Player Matchup

Chaac
Chaac
GodKingReign
Chaac
Level 18
God Stats
5W - 1L
1,752 SR
Queue Stats
148W - 142L
1,440 Elo+
Solo
Tsukuyomi
Tsukuyomi
MotorBannana
Tsukuyomi
Level 24
God Stats
1W - 5L
1,302 SR
Queue Stats
48W - 61L
1,438 Elo+
Solo
Skadi
Skadi
SO SAD uwu
Skadi
Level 47
God Stats
3W - 4L
1,592 SR
Queue Stats
148W - 115L
1,546 Elo+
Party 1
Olorun
Olorun
bluch64
Olorun
Level 27
God Stats
2W - 4L
1,520 SR
Queue Stats
305W - 322L
1,499 Elo+
Solo
Bellona
Bellona
shehastheugly_
Bellona
Level 6
God Stats
1W - 4L
1,350 SR
Queue Stats
4W - 5L
1,503 Elo+
Party 1
Team Averages
Level 24
1,503 SR
1,485 Elo+

VS

Team Averages
Level 21
1,575 SR
1,512 Elo+
Ymir
Ymir
Bboy122 2
Ymir
Level 24
God Stats
2W - 1L
1,741 SR
Queue Stats
8W - 13L
1,391 Elo+
Party 2
Charybdis
Charybdis
DoubleOSpanky
Charybdis
Level 19
God Stats
11W - 2L
1,851 SR
Queue Stats
40W - 16L
1,605 Elo+
Party 2
Scylla
Scylla
Xceptionals
Scylla
Level 29
God Stats
1W - 2L
1,394 SR
Queue Stats
27W - 17L
1,607 Elo+
Solo
Neith
Neith
streamerbtw1254
Neith
Level 4
God Stats
1W - 0L
1,558 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Zeus
Zeus
th3BON3
Zeus
Level 28
God Stats
1W - 1L
1,329 SR
Queue Stats
161W - 170L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 1
9,410
855
4,819
21,444
14,462
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tsukuyomi
MotorBannana
Tsukuyomi
15
1 / 13 / 0
9,250
841
6,648
18,332
6,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
15
0 / 14 / 1
9,122
829
9,701
21,882
7,709
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Olorun
bluch64
Olorun
16
1 / 10 / 1
9,730
885
7,261
16,399
6,402
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
1 / 11 / 1
9,468
861
4,023
19,887
11,416
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

0

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
19
6 / 0 / 24
11,707
1,064
13,410
10,097
11,818
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Charybdis
DoubleOSpanky
Charybdis
19
16 / 0 / 15
12,731
1,157
27,730
9,737
4,074
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
20
17 / 2 / 23
13,392
1,217
30,457
8,846
3,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 2 / 6
8,901
809
2,152
2,099
742
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zeus
th3BON3
Zeus
20
10 / 0 / 22
12,703
1,155
14,135
5,285
2,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
140
4
Kills
50
51
Deaths
4
4
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Ymir
6
0
24
18
W
Charybdis
DoubleOSpanky
Charybdis
16
0
15
23.5
L
1
3
1
0.5
L
Tsukuyomi
MotorBannana
Tsukuyomi
1
13
0
0.08
L
Skadi
0
14
1
0.04
W
Scylla
17
2
23
14.25
L
Olorun
bluch64
Olorun
1
10
1
0.15
L
1
11
1
0.14
W
1
2
6
2
W
Zeus
th3BON3
Zeus
10
0
22
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,452
Damage
87,884
97,944
Taken
36,064
46,605
Mitigated
22,201
5,340
Healing
10,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
13,410
1,451
0
858
10,097
11,818
0
3,190
6,907
20,838
0
W
Charybdis
DoubleOSpanky
Charybdis
27,730
17,088
0
3,662
9,737
4,074
0
1,257
8,480
0
42,897
L
4,819
1,923
0
2,192
21,444
14,462
0
9,084
12,030
0
18,820
L
Tsukuyomi
MotorBannana
Tsukuyomi
6,648
1,518
0
89
18,332
6,616
0
10,908
7,107
0
19,205
L
Skadi
9,701
4,497
109
612
21,882
7,709
0
13,044
8,474
0
33,666
W
Scylla
30,457
1,776
348
4,039
8,846
3,552
0
2,032
6,814
42,646
0
L
Olorun
bluch64
Olorun
7,261
3,693
855
1,328
16,399
6,402
0
10,858
5,285
34,331
0
L
4,023
1,651
0
155
19,887
11,416
0
12,459
7,046
0
19,952
W
2,152
933
0
62
2,099
742
0
147
1,952
0
2,152
W
Zeus
th3BON3
Zeus
14,135
3,522
0
1,504
5,285
2,015
0
635
4,650
50,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,980
Gold Earned
59,434
165
Minions Killed
199
7
Camps Cleared
6
870,078
Distance Traveled
721,618
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,707
1,064
16
1
1
174,408
0
W
Charybdis
12,731
1,157
39
4
2
155,047
1
L
Chaac
9,410
855
24
2
5
192,712
1
L
Tsukuyomi
9,250
841
18
2
0
169,213
0
L
Skadi
9,122
829
39
4
0
172,843
0
W
Scylla
13,392
1,217
38
3
2
199,884
1
L
Olorun
9,730
885
51
5
2
148,049
0
L
Bellona
9,468
861
33
3
0
187,261
2
W
Neith
8,901
809
0
0
0
27,832
0
W
Zeus
12,703
1,155
106
10
1
164,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role