigan
Eclipse feeds
The Morrigan
16,817
1,607
0
3,602
11,406
5,389
192
2,599
8,647
70,061
1,007
W
Gilgamesh
IVIr_Frank_Dad
Gilgamesh
7,120
1,428
0
3,232
14,112
8,263
42
2,281
11,783
0
42,330
W
Danzaburou
IroncladTrain
Danzaburou
12,314
5,778
0
4,688
12,643
3,497
1,143
2,286
10,273
0
70,354
L
Yemoja
4,725
460
963
2,220
14,377
14,092
120
8,392
5,985
20,644
0
W
Zhong Kui
Nova Exodus23
Zhong Kui
13,974
1,871
75
6,568
11,838
9,992
424
1,907
9,863
64,335
0
L
8,973
4,912
0
1,134
13,925
6,608
0
6,578
7,347
0
61,506
W
1,911
29
90
232
14,690
6,575
549
2,350
12,250
12,614
0
L
Tsukuyomi
pafus3
Tsukuyomi
7,661
883
0
5,821
17,278
11,358
164
6,726
10,552
0
49,430
L
7,148
897
0
568
8,738
3,488
39
6,265
2,473
47,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,129
Gold Earned
45,435
417
Minions Killed
427
0
Camps Cleared
0
1,523,594
Distance Traveled
1,546,380
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,740
573
108
6
0
266,826
3
W
The Morrigan
9,906
583
113
7
0
310,643
7
W
Gilgamesh
7,899
465
64
4
0
337,392
1
W
Danzaburou
10,029
590
104
6
0
306,849
4
L
Yemoja
7,358
433
26
2
0
295,273
0
W
Zhong Kui
10,202
600
123
7
0
285,463
2
L
Set
9,171
539
102
6
0
295,419
3
W
Ares
7,399
435
23
1
0
306,033
1
L
Tsukuyomi
8,917
525
94
6
0
343,007
2
L
Scylla
7,943
467
87
5
0
323,069
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role