Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
ChildLaborPotato
Cthulhu
Level 103
God Stats
1W - 4L
1,580 SR
Queue Stats
51W - 64L
1,524 Elo+
Party 3
Thanatos
Thanatos
MrKushhh
Thanatos
Level 109
God Stats
7W - 5L
1,694 SR
Queue Stats
238W - 213L
1,508 Elo+
Party 1
Chang'e
Chang'e
TIMBOSLlCE
Chang'e
Level 134
God Stats
20W - 20L
1,722 SR
Queue Stats
257W - 232L
1,598 Elo+
Party 1
Odin
Odin
Trivier
Odin
Level 141
God Stats
10W - 7L
1,564 SR
Queue Stats
320W - 298L
1,656 Elo+
Party 1
Team Averages
Level 122
1,612 SR
1,557 Elo+

VS

Team Averages
Level 115
1,585 SR
1,551 Elo+
Cthulhu
Cthulhu
Decaffkid
Cthulhu
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,522 Elo+
Party 2
Da Ji
Da Ji
Jayawr
Da Ji
Level 141
God Stats
12W - 4L
1,608 SR
Queue Stats
281W - 229L
1,563 Elo+
Solo
Aphrodite
Aphrodite
Megakin-
Aphrodite
Level 148
God Stats
4W - 8L
1,515 SR
Queue Stats
117W - 127L
1,489 Elo+
Party 2
Charybdis
Charybdis
Rindokay
Charybdis
Level 159
God Stats
12W - 12L
1,635 SR
Queue Stats
291W - 266L
1,584 Elo+
Party 2
Bellona
Bellona
Salty_Buttocks
Bellona
Level 64
God Stats
92W - 60L
1,668 SR
Queue Stats
217W - 185L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
0 / 3 / 1
5,741
442
3,352
6,147
1,545
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 3 / 0
5,818
448
3,960
11,664
6,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
MrKushhh
Thanatos
12
5 / 6 / 2
7,520
578
4,821
11,929
3,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
TIMBOSLlCE
Chang'e
12
1 / 4 / 1
6,859
528
9,038
12,586
4,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Odin
Trivier
Odin
13
2 / 2 / 3
7,866
605
9,108
11,626
8,142
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Decaffkid
Cthulhu
12
2 / 1 / 6
6,671
513
7,068
9,930
5,928
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Da Ji
Jayawr
Da Ji
13
7 / 3 / 7
8,395
646
10,692
10,362
3,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Megakin-
Aphrodite
13
5 / 3 / 4
7,997
615
8,342
11,765
4,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Rindokay
Charybdis
15
3 / 0 / 1
8,220
632
3,884
5,732
1,815
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 1 / 7
7,136
549
7,131
9,080
8,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
8
Kills
18
18
Deaths
8
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
3
1
0.17
L
0
3
0
0
W
Cthulhu
Decaffkid
Cthulhu
2
1
6
5
W
Da Ji
Jayawr
Da Ji
7
3
7
3.5
W
Aphrodite
Megakin-
Aphrodite
5
3
4
2.33
L
Thanatos
MrKushhh
Thanatos
5
6
2
1
W
Charybdis
Rindokay
Charybdis
3
0
1
3.5
W
1
1
7
4.5
L
Chang'e
TIMBOSLlCE
Chang'e
1
4
1
0.38
L
Odin
Trivier
Odin
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,279
Damage
37,117
53,952
Taken
46,869
24,458
Mitigated
24,131
23,147
Healing
20,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
3,352
2,269
0
1,835
6,147
1,545
0
1,161
4,986
0
28,134
L
3,960
389
77
3,304
11,664
6,933
0
4,140
7,400
23,105
0
W
Cthulhu
Decaffkid
Cthulhu
7,068
794
234
2,381
9,930
5,928
0
3,161
6,615
22,368
0
W
Da Ji
Jayawr
Da Ji
10,692
3,298
0
1,250
10,362
3,886
733
2,200
7,808
0
46,072
W
Aphrodite
Megakin-
Aphrodite
8,342
554
2,700
7,088
11,765
4,471
840
5,939
5,265
42,141
0
L
Thanatos
MrKushhh
Thanatos
4,821
990
0
7,380
11,929
3,779
0
3,029
8,760
0
29,881
W
Charybdis
Rindokay
Charybdis
3,884
2,213
0
2,605
5,732
1,815
0
999
4,733
0
63,162
W
7,131
2,184
0
3,750
9,080
8,031
423
2,171
6,425
0
37,038
L
Chang'e
TIMBOSLlCE
Chang'e
9,038
531
970
5,318
12,586
4,059
17
5,337
7,039
46,129
0
L
Odin
Trivier
Odin
9,108
1,809
0
4,263
11,626
8,142
0
1,251
10,357
5,407
40,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,804
Gold Earned
38,419
351
Minions Killed
401
0
Camps Cleared
0
1,224,795
Distance Traveled
1,308,990
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,741
442
65
5
0
160,377
2
L
Cthulhu
5,818
448
32
2
0
260,301
3
W
Cthulhu
6,671
513
34
3
0
267,915
2
W
Da Ji
8,395
646
76
6
0
262,783
3
W
Aphrodite
7,997
615
95
7
0
244,829
1
L
Thanatos
7,520
578
65
5
0
265,293
1
W
Charybdis
8,220
632
114
9
0
259,840
5
W
Bellona
7,136
549
82
6
0
273,623
7
L
Chang'e
6,859
528
91
7
0
251,856
1
L
Odin
7,866
605
98
8
0
286,968
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role