Player Matchup

Ra
Ra
 
Ra
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
BubgetsDubs
Cthulhu
Level 69
God Stats
6W - 10L
1,709 SR
Queue Stats
101W - 99L
1,516 Elo+
Party 1
Charybdis
Charybdis
Yuhmiir
Charybdis
Level 59
God Stats
4W - 8L
1,364 SR
Queue Stats
80W - 73L
1,509 Elo+
Solo
Team Averages
Level 72
1,524 SR
1,508 Elo+

VS

Team Averages
Level 95
1,546 SR
1,474 Elo+
Chronos
Chronos
HercMainer
Chronos
Level 52
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 22L
1,564 Elo+
Party 2
Loki
Loki
KrisKun_
Loki
Level 124
God Stats
1W - 0L
1,425 SR
Queue Stats
43W - 65L
1,399 Elo+
Party 2
Jormungandr
Jormungandr
Master717
Jormungandr
Level 109
God Stats
1W - 1L
1,713 SR
Queue Stats
24W - 48L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
1 / 5 / 1
8,037
618
5,110
8,225
4,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
BubgetsDubs
Cthulhu
12
1 / 7 / 1
8,094
623
8,272
15,624
14,190
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Charybdis
Yuhmiir
Charybdis
11
1 / 5 / 1
7,877
606
7,322
8,998
3,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
HercMainer
Chronos
13
6 / 0 / 7
9,377
721
14,099
10,086
3,790
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Loki
13
7 / 2 / 3
9,017
694
6,473
9,721
4,313
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Master717
Jormungandr
12
4 / 2 / 11
9,082
699
7,109
11,818
10,250
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
3
Kills
17
17
Deaths
4
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
5
1
0.3
L
Cthulhu
BubgetsDubs
Cthulhu
1
7
1
0.21
W
Chronos
HercMainer
Chronos
6
0
7
9.5
W
Loki
7
2
3
4.25
W
Jormungandr
Master717
Jormungandr
4
2
11
4.75
L
Charybdis
Yuhmiir
Charybdis
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,704
Damage
27,681
32,847
Taken
31,625
22,115
Mitigated
18,353
4,504
Healing
6,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,110
244
746
1,383
8,225
4,791
145
5,859
2,366
20,776
0
L
Cthulhu
BubgetsDubs
Cthulhu
8,272
1,033
243
1,875
15,624
14,190
0
9,629
5,995
22,513
0
W
Chronos
HercMainer
Chronos
14,099
9,035
230
3,062
10,086
3,790
344
6,467
3,403
31,622
0
W
Loki
6,473
1,283
0
820
9,721
4,313
0
3,415
6,067
0
20,549
W
Jormungandr
Master717
Jormungandr
7,109
1,642
0
1,980
11,818
10,250
48
3,306
8,345
30,093
0
L
Charybdis
Yuhmiir
Charybdis
7,322
3,740
0
257
8,998
3,134
0
6,074
2,924
0
25,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,008
Gold Earned
27,476
134
Minions Killed
124
5
Camps Cleared
5
664,759
Distance Traveled
712,482
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,037
618
47
4
0
239,034
2
L
Cthulhu
8,094
623
42
3
1
220,953
1
W
Chronos
9,377
721
55
4
1
235,174
1
W
Loki
9,017
694
31
2
3
248,892
2
W
Jormungandr
9,082
699
38
3
1
228,416
2
L
Charybdis
7,877
606
45
3
4
204,772
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role