Player Matchup

Fenrir
Fenrir
DANTE_TJ
Fenrir
Level 41
God Stats
35W - 42L
1,476 SR
Queue Stats
57W - 80L
1,360 Elo+
Party 1
Zhong Kui
Zhong Kui
Emi172320
Zhong Kui
Level 23
God Stats
2W - 0L
1,386 SR
Queue Stats
4W - 3L
1,403 Elo+
Solo
Gilgamesh
Gilgamesh
NotBxndzz
Gilgamesh
Level 24
God Stats
2W - 1L
1,348 SR
Queue Stats
30W - 30L
1,403 Elo+
Solo
Hel
Hel
Pituya
Hel
Level 31
God Stats
5W - 5L
1,485 SR
Queue Stats
69W - 87L
1,312 Elo+
Party 1
Izanami
Izanami
ikeinfiniti14
Izanami
Level 17
God Stats
2W - 2L
1,395 SR
Queue Stats
10W - 13L
1,288 Elo+
Party 1
Team Averages
Level 27
1,418 SR
1,353 Elo+

VS

Team Averages
Level 13
1,464 SR
1,365 Elo+
Scylla
Scylla
AmericanGrunt240
Scylla
Level 28
God Stats
0W - 1L
1,295 SR
Queue Stats
81W - 95L
1,358 Elo+
Solo
Horus
Horus
Eggo_Ishere78
Horus
Level 12
God Stats
1W - 2L
1,391 SR
Queue Stats
7W - 18L
1,145 Elo+
Party 2
Ymir
Ymir
jfinn1961
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Set
Set
kingjahmion
Set
Level 18
God Stats
5W - 3L
1,632 SR
Queue Stats
68W - 68L
1,320 Elo+
Party 2
Nemesis
Nemesis
termanater626
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DANTE_TJ
Fenrir
15
12 / 3 / 9
11,113
505
12,368
13,301
6,082
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
Emi172320
Zhong Kui
17
7 / 1 / 8
11,425
519
12,148
15,950
11,981
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
NotBxndzz
Gilgamesh
20
14 / 1 / 6
13,681
622
16,799
19,657
11,757
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hel
Pituya
Hel
16
11 / 3 / 11
11,479
522
16,031
14,181
5,663
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
16
4 / 2 / 5
10,876
494
7,377
10,852
3,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 4
9,348
425
17,885
10,402
2,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 6 / 2
8,547
389
3,638
14,310
4,993
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
12
2 / 16 / 1
8,584
390
5,187
22,415
13,970
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 11 / 1
8,695
395
5,923
16,593
5,404
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
13
0 / 15 / 5
8,971
408
7,382
18,648
8,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
20
48
Kills
7
10
Deaths
50
39
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
2
4
2
W
Fenrir
DANTE_TJ
Fenrir
12
3
9
5.5
L
1
6
2
0.33
W
Zhong Kui
Emi172320
Zhong Kui
7
1
8
11
W
Gilgamesh
NotBxndzz
Gilgamesh
14
1
6
17
W
Hel
Pituya
Hel
11
3
11
5.5
W
Izanami
4
2
5
3.25
L
Ymir
2
16
1
0.16
L
2
11
1
0.23
L
Nemesis
0
15
5
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,723
Damage
40,015
73,941
Taken
82,368
39,426
Mitigated
35,484
31,869
Healing
5,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,885
1,008
0
2,539
10,402
2,709
131
3,686
6,716
51,661
0
W
Fenrir
DANTE_TJ
Fenrir
12,368
2,729
271
1,683
13,301
6,082
3,260
5,128
8,173
0
42,300
L
3,638
2,130
408
783
14,310
4,993
0
2,798
11,512
0
38,607
W
Zhong Kui
Emi172320
Zhong Kui
12,148
786
128
9,888
15,950
11,981
2,905
5,996
9,954
50,877
0
W
Gilgamesh
NotBxndzz
Gilgamesh
16,799
6,792
0
6,266
19,657
11,757
0
3,973
15,684
0
149,557
W
Hel
Pituya
Hel
16,031
1,176
5,792
7,100
14,181
5,663
1,634
6,462
7,719
52,192
0
W
Izanami
7,377
3,835
0
741
10,852
3,943
4,964
2,421
8,431
0
57,188
L
Ymir
5,187
1,413
0
0
22,415
13,970
16
11,229
11,186
18,733
0
L
5,923
2,780
0
1,159
16,593
5,404
1,034
4,504
12,089
0
43,291
L
Nemesis
7,382
3,091
0
999
18,648
8,408
347
5,962
12,686
0
32,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,574
Gold Earned
44,145
522
Minions Killed
295
0
Camps Cleared
0
1,844,645
Distance Traveled
1,625,462
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,348
425
70
3
0
378,951
1
W
Fenrir
11,113
505
54
2
0
418,872
0
L
Horus
8,547
389
57
3
0
344,538
1
W
Zhong Kui
11,425
519
102
5
0
377,134
0
W
Gilgamesh
13,681
622
185
8
0
399,496
2
W
Hel
11,479
522
69
3
0
350,275
0
W
Izanami
10,876
494
112
5
0
298,868
1
L
Ymir
8,584
390
35
2
0
280,570
3
L
Set
8,695
395
69
3
0
316,233
0
L
Nemesis
8,971
408
64
3
0
305,170
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role