Player Matchup

Hou Yi
Hou Yi
All_Hope_Remains
Hou Yi
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 13L
1,570 Elo+
Party 1
Ares
Ares
SLIME8ALLZ
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,484 Elo+
Party 1
Artio
Artio
The_Spice_Doctor
Artio
Level 107
God Stats
2W - 0L
1,666 SR
Queue Stats
24W - 22L
1,562 Elo+
Party 1
Team Averages
Level 77
1,555 SR
1,539 Elo+

VS

Team Averages
Level 75
1,572 SR
1,512 Elo+
Kukulkan
Kukulkan
Bushysquirrel21
Kukulkan
Level 40
God Stats
0W - 1L
1,246 SR
Queue Stats
34W - 42L
1,402 Elo+
Party 2
Artemis
Artemis
HeadDance--
Artemis
Level 158
God Stats
0W - 1L
1,697 SR
Queue Stats
74W - 53L
1,585 Elo+
Party 2
Yemoja
Yemoja
iamnotarobot0412
Yemoja
Level 28
God Stats
1W - 8L
1,772 SR
Queue Stats
131W - 106L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 2 / 4
10,151
781
16,354
11,300
5,370
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

13
1 / 1 / 11
8,529
656
2,599
10,842
9,725
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
3 / 1 / 11
9,163
705
8,246
15,444
15,525
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
1 / 5 / 3
8,243
634
9,433
8,793
3,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
HeadDance--
Artemis
10
2 / 8 / 0
7,916
609
11,467
12,867
4,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 1 / 3
8,585
660
5,853
9,161
5,532
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
14
Kills
4
4
Deaths
14
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
10
2
4
6
L
Kukulkan
1
5
3
0.5
L
Artemis
HeadDance--
Artemis
2
8
0
0.25
W
1
1
11
6.5
W
3
1
11
8.5
L
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,199
Damage
26,753
37,586
Taken
30,821
30,620
Mitigated
12,856
13,214
Healing
4,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,354
6,755
0
2,848
11,300
5,370
2,668
6,565
4,735
0
52,857
L
Kukulkan
9,433
642
0
947
8,793
3,290
0
3,224
5,569
28,876
0
L
Artemis
HeadDance--
Artemis
11,467
4,781
0
900
12,867
4,034
0
4,229
8,638
0
27,762
W
2,599
198
0
712
10,842
9,725
88
4,781
6,061
8,093
0
W
8,246
590
1,538
8,116
15,444
15,525
68
4,277
11,167
29,241
0
L
5,853
727
1,420
918
9,161
5,532
0
3,639
5,522
18,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,843
Gold Earned
24,744
108
Minions Killed
129
4
Camps Cleared
5
727,794
Distance Traveled
623,797
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,151
781
65
5
1
234,801
0
L
Kukulkan
8,243
634
49
4
2
195,408
0
L
Artemis
7,916
609
54
4
3
188,905
2
W
Ares
8,529
656
14
1
2
235,420
0
W
Artio
9,163
705
29
2
1
257,573
3
L
Yemoja
8,585
660
26
2
0
239,484
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role