Player Matchup

Anhur
Anhur
FilthRiceLord
Anhur
Level 108
God Stats
0W - 1L
1,277 SR
Queue Stats
77W - 47L
1,612 Elo+
Solo
Chaac
Chaac
GRIM x MANIAC
Chaac
Level 122
God Stats
2W - 5L
1,388 SR
Queue Stats
392W - 392L
1,553 Elo+
Solo
Zhong Kui
Zhong Kui
MetallicaJKLR
Zhong Kui
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
142W - 130L
1,574 Elo+
Solo
Agni
Agni
Romelio
Agni
Level 145
God Stats
4W - 8L
1,091 SR
Queue Stats
520W - 544L
1,541 Elo+
Party 2
Tiamat
Tiamat
Sergdor
Tiamat
Level 120
God Stats
2W - 2L
1,738 SR
Queue Stats
129W - 139L
1,462 Elo+
Party 2
Team Averages
Level 124
1,399 SR
1,548 Elo+

VS

Team Averages
Level 96
1,551 SR
1,598 Elo+
Vulcan
Vulcan
CosciCiclina
Vulcan
Level 74
God Stats
10W - 5L
1,652 SR
Queue Stats
496W - 521L
1,529 Elo+
Solo
Cerberus
Cerberus
MasterMoney10
Cerberus
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,717 Elo+
Solo
Merlin
Merlin
ShadyRecords024
Merlin
Level 127
God Stats
4W - 6L
1,500 SR
Queue Stats
315W - 307L
1,626 Elo+
Solo
Cernunnos
Cernunnos
ZoufPaf
Cernunnos
Level 126
God Stats
4W - 3L
1,549 SR
Queue Stats
395W - 376L
1,571 Elo+
Party 1
Chaac
Chaac
qc truc mushe
Chaac
Level 116
God Stats
2W - 2L
1,556 SR
Queue Stats
216W - 198L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 6 / 7
11,199
700
9,116
15,215
4,739
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
4 / 4 / 13
11,597
725
14,710
18,854
23,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
MetallicaJKLR
Zhong Kui
20
7 / 7 / 8
12,266
767
13,049
16,179
11,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Agni
Romelio
Agni
18
3 / 5 / 6
11,082
693
10,399
10,182
3,058
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiamat
Sergdor
Tiamat
17
2 / 6 / 11
10,415
651
7,600
12,082
7,817
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
20
8 / 3 / 6
12,811
801
15,061
10,970
5,611
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
MasterMoney10
Cerberus
16
1 / 4 / 11
10,179
636
5,816
15,622
16,652
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
1 / 3 / 12
10,480
655
9,846
8,323
3,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
ZoufPaf
Cernunnos
20
9 / 5 / 11
12,268
767
18,507
15,732
7,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
9 / 6 / 16
12,833
802
16,087
23,303
25,044
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
84
21
Kills
28
28
Deaths
21
45
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Vulcan
8
3
6
3.67
L
5
6
7
1.42
L
4
4
13
2.63
W
Cerberus
MasterMoney10
Cerberus
1
4
11
1.63
L
Zhong Kui
MetallicaJKLR
Zhong Kui
7
7
8
1.57
L
Agni
Romelio
Agni
3
5
6
1.2
L
Tiamat
Sergdor
Tiamat
2
6
11
1.25
W
1
3
12
2.33
W
Cernunnos
ZoufPaf
Cernunnos
9
5
11
2.9
W
9
6
16
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,874
Damage
65,317
72,512
Taken
73,950
50,535
Mitigated
58,125
19,830
Healing
27,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
15,061
5,905
1,449
2,471
10,970
5,611
1,236
5,624
4,980
42,050
0
L
9,116
4,361
262
2,800
15,215
4,739
1,995
5,555
9,660
0
19,832
L
14,710
1,099
600
6,505
18,854
23,755
642
8,058
10,796
0
32,617
W
Cerberus
MasterMoney10
Cerberus
5,816
76
186
2,345
15,622
16,652
456
5,991
9,061
15,809
0
L
Zhong Kui
MetallicaJKLR
Zhong Kui
13,049
148
949
2,705
16,179
11,166
181
8,024
8,155
28,866
0
L
Agni
Romelio
Agni
10,399
517
2,036
1,431
10,182
3,058
240
4,464
5,718
32,209
0
L
Tiamat
Sergdor
Tiamat
7,600
948
553
1,989
12,082
7,817
449
4,622
7,460
14,440
0
W
9,846
173
3,270
1,987
8,323
3,282
1,070
2,995
5,089
22,446
0
W
Cernunnos
ZoufPaf
Cernunnos
18,507
9,528
1,599
3,324
15,732
7,536
2,000
6,395
8,969
0
38,468
W
16,087
2,323
2,261
8,198
23,303
25,044
348
9,383
13,341
0
29,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,559
Gold Earned
58,571
157
Minions Killed
181
0
Camps Cleared
0
1,336,551
Distance Traveled
1,464,293
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,811
801
53
3
0
301,687
0
L
Anhur
11,199
700
23
1
0
260,667
1
L
Chaac
11,597
725
30
2
0
259,162
5
W
Cerberus
10,179
636
30
2
0
287,571
3
L
Zhong Kui
12,266
767
35
2
0
267,875
3
L
Agni
11,082
693
56
4
0
282,208
1
L
Tiamat
10,415
651
13
1
0
266,639
0
W
Merlin
10,480
655
27
2
0
293,490
0
W
Cernunnos
12,268
767
40
3
0
267,239
1
W
Chaac
12,833
802
31
2
0
314,306
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role