Player Matchup

Anubis
Anubis
BossBxby
Anubis
Level 28
God Stats
23W - 15L
1,513 SR
Queue Stats
39W - 47L
1,346 Elo+
Party 1
Nemesis
Nemesis
Comfier
Nemesis
Level 28
God Stats
18W - 19L
1,486 SR
Queue Stats
49W - 65L
1,373 Elo+
Party 1
Cthulhu
Cthulhu
Hiyer
Cthulhu
Level 25
God Stats
19W - 29L
1,389 SR
Queue Stats
31W - 49L
1,319 Elo+
Party 1
Artemis
Artemis
Pisre
Artemis
Level 24
God Stats
16W - 21L
1,440 SR
Queue Stats
33W - 44L
1,362 Elo+
Party 1
Danzaburou
Danzaburou
c x z u t
Danzaburou
Level 24
God Stats
18W - 17L
1,420 SR
Queue Stats
24W - 38L
1,350 Elo+
Party 1
Team Averages
Level 26
1,450 SR
1,350 Elo+

VS

Team Averages
Level 18
1,548 SR
1,438 Elo+
Khepri
Khepri
Lyno JOKER
Khepri
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 66L
1,408 Elo+
Solo
Ra
Ra
Vladdol3306
Ra
Level 11
God Stats
4W - 4L
1,507 SR
Queue Stats
10W - 14L
1,370 Elo+
Solo
Chernobog
Chernobog
WolfPack_Outcast
Chernobog
Level 27
God Stats
21W - 20L
1,500 SR
Queue Stats
93W - 103L
1,391 Elo+
Solo
Bellona
Bellona
ZestfulCleric6
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Vamana
Vamana
Zurg Wallaby
Vamana
Level 27
God Stats
0W - 1L
1,731 SR
Queue Stats
176W - 170L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BossBxby
Anubis
10
2 / 0 / 3
6,162
514
6,162
2,632
1,475
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Comfier
Nemesis
12
9 / 0 / 2
7,742
645
9,165
6,521
2,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Hiyer
Cthulhu
8
1 / 2 / 0
5,346
446
3,429
6,541
4,805
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Artemis
Pisre
Artemis
12
2 / 2 / 1
6,631
553
2,647
5,032
1,494
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
c x z u t
Danzaburou
12
1 / 0 / 1
6,941
578
2,472
2,513
770
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Lyno JOKER
Khepri
7
1 / 3 / 1
5,359
447
2,139
6,796
3,148
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

8
1 / 3 / 0
5,024
419
2,702
5,639
1,314
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chernobog
10
1 / 5 / 1
5,579
465
3,845
7,219
1,959
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
0 / 2 / 2
4,694
391
1,384
8,952
5,223
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vamana
8
1 / 2 / 1
5,214
435
1,518
5,747
1,681
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
15
Kills
4
4
Deaths
15
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
BossBxby
Anubis
2
0
3
3.5
W
Nemesis
Comfier
Nemesis
9
0
2
10
W
Cthulhu
Hiyer
Cthulhu
1
2
0
0.5
L
Khepri
Lyno JOKER
Khepri
1
3
1
0.5
W
Artemis
Pisre
Artemis
2
2
1
1.25
L
1
3
0
0.33
L
Chernobog
1
5
1
0.3
L
0
2
2
0.5
L
Vamana
1
2
1
0.75
W
Danzaburou
c x z u t
Danzaburou
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,875
Damage
11,588
23,239
Taken
34,353
11,184
Mitigated
13,325
4,138
Healing
3,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
BossBxby
Anubis
6,162
322
0
1,379
2,632
1,475
650
740
1,892
23,391
0
W
Nemesis
Comfier
Nemesis
9,165
6,704
0
346
6,521
2,640
0
1,106
5,415
0
45,474
W
Cthulhu
Hiyer
Cthulhu
3,429
624
0
353
6,541
4,805
348
1,267
5,274
17,175
0
L
Khepri
Lyno JOKER
Khepri
2,139
389
0
220
6,796
3,148
0
70
6,726
13,134
0
W
Artemis
Pisre
Artemis
2,647
1,221
0
1,048
5,032
1,494
2,921
1,478
3,554
0
26,171
L
2,702
552
0
1,038
5,639
1,314
0
1,798
3,841
23,834
0
L
Chernobog
3,845
1,927
0
440
7,219
1,959
18
411
6,808
0
30,897
L
1,384
511
0
727
8,952
5,223
0
5,652
3,300
0
7,464
L
Vamana
1,518
1,354
0
654
5,747
1,681
0
1,660
4,087
0
20,363
W
Danzaburou
c x z u t
Danzaburou
2,472
1,156
0
1,012
2,513
770
3,264
250
2,263
0
29,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,822
Gold Earned
25,870
241
Minions Killed
180
0
Camps Cleared
0
1,067,819
Distance Traveled
1,027,443
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,162
514
33
3
0
174,803
0
W
Nemesis
7,742
645
76
6
0
258,794
0
W
Cthulhu
5,346
446
24
2
0
240,583
0
L
Khepri
5,359
447
17
1
0
226,515
0
W
Artemis
6,631
553
51
4
0
201,718
0
L
Ra
5,024
419
52
4
0
163,590
0
L
Chernobog
5,579
465
55
5
0
183,943
0
L
Bellona
4,694
391
16
1
0
186,295
0
L
Vamana
5,214
435
40
3
0
267,100
1
W
Danzaburou
6,941
578
57
5
0
191,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role