Player Matchup

Merlin
Merlin
EFFOR7
Merlin
Level 64
God Stats
2W - 7L
1,539 SR
Queue Stats
249W - 240L
1,481 Elo+
Party 2
Izanami
Izanami
ElderSpade
Izanami
Level 57
God Stats
1W - 1L
1,768 SR
Queue Stats
16W - 9L
1,709 Elo+
Party 3
Mulan
Mulan
TheWindWaker
Mulan
Level 24
God Stats
2W - 2L
1,659 SR
Queue Stats
10W - 8L
1,635 Elo+
Party 3
Bacchus
Bacchus
WubStep
Bacchus
Level 22
God Stats
0W - 3L
1,216 SR
Queue Stats
12W - 9L
1,643 Elo+
Party 3
Bellona
Bellona
frshcupofmex
Bellona
Level 24
God Stats
10W - 8L
1,500 SR
Queue Stats
72W - 82L
1,631 Elo+
Party 2
Team Averages
Level 38
1,536 SR
1,620 Elo+

VS

Team Averages
Level 65
1,630 SR
1,520 Elo+
Thanatos
Thanatos
ArchosMoros
Thanatos
Level 104
God Stats
4W - 5L
1,594 SR
Queue Stats
90W - 101L
1,524 Elo+
Party 1
Merlin
Merlin
Azathoph
Merlin
Level 28
God Stats
45W - 40L
1,580 SR
Queue Stats
111W - 113L
1,543 Elo+
Party 1
Neith
Neith
FrostiCat
Neith
Level 103
God Stats
21W - 11L
1,600 SR
Queue Stats
119W - 124L
1,527 Elo+
Party 1
Ymir
Ymir
SpaceCowboy217
Ymir
Level 7
God Stats
6W - 4L
1,650 SR
Queue Stats
30W - 22L
1,584 Elo+
Party 1
Tiamat
Tiamat
Zealster
Tiamat
Level 84
God Stats
2W - 1L
1,726 SR
Queue Stats
73W - 89L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
EFFOR7
Merlin
7
0 / 3 / 0
3,929
561
1,213
3,295
792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
ElderSpade
Izanami
7
1 / 0 / 1
4,305
615
1,792
3,444
811
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

5
0 / 2 / 0
3,598
514
1,286
3,999
1,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
WubStep
Bacchus
7
1 / 0 / 1
4,496
642
1,497
2,293
1,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
frshcupofmex
Bellona
8
1 / 2 / 0
4,238
605
1,264
6,048
3,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ArchosMoros
Thanatos
8
4 / 1 / 1
5,412
773
2,577
4,439
1,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
Azathoph
Merlin
8
0 / 0 / 0
4,371
624
1,357
1,753
387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
FrostiCat
Neith
10
3 / 0 / 1
5,667
810
3,711
2,999
923
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

6
0 / 1 / 0
3,832
547
686
4,010
1,732
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
Zealster
Tiamat
8
0 / 1 / 2
4,634
662
2,502
3,327
2,058
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
3
Kills
7
7
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thanatos
ArchosMoros
Thanatos
4
1
1
4.5
W
Merlin
Azathoph
Merlin
0
0
0
0
L
Merlin
EFFOR7
Merlin
0
3
0
0
L
Izanami
ElderSpade
Izanami
1
0
1
1.5
W
Neith
FrostiCat
Neith
3
0
1
3.5
W
0
1
0
0
L
0
2
0
0
L
Bacchus
WubStep
Bacchus
1
0
1
1.5
W
Tiamat
Zealster
Tiamat
0
1
2
1
L
Bellona
frshcupofmex
Bellona
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,052
Damage
10,833
19,079
Taken
16,528
7,364
Mitigated
6,705
5,457
Healing
6,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
ArchosMoros
Thanatos
2,577
551
0
4,024
4,439
1,605
71
634
3,805
0
26,311
W
Merlin
Azathoph
Merlin
1,357
0
0
493
1,753
387
0
203
1,550
22,769
0
L
Merlin
EFFOR7
Merlin
1,213
129
0
780
3,295
792
0
0
3,295
20,172
0
L
Izanami
ElderSpade
Izanami
1,792
1,160
0
1,094
3,444
811
0
1,153
2,291
0
26,001
W
Neith
FrostiCat
Neith
3,711
1,782
0
676
2,999
923
249
1,084
1,915
0
30,848
W
686
28
0
710
4,010
1,732
0
789
3,221
6,991
0
L
1,286
538
0
982
3,999
1,190
0
51
3,948
0
8,376
L
Bacchus
WubStep
Bacchus
1,497
37
0
867
2,293
1,252
0
890
1,403
4,537
0
W
Tiamat
Zealster
Tiamat
2,502
382
0
890
3,327
2,058
79
0
3,327
18,437
0
L
Bellona
frshcupofmex
Bellona
1,264
274
0
1,734
6,048
3,319
0
2,451
3,597
0
13,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,566
Gold Earned
23,916
159
Minions Killed
203
0
Camps Cleared
0
680,580
Distance Traveled
715,232
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,412
773
49
7
0
160,557
2
W
Merlin
4,371
624
48
7
0
138,750
2
L
Merlin
3,929
561
40
6
0
126,585
4
L
Izanami
4,305
615
56
8
0
147,063
4
W
Neith
5,667
810
69
10
0
142,487
3
W
Ymir
3,832
547
11
2
0
131,566
1
L
Mulan
3,598
514
28
4
0
106,666
0
L
Bacchus
4,496
642
8
1
0
159,213
3
W
Tiamat
4,634
662
26
4
0
141,872
2
L
Bellona
4,238
605
27
4
0
141,053
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role