Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
CapMorfina
Sobek
Level 35
God Stats
1W - 3L
1,310 SR
Queue Stats
54W - 67L
1,382 Elo+
Party 3
Hou Yi
Hou Yi
CelulasHaploides
Hou Yi
Level 35
God Stats
27W - 24L
1,547 SR
Queue Stats
114W - 135L
1,442 Elo+
Party 2
Sol
Sol
El_TuTTePR
Sol
Level 38
God Stats
0W - 2L
1,249 SR
Queue Stats
63W - 78L
1,406 Elo+
Party 3
Nike
Nike
jerodosantos
Nike
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 133L
1,473 Elo+
Party 2
Team Averages
Level 34
1,421 SR
1,441 Elo+

VS

Team Averages
Level 102
1,364 SR
1,471 Elo+
Hercules
Hercules
CrosbyTy
Hercules
Level 88
God Stats
3W - 5L
1,183 SR
Queue Stats
176W - 184L
1,462 Elo+
Party 1
Cabrakan
Cabrakan
Mr_martiny-__
Cabrakan
Level 121
God Stats
3W - 5L
1,093 SR
Queue Stats
855W - 932L
1,456 Elo+
Party 1
Rama
Rama
lolitasad
Rama
Level 50
God Stats
3W - 5L
1,618 SR
Queue Stats
265W - 292L
1,442 Elo+
Solo
Thanatos
Thanatos
lucasginn
Thanatos
Level 149
God Stats
10W - 7L
1,473 SR
Queue Stats
442W - 438L
1,544 Elo+
Party 1
Ra
Ra
yNeMeZis_MiTo
Ra
Level 100
God Stats
11W - 11L
1,454 SR
Queue Stats
452W - 475L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
0 / 0 / 0
5,206
434
2,669
3,230
1,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
10
2 / 2 / 2
6,383
532
2,883
9,245
5,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
2 / 5 / 1
5,880
490
4,471
6,669
1,672
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
0 / 4 / 0
5,217
435
2,926
6,886
2,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
0 / 4 / 0
5,650
471
2,951
8,620
5,125
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CrosbyTy
Hercules
12
6 / 0 / 1
7,326
611
5,237
9,530
7,471
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cabrakan
Mr_martiny-__
Cabrakan
8
0 / 1 / 7
5,461
455
4,396
11,043
6,552
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rama
12
6 / 2 / 1
7,161
597
4,978
6,367
2,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thanatos
lucasginn
Thanatos
10
1 / 1 / 4
5,971
498
3,752
6,226
2,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 0 / 2
7,256
605
4,099
4,970
1,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
4
Kills
15
15
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
0
0
0
L
Sobek
2
2
2
1.5
L
2
5
1
0.5
W
Hercules
CrosbyTy
Hercules
6
0
1
6.5
L
0
4
0
0
W
Cabrakan
Mr_martiny-__
Cabrakan
0
1
7
3.5
L
0
4
0
0
W
Rama
6
2
1
3.25
W
Thanatos
lucasginn
Thanatos
1
1
4
3
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,900
Damage
22,462
34,650
Taken
38,136
15,518
Mitigated
20,477
9,057
Healing
18,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,669
50
0
1,625
3,230
1,396
0
261
2,944
25,614
0
L
Sobek
2,883
510
0
2,868
9,245
5,208
0
1,547
7,660
13,061
0
L
4,471
2,589
0
1,454
6,669
1,672
88
2,086
4,583
0
33,234
W
Hercules
CrosbyTy
Hercules
5,237
1,842
0
4,513
9,530
7,471
533
1,578
7,610
0
30,388
L
2,926
268
0
2,102
6,886
2,117
0
3,443
3,269
25,918
0
W
Cabrakan
Mr_martiny-__
Cabrakan
4,396
871
166
3,555
11,043
6,552
0
1,923
8,998
15,077
0
L
2,951
325
0
1,008
8,620
5,125
752
921
7,699
1,774
24,414
W
Rama
4,978
3,998
0
2,239
6,367
2,102
87
2,056
4,311
0
40,399
W
Thanatos
lucasginn
Thanatos
3,752
758
0
5,385
6,226
2,467
245
816
5,410
0
31,477
W
4,099
690
557
2,301
4,970
1,885
438
2,403
2,567
52,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,336
Gold Earned
33,175
242
Minions Killed
345
0
Camps Cleared
0
1,051,437
Distance Traveled
1,153,823
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,206
434
51
4
0
235,149
4
L
Sobek
6,383
532
21
2
0
219,577
0
L
Hou Yi
5,880
490
72
6
0
181,855
4
W
Hercules
7,326
611
71
6
0
233,255
1
L
Sol
5,217
435
48
4
0
212,279
1
W
Cabrakan
5,461
455
19
2
0
228,028
5
L
Nike
5,650
471
50
4
0
202,577
0
W
Rama
7,161
597
88
7
0
193,124
5
W
Thanatos
5,971
498
61
5
0
261,249
0
W
Ra
7,256
605
106
9
0
238,167
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role