Player Matchup

Apollo
Apollo
GrisLobo
Apollo
Level 69
God Stats
1W - 0L
1,578 SR
Queue Stats
30W - 32L
1,364 Elo+
Solo
Charybdis
Charybdis
HellFireSeb
Charybdis
Level 107
God Stats
2W - 5L
1,568 SR
Queue Stats
135W - 128L
1,326 Elo+
Solo
Vulcan
Vulcan
WINNINGsince88
Vulcan
Level 109
God Stats
8W - 3L
1,415 SR
Queue Stats
38W - 42L
1,442 Elo+
Solo
Awilix
Awilix
YIAnimeX
Awilix
Level 107
God Stats
6W - 9L
1,407 SR
Queue Stats
161W - 154L
1,410 Elo+
Solo
Cerberus
Cerberus
theseehawk
Cerberus
Level 124
God Stats
11W - 9L
1,594 SR
Queue Stats
63W - 78L
1,387 Elo+
Solo
Team Averages
Level 103
1,512 SR
1,386 Elo+

VS

Team Averages
Level 71
1,451 SR
1,312 Elo+
Cu Chulainn
Cu Chulainn
DaDewDealer
Cu Chulainn
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 56L
1,417 Elo+
Party 2
Tiamat
Tiamat
KidsInHerEyes
Tiamat
Level 75
God Stats
1W - 5L
1,408 SR
Queue Stats
19W - 25L
1,383 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SomeSrsKarma
Morgan Le Fay
Level 60
God Stats
0W - 3L
1,360 SR
Queue Stats
0W - 5L
1,136 Elo+
Party 1
Chang'e
Chang'e
gruntslayer5
Chang'e
Level 21
God Stats
0W - 1L
1,516 SR
Queue Stats
0W - 4L
1,241 Elo+
Party 1
Bastet
Bastet
yami-chan22
Bastet
Level 102
God Stats
57W - 66L
1,470 SR
Queue Stats
399W - 442L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
GrisLobo
Apollo
20
11 / 3 / 13
14,804
925
16,905
13,070
5,042
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charybdis
HellFireSeb
Charybdis
19
6 / 6 / 15
13,322
833
16,103
14,308
5,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
7 / 6 / 9
13,056
816
21,673
12,855
5,250
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Awilix
YIAnimeX
Awilix
18
3 / 7 / 15
11,902
744
10,192
17,519
7,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
theseehawk
Cerberus
19
7 / 3 / 17
14,180
886
15,539
19,311
23,166
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DaDewDealer
Cu Chulainn
20
13 / 6 / 9
14,891
931
16,285
24,991
25,952
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
2 / 6 / 10
12,065
754
12,493
20,763
13,674
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
SomeSrsKarma
Morgan Le Fay
19
5 / 7 / 9
13,730
858
15,620
16,679
7,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chang'e
gruntslayer5
Chang'e
15
0 / 9 / 6
9,277
580
3,280
17,058
6,948
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
18
5 / 6 / 8
12,421
776
15,303
17,560
7,111
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
67
34
Kills
25
25
Deaths
34
69
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
DaDewDealer
Cu Chulainn
13
6
9
2.92
W
Apollo
GrisLobo
Apollo
11
3
13
5.83
W
Charybdis
HellFireSeb
Charybdis
6
6
15
2.25
L
2
6
10
1.17
L
Morgan Le Fay
SomeSrsKarma
Morgan Le Fay
5
7
9
1.36
W
7
6
9
1.92
W
Awilix
YIAnimeX
Awilix
3
7
15
1.5
L
Chang'e
gruntslayer5
Chang'e
0
9
6
0.33
W
Cerberus
theseehawk
Cerberus
7
3
17
5.17
L
Bastet
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,412
Damage
62,981
77,063
Taken
97,051
45,547
Mitigated
61,047
12,718
Healing
19,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
DaDewDealer
Cu Chulainn
16,285
3,771
0
4,245
24,991
25,952
331
8,710
16,281
6,313
33,552
W
Apollo
GrisLobo
Apollo
16,905
13,332
730
1,884
13,070
5,042
1,599
6,243
6,444
0
51,327
W
Charybdis
HellFireSeb
Charybdis
16,103
6,939
0
2,121
14,308
5,014
1,959
6,990
7,130
0
40,263
L
12,493
340
205
5,803
20,763
13,674
691
8,145
12,618
52,137
0
L
Morgan Le Fay
SomeSrsKarma
Morgan Le Fay
15,620
1,296
401
2,005
16,679
7,362
705
4,993
11,686
45,718
0
W
21,673
6,320
0
1,634
12,855
5,250
555
6,328
6,330
49,284
0
W
Awilix
YIAnimeX
Awilix
10,192
4,194
0
966
17,519
7,075
413
7,364
9,700
0
33,291
L
Chang'e
gruntslayer5
Chang'e
3,280
662
2,560
2,355
17,058
6,948
794
9,506
7,552
11,898
0
W
Cerberus
theseehawk
Cerberus
15,539
725
0
5,383
19,311
23,166
389
7,182
11,380
36,822
0
L
Bastet
15,303
4,636
296
1,602
17,560
7,111
0
6,270
11,290
0
40,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,264
Gold Earned
62,384
368
Minions Killed
306
10
Camps Cleared
7
1,426,387
Distance Traveled
1,321,583
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
14,891
931
57
4
2
273,025
1
W
Apollo
14,804
925
94
6
3
287,411
0
W
Charybdis
13,322
833
70
4
2
258,358
8
L
Tiamat
12,065
754
93
6
2
268,600
0
L
Morgan Le Fay
13,730
858
61
4
0
251,774
0
W
Vulcan
13,056
816
75
5
1
264,532
3
W
Awilix
11,902
744
60
4
4
306,763
1
L
Chang'e
9,277
580
28
2
0
237,266
2
W
Cerberus
14,180
886
69
4
0
309,323
2
L
Bastet
12,421
776
67
4
3
290,918
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role