Player Matchup

Zeus
Zeus
 
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Nihaal
Medusa
Level 157
God Stats
6W - 4L
1,661 SR
Queue Stats
39W - 30L
1,629 Elo+
Party 1
Ares
Ares
Zeykkon
Ares
Level 14
God Stats
1W - 1L
1,208 SR
Queue Stats
6W - 2L
1,287 Elo+
Party 1
Team Averages
Level 110
1,456 SR
1,472 Elo+

VS

Team Averages
Level 13
1,347 SR
1,411 Elo+
Medusa
Medusa
Estralada
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,401 Elo+
Party 2
Neith
Neith
EzeG1891
Neith
Level 10
God Stats
1W - 11L
1,112 SR
Queue Stats
8W - 16L
1,326 Elo+
Solo
Cthulhu
Cthulhu
SilvaZeno
Cthulhu
Level 22
God Stats
2W - 1L
1,430 SR
Queue Stats
11W - 11L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
15 / 3 / 2
11,041
849
18,783
11,068
5,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Nihaal
Medusa
14
3 / 0 / 13
9,422
725
12,418
11,265
5,485
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
Zeykkon
Ares
12
1 / 0 / 16
8,985
691
4,824
12,108
12,509
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Estralada
Medusa
12
1 / 9 / 2
8,150
627
4,601
13,049
4,646
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
EzeG1891
Neith
12
1 / 5 / 1
8,561
659
8,460
9,739
3,282
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
SilvaZeno
Cthulhu
11
1 / 5 / 1
7,800
600
13,719
19,541
14,858
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
7
19
Kills
3
3
Deaths
19
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
15
3
2
5.33
L
Medusa
Estralada
Medusa
1
9
2
0.22
L
Neith
EzeG1891
Neith
1
5
1
0.3
W
Medusa
Nihaal
Medusa
3
0
13
9.5
L
Cthulhu
SilvaZeno
Cthulhu
1
5
1
0.3
W
Ares
Zeykkon
Ares
1
0
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,025
Damage
26,780
34,441
Taken
42,329
23,213
Mitigated
22,786
7,092
Healing
8,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
18,783
2,043
409
3,046
11,068
5,219
457
5,910
5,158
43,132
0
L
Medusa
Estralada
Medusa
4,601
2,393
0
1,261
13,049
4,646
0
8,230
4,819
0
16,498
L
Neith
EzeG1891
Neith
8,460
2,597
0
1,456
9,739
3,282
0
6,728
3,011
0
29,498
W
Medusa
Nihaal
Medusa
12,418
4,583
0
2,502
11,265
5,485
1,894
4,365
6,900
0
54,314
L
Cthulhu
SilvaZeno
Cthulhu
13,719
623
298
5,342
19,541
14,858
0
9,086
10,455
36,606
0
W
Ares
Zeykkon
Ares
4,824
756
0
1,135
12,108
12,509
409
3,552
8,556
9,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,448
Gold Earned
24,511
159
Minions Killed
136
3
Camps Cleared
5
682,520
Distance Traveled
653,952
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,041
849
69
5
2
206,868
2
L
Medusa
8,150
627
28
2
2
184,459
1
L
Neith
8,561
659
59
5
2
214,276
3
W
Medusa
9,422
725
69
5
1
250,858
3
L
Cthulhu
7,800
600
49
4
1
255,217
2
W
Ares
8,985
691
21
2
0
224,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role