Player Matchup

Baron Samedi
Baron Samedi
JLBullfrog05
Baron Samedi
Level 124
God Stats
5W - 1L
1,888 SR
Queue Stats
125W - 131L
1,689 Elo+
Party 2
Hachiman
Hachiman
Saltboi2
Hachiman
Level 16
God Stats
1W - 1L
1,637 SR
Queue Stats
4W - 3L
1,687 Elo+
Party 2
Charybdis
Charybdis
TheGodOfScrubs
Charybdis
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,533 Elo+
Party 2
Team Averages
Level 58
1,675 SR
1,636 Elo+

VS

Team Averages
Level 44
1,694 SR
1,542 Elo+
Cthulhu
Cthulhu
Azrym
Cthulhu
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 61L
1,534 Elo+
Party 1
Mulan
Mulan
Jedna42
Mulan
Level 21
God Stats
6W - 7L
1,807 SR
Queue Stats
39W - 32L
1,534 Elo+
Party 1
Gilgamesh
Gilgamesh
dablickey
Gilgamesh
Level 23
God Stats
18W - 4L
1,775 SR
Queue Stats
69W - 30L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JLBullfrog05
Baron Samedi
13
4 / 6 / 3
10,857
603
12,591
20,396
15,486
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
Saltboi2
Hachiman
13
2 / 8 / 4
10,518
584
10,423
15,145
6,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
TheGodOfScrubs
Charybdis
13
3 / 11 / 5
11,081
616
11,380
15,849
6,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Azrym
Cthulhu
17
12 / 2 / 10
13,123
729
19,106
14,968
7,425
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
Jedna42
Mulan
16
7 / 2 / 17
12,671
704
13,467
14,979
15,155
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
dablickey
Gilgamesh
16
6 / 5 / 14
12,133
674
13,078
23,380
20,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
66
9
Kills
25
25
Deaths
9
12
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Azrym
Cthulhu
12
2
10
8.5
L
Baron Samedi
JLBullfrog05
Baron Samedi
4
6
3
0.92
W
Mulan
Jedna42
Mulan
7
2
17
7.75
L
Hachiman
Saltboi2
Hachiman
2
8
4
0.5
L
Charybdis
TheGodOfScrubs
Charybdis
3
11
5
0.5
W
Gilgamesh
dablickey
Gilgamesh
6
5
14
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,394
Damage
45,651
51,390
Taken
53,327
27,857
Mitigated
43,179
8,961
Healing
17,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Azrym
Cthulhu
19,106
634
1,485
4,559
14,968
7,425
0
4,363
10,605
48,880
0
L
Baron Samedi
JLBullfrog05
Baron Samedi
12,591
1,416
853
6,200
20,396
15,486
0
7,155
13,197
42,215
0
W
Mulan
Jedna42
Mulan
13,467
2,688
0
5,794
14,979
15,155
961
4,020
10,959
0
35,748
L
Hachiman
Saltboi2
Hachiman
10,423
5,158
0
928
15,145
6,261
0
5,220
9,848
0
23,364
L
Charybdis
TheGodOfScrubs
Charybdis
11,380
6,173
0
980
15,849
6,110
23
7,059
8,790
0
23,041
W
Gilgamesh
dablickey
Gilgamesh
13,078
3,282
0
5,310
23,380
20,599
998
5,054
17,682
0
46,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,456
Gold Earned
37,927
138
Minions Killed
153
2
Camps Cleared
11
789,456
Distance Traveled
998,251
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,123
729
71
4
4
329,180
2
L
Baron Samedi
10,857
603
71
4
2
274,698
7
W
Mulan
12,671
704
40
2
2
344,220
1
L
Hachiman
10,518
584
34
2
0
296,581
3
L
Charybdis
11,081
616
33
2
0
218,177
3
W
Gilgamesh
12,133
674
42
2
5
324,851
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role