Player Matchup

Merlin
Merlin
Bibmommymilkers
Merlin
Level 29
God Stats
12W - 14L
1,605 SR
Queue Stats
35W - 44L
1,457 Elo+
Solo
Cthulhu
Cthulhu
Chief925x
Cthulhu
Level 29
God Stats
15W - 7L
1,796 SR
Queue Stats
561W - 483L
1,485 Elo+
Party 1
Heimdallr
Heimdallr
TheKingDozer
Heimdallr
Level 124
God Stats
2W - 6L
1,470 SR
Queue Stats
303W - 216L
1,540 Elo+
Party 1
Team Averages
Level 61
1,624 SR
1,494 Elo+

VS

Team Averages
Level 85
1,585 SR
1,550 Elo+
Charybdis
Charybdis
NaruHinaLuchen1
Charybdis
Level 115
God Stats
3W - 3L
1,266 SR
Queue Stats
84W - 97L
1,516 Elo+
Solo
Baron Samedi
Baron Samedi
PERSIAN809
Baron Samedi
Level 115
God Stats
4W - 1L
1,945 SR
Queue Stats
116W - 81L
1,550 Elo+
Party 2
Tyr
Tyr
thanitsuga23
Tyr
Level 24
God Stats
4W - 1L
1,544 SR
Queue Stats
35W - 18L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 8 / 5
11,168
657
11,826
12,359
4,438
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Chief925x
Cthulhu
14
5 / 7 / 8
11,098
653
12,421
19,102
19,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heimdallr
TheKingDozer
Heimdallr
15
8 / 3 / 9
12,155
715
18,598
16,124
6,719
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
NaruHinaLuchen1
Charybdis
14
5 / 7 / 6
11,584
681
11,119
15,712
5,002
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
PERSIAN809
Baron Samedi
15
3 / 8 / 7
11,546
679
11,516
19,258
6,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
9 / 3 / 4
13,093
770
16,257
25,220
29,183
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
34
18
Kills
17
18
Deaths
18
22
Assists
17
Player
Kills
Deaths
Assists
KDA
L
5
8
5
0.94
L
Cthulhu
Chief925x
Cthulhu
5
7
8
1.29
W
Charybdis
NaruHinaLuchen1
Charybdis
5
7
6
1.14
W
Baron Samedi
PERSIAN809
Baron Samedi
3
8
7
0.81
L
Heimdallr
TheKingDozer
Heimdallr
8
3
9
4.17
W
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,845
Damage
38,892
47,585
Taken
60,190
30,479
Mitigated
40,724
6,477
Healing
21,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,826
456
0
387
12,359
4,438
0
2,814
9,545
26,977
0
L
Cthulhu
Chief925x
Cthulhu
12,421
361
418
1,348
19,102
19,322
30
4,864
14,238
21,491
0
W
Charybdis
NaruHinaLuchen1
Charybdis
11,119
6,462
750
2,504
15,712
5,002
1,802
6,569
9,143
0
47,685
W
Baron Samedi
PERSIAN809
Baron Samedi
11,516
1,057
1,303
5,169
19,258
6,539
284
10,830
8,418
43,608
0
L
Heimdallr
TheKingDozer
Heimdallr
18,598
9,566
0
4,324
16,124
6,719
1,084
4,812
11,312
0
48,317
W
16,257
1,449
0
11,690
25,220
29,183
257
8,127
17,093
0
37,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,421
Gold Earned
36,223
128
Minions Killed
167
5
Camps Cleared
7
821,157
Distance Traveled
1,026,286
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,168
657
35
2
2
226,755
2
L
Cthulhu
11,098
653
20
1
0
293,421
2
W
Charybdis
11,584
681
73
4
3
325,273
6
W
Baron Samedi
11,546
679
62
4
3
312,663
1
L
Heimdallr
12,155
715
73
4
3
300,981
5
W
Tyr
13,093
770
32
2
1
388,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role