Player Matchup

Pele
Pele
AI Yoshi420
Pele
Level 75
God Stats
0W - 6L
1,086 SR
Queue Stats
554W - 633L
1,415 Elo+
Party 2
Zhong Kui
Zhong Kui
DuckOnQuack4113
Zhong Kui
Level 85
God Stats
32W - 34L
1,552 SR
Queue Stats
351W - 423L
1,476 Elo+
Party 2
Danzaburou
Danzaburou
MAXimumPP1584
Danzaburou
Level 48
God Stats
104W - 120L
1,489 SR
Queue Stats
194W - 235L
1,415 Elo+
Party 2
Odin
Odin
Ph4ntOmXx9
Odin
Level 113
God Stats
13W - 15L
1,525 SR
Queue Stats
285W - 302L
1,522 Elo+
Party 2
Cerberus
Cerberus
mucas337
Cerberus
Level 29
God Stats
4W - 3L
1,613 SR
Queue Stats
6W - 5L
1,511 Elo+
Party 2
Team Averages
Level 70
1,453 SR
1,468 Elo+

VS

Team Averages
Level 95
1,583 SR
1,498 Elo+
Ra
Ra
 
Ra
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Imjussaiyan96
Charybdis
Level 45
God Stats
3W - 2L
1,542 SR
Queue Stats
18W - 18L
1,506 Elo+
Party 1
Cerberus
Cerberus
Prizmalocks
Cerberus
Level 142
God Stats
22W - 18L
1,562 SR
Queue Stats
38W - 47L
1,485 Elo+
Party 1
Bellona
Bellona
SSDSLAYA
Bellona
Level 11
God Stats
7W - 5L
1,809 SR
Queue Stats
10W - 8L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 5 / 5
9,442
525
9,743
13,568
5,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Zhong Kui
DuckOnQuack4113
Zhong Kui
15
3 / 4 / 4
9,434
524
10,030
12,412
8,384
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
MAXimumPP1584
Danzaburou
13
3 / 8 / 3
8,659
481
8,605
12,731
4,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
12 / 3 / 3
10,852
603
13,517
12,418
10,605
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
mucas337
Cerberus
11
1 / 5 / 2
7,202
400
2,781
11,182
9,980
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
7 / 3 / 12
10,898
605
12,687
12,342
9,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gilgamesh
 
Gilgamesh
16
9 / 7 / 9
10,082
560
14,773
17,302
6,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
Imjussaiyan96
Charybdis
13
3 / 7 / 14
8,703
484
6,764
13,386
3,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cerberus
Prizmalocks
Cerberus
15
6 / 2 / 8
9,499
528
9,100
11,892
5,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
SSDSLAYA
Bellona
12
0 / 7 / 0
7,594
422
1,818
10,711
5,575
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
68
26
Kills
25
25
Deaths
26
17
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
7
3
12
4.33
W
Gilgamesh
 
Gilgamesh
9
7
9
1.93
L
7
5
5
1.9
L
Zhong Kui
DuckOnQuack4113
Zhong Kui
3
4
4
1.25
W
Charybdis
Imjussaiyan96
Charybdis
3
7
14
1.43
L
Danzaburou
MAXimumPP1584
Danzaburou
3
8
3
0.56
L
12
3
3
4.5
W
Cerberus
Prizmalocks
Cerberus
6
2
8
5
W
Bellona
SSDSLAYA
Bellona
0
7
0
0
L
Cerberus
mucas337
Cerberus
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,676
Damage
45,142
62,311
Taken
65,633
38,340
Mitigated
31,536
13,971
Healing
20,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
12,687
2,150
1,968
4,578
12,342
9,997
159
2,553
9,789
52,000
0
W
Gilgamesh
 
Gilgamesh
14,773
5,411
0
5,156
17,302
6,488
0
3,677
13,523
0
59,175
L
9,743
2,714
0
3,363
13,568
5,212
0
2,751
10,817
0
48,995
L
Zhong Kui
DuckOnQuack4113
Zhong Kui
10,030
913
0
4,373
12,412
8,384
107
5,144
7,268
49,251
0
W
Charybdis
Imjussaiyan96
Charybdis
6,764
2,509
356
3,152
13,386
3,891
0
3,419
9,967
0
37,329
L
Danzaburou
MAXimumPP1584
Danzaburou
8,605
3,191
0
2,001
12,731
4,159
1,096
5,873
6,858
0
56,119
L
13,517
2,960
0
1,388
12,418
10,605
506
4,848
7,570
12,759
50,076
W
Cerberus
Prizmalocks
Cerberus
9,100
1,343
290
4,516
11,892
5,585
0
4,904
6,988
37,577
2,936
W
Bellona
SSDSLAYA
Bellona
1,818
569
0
50
10,711
5,575
604
1,611
9,059
0
39,972
L
Cerberus
mucas337
Cerberus
2,781
29
0
2,846
11,182
9,980
0
3,099
8,083
17,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,589
Gold Earned
46,776
404
Minions Killed
402
0
Camps Cleared
0
1,578,503
Distance Traveled
1,580,468
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,898
605
84
5
0
337,003
0
W
Gilgamesh
10,082
560
80
4
0
338,043
6
L
Pele
9,442
525
71
4
0
344,235
1
L
Zhong Kui
9,434
524
85
5
0
296,363
1
W
Charybdis
8,703
484
68
4
0
281,686
0
L
Danzaburou
8,659
481
93
5
0
300,990
0
L
Odin
10,852
603
106
6
0
350,469
4
W
Cerberus
9,499
528
83
5
0
317,018
1
W
Bellona
7,594
422
87
5
0
306,718
4
L
Cerberus
7,202
400
49
3
0
286,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role