Player Matchup

King Arthur
King Arthur
Deja15
King Arthur
Level 16
God Stats
7W - 1L
1,500 SR
Queue Stats
33W - 23L
1,425 Elo+
Party 1
Ra
Ra
ForbiddenIdeas
Ra
Level 24
God Stats
12W - 11L
1,417 SR
Queue Stats
55W - 46L
1,366 Elo+
Party 1
Hachiman
Hachiman
MolecularPain
Hachiman
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
45W - 32L
1,400 Elo+
Party 1
Nemesis
Nemesis
OccasionalGenius
Nemesis
Level 17
God Stats
9W - 5L
1,468 SR
Queue Stats
20W - 21L
1,382 Elo+
Party 1
Ganesha
Ganesha
buggurl
Ganesha
Level 26
God Stats
9W - 3L
1,447 SR
Queue Stats
53W - 55L
1,332 Elo+
Party 1
Team Averages
Level 20
1,466 SR
1,381 Elo+

VS

Team Averages
Level 12
1,313 SR
1,394 Elo+
Agni
Agni
Arando
Agni
Level 6
God Stats
0W - 1L
1,298 SR
Queue Stats
3W - 8L
1,331 Elo+
Solo
Nemesis
Nemesis
Dracoxc
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,444 Elo+
Solo
Neith
Neith
Jaydenheyt
Neith
Level 8
God Stats
4W - 7L
1,239 SR
Queue Stats
50W - 59L
1,344 Elo+
Solo
Bastet
Bastet
NadaCaptain
Bastet
Level 29
God Stats
1W - 7L
1,232 SR
Queue Stats
99W - 104L
1,397 Elo+
Solo
Susano
Susano
晨晨不想睡
Susano
Level 4
God Stats
1W - 3L
1,295 SR
Queue Stats
2W - 4L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Deja15
King Arthur
11
2 / 3 / 1
6,748
562
5,771
8,851
6,117
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
7 / 2 / 0
8,370
698
6,176
7,227
2,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
MolecularPain
Hachiman
12
10 / 0 / 0
7,238
603
8,996
4,942
2,005
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

10
2 / 2 / 3
6,432
536
1,703
8,779
2,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ganesha
buggurl
Ganesha
10
0 / 1 / 10
6,107
509
4,020
9,838
7,672
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Arando
Agni
10
1 / 6 / 1
5,917
493
2,175
6,226
1,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
Dracoxc
Nemesis
11
2 / 2 / 1
6,338
528
5,771
8,409
4,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Neith
8
0 / 5 / 1
4,787
399
4,319
8,652
2,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
10
4 / 4 / 2
6,759
563
7,085
9,376
3,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 4 / 1
4,840
403
1,453
6,837
3,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
21
Kills
7
8
Deaths
21
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Agni
Arando
Agni
1
6
1
0.25
W
King Arthur
Deja15
King Arthur
2
3
1
0.83
L
Nemesis
Dracoxc
Nemesis
2
2
1
1.25
W
7
2
0
3.5
L
Neith
0
5
1
0.1
W
Hachiman
MolecularPain
Hachiman
10
0
0
10
L
Bastet
4
4
2
1.25
W
2
2
3
1.75
W
Ganesha
buggurl
Ganesha
0
1
10
5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,666
Damage
20,803
39,637
Taken
39,500
21,153
Mitigated
15,382
11,565
Healing
8,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
Arando
Agni
2,175
468
0
414
6,226
1,811
355
3,182
3,044
19,282
0
W
King Arthur
Deja15
King Arthur
5,771
476
0
1,660
8,851
6,117
381
0
8,260
0
27,638
L
Nemesis
Dracoxc
Nemesis
5,771
2,547
0
2,443
8,409
4,443
121
1,015
7,394
0
30,679
W
6,176
498
312
3,532
7,227
2,641
102
1,805
5,377
60,919
0
L
Neith
4,319
2,390
0
1,886
8,652
2,523
420
1,762
6,890
0
21,238
W
Hachiman
MolecularPain
Hachiman
8,996
4,883
0
2,988
4,942
2,005
1,333
0
4,942
0
33,426
L
Bastet
7,085
2,845
0
2,079
9,376
3,435
0
2,388
6,988
0
27,919
W
1,703
782
0
489
8,779
2,718
0
370
8,364
0
38,015
W
Ganesha
buggurl
Ganesha
4,020
648
68
2,516
9,838
7,672
470
0
9,838
9,779
0
L
1,453
501
0
1,702
6,837
3,170
280
2,017
4,820
0
10,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,895
Gold Earned
28,641
305
Minions Killed
216
0
Camps Cleared
0
1,156,442
Distance Traveled
1,099,892
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,917
493
39
3
0
210,782
1
W
King Arthur
6,748
562
67
6
0
204,272
0
L
Nemesis
6,338
528
66
6
0
223,064
0
W
Ra
8,370
698
110
9
0
236,477
7
L
Neith
4,787
399
34
3
0
204,641
0
W
Hachiman
7,238
603
59
5
0
207,322
2
L
Bastet
6,759
563
50
4
0
243,946
2
W
Nemesis
6,432
536
65
5
0
268,673
0
W
Ganesha
6,107
509
4
0
0
239,698
2
L
Susano
4,840
403
27
2
0
217,459
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role