Player Matchup

Sol
Sol
Izakiskazi
Sol
Level 62
God Stats
11W - 16L
1,441 SR
Queue Stats
125W - 184L
1,303 Elo+
Party 1
Cthulhu
Cthulhu
RenegadeRevanent
Cthulhu
Level 4
God Stats
1W - 4L
1,500 SR
Queue Stats
40W - 76L
1,500 Elo+
Party 1
Izanami
Izanami
Si1vian
Izanami
Level 4
God Stats
2W - 9L
1,500 SR
Queue Stats
3W - 10L
1,500 Elo+
Party 1
Team Averages
Level 23
1,480 SR
1,434 Elo+

VS

Team Averages
Level 15
1,500 SR
1,369 Elo+
Medusa
Medusa
Cr1msonDrake
Medusa
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,180 Elo+
Solo
Ah Puch
Ah Puch
Dlooper1
Ah Puch
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
147W - 129L
1,462 Elo+
Party 2
Ymir
Ymir
TeknoPomp
Ymir
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 65L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 10 / 0
9,401
627
12,807
15,208
6,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
0 / 8 / 1
8,134
542
4,937
19,567
16,734
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Si1vian
Izanami
10
0 / 14 / 2
8,347
556
6,347
18,471
6,782
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
7 / 2 / 15
11,123
742
8,522
10,602
4,092
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
Dlooper1
Ah Puch
18
22 / 0 / 7
13,081
872
30,555
14,327
6,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
16
3 / 0 / 26
11,185
746
7,787
16,887
20,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
80
2
Kills
32
32
Deaths
2
3
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Medusa
7
2
15
7.25
W
Ah Puch
Dlooper1
Ah Puch
22
0
7
25.5
L
2
10
0
0.2
L
0
8
1
0.06
L
Izanami
Si1vian
Izanami
0
14
2
0.07
W
Ymir
3
0
26
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,091
Damage
46,864
53,246
Taken
41,816
29,674
Mitigated
31,616
2,797
Healing
15,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
8,522
5,169
0
1,891
10,602
4,092
2,050
5,504
5,098
0
35,864
W
Ah Puch
Dlooper1
Ah Puch
30,555
712
652
11,117
14,327
6,808
381
5,026
9,301
81,635
0
L
12,807
3,415
256
1,222
15,208
6,158
0
10,528
4,680
36,545
2,113
L
4,937
132
77
516
19,567
16,734
0
12,447
7,120
14,853
0
L
Izanami
Si1vian
Izanami
6,347
2,926
0
726
18,471
6,782
0
15,440
3,031
0
20,850
W
Ymir
7,787
1,727
0
2,109
16,887
20,716
150
7,363
9,524
15,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,882
Gold Earned
35,389
133
Minions Killed
174
1
Camps Cleared
12
661,585
Distance Traveled
829,221
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,123
742
46
3
1
269,896
0
W
Ah Puch
13,081
872
110
7
9
308,450
1
L
Sol
9,401
627
58
4
1
203,781
6
L
Cthulhu
8,134
542
24
2
0
261,317
1
L
Izanami
8,347
556
51
3
0
196,487
1
W
Ymir
11,185
746
18
1
2
250,875
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role