Player Matchup

Tiamat
Tiamat
JUSTIN9000
Tiamat
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,175 Elo+
Party 1
Ullr
Ullr
NoyoSelf
Ullr
Level 120
God Stats
0W - 1L
1,735 SR
Queue Stats
11W - 9L
1,325 Elo+
Party 1
Awilix
Awilix
ReddReaper
Awilix
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
206W - 217L
1,383 Elo+
Solo
Freya
Freya
VerySpookySkele
Freya
Level 82
God Stats
1W - 1L
1,300 SR
Queue Stats
85W - 61L
1,491 Elo+
Party 1
Merlin
Merlin
kronicirish
Merlin
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,406 Elo+
Party 1
Team Averages
Level 75
1,507 SR
1,356 Elo+

VS

Team Averages
Level 102
1,395 SR
1,417 Elo+
Merlin
Merlin
Alky cHemist
Merlin
Level 121
God Stats
2W - 4L
1,357 SR
Queue Stats
380W - 382L
1,365 Elo+
Solo
Rama
Rama
Chuci11
Rama
Level 68
God Stats
1W - 1L
1,187 SR
Queue Stats
50W - 55L
1,397 Elo+
Party 2
Awilix
Awilix
Souf-Side_Clubba
Awilix
Level 145
God Stats
10W - 11L
1,299 SR
Queue Stats
346W - 374L
1,335 Elo+
Solo
Cu Chulainn
Cu Chulainn
Todangbadkid
Cu Chulainn
Level 61
God Stats
3W - 0L
1,632 SR
Queue Stats
66W - 68L
1,405 Elo+
Party 2
Ravana
Ravana
hydralisk247
Ravana
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
JUSTIN9000
Tiamat
15
1 / 5 / 10
8,829
679
4,084
9,970
6,472
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ullr
16
8 / 5 / 8
10,642
819
13,027
12,026
4,757
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Awilix
ReddReaper
Awilix
16
2 / 10 / 9
9,208
708
7,758
14,092
5,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
9 / 6 / 8
11,115
855
13,548
18,356
8,005
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Merlin
19
2 / 3 / 13
10,447
804
11,143
11,756
6,765
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
6 / 3 / 13
11,626
894
12,532
8,958
4,071
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
Chuci11
Rama
18
5 / 3 / 13
11,131
856
16,770
10,659
4,388
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

19
9 / 4 / 11
11,590
892
11,298
10,320
4,822
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
Todangbadkid
Cu Chulainn
19
2 / 3 / 20
11,513
886
8,026
21,395
21,195
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ravana
16
7 / 9 / 5
10,697
823
10,354
15,015
7,293
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
91
22
Kills
29
29
Deaths
22
48
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Merlin
6
3
13
4.17
W
Rama
Chuci11
Rama
5
3
13
3.83
L
Tiamat
JUSTIN9000
Tiamat
1
5
10
1.2
L
Ullr
8
5
8
2.4
L
Awilix
ReddReaper
Awilix
2
10
9
0.65
W
9
4
11
3.63
W
Cu Chulainn
Todangbadkid
Cu Chulainn
2
3
20
4
L
9
6
8
2.17
W
Ravana
7
9
5
1.06
L
Merlin
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,560
Damage
58,980
66,200
Taken
66,347
31,551
Mitigated
41,769
20,812
Healing
15,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
12,532
1,814
885
982
8,958
4,071
2,109
3,131
5,827
30,045
0
W
Rama
Chuci11
Rama
16,770
12,161
1,283
1,928
10,659
4,388
1,843
4,164
6,495
0
36,935
L
Tiamat
JUSTIN9000
Tiamat
4,084
84
998
887
9,970
6,472
0
2,485
7,485
8,542
0
L
Ullr
13,027
4,421
3,124
2,322
12,026
4,757
2,242
2,896
9,130
0
20,250
L
Awilix
ReddReaper
Awilix
7,758
2,841
251
539
14,092
5,552
80
1,286
12,806
0
11,769
W
11,298
4,437
2,500
962
10,320
4,822
636
3,455
6,865
0
21,905
W
Cu Chulainn
Todangbadkid
Cu Chulainn
8,026
578
63
4,008
21,395
21,195
460
12,191
9,204
823
22,457
L
13,548
4,072
1,642
7,632
18,356
8,005
818
4,267
14,089
29,034
0
W
Ravana
10,354
3,741
483
2,040
15,015
7,293
18
5,834
9,181
0
21,245
L
Merlin
11,143
445
685
2,732
11,756
6,765
528
1,801
9,955
36,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,241
Gold Earned
56,557
115
Minions Killed
145
0
Camps Cleared
0
1,080,120
Distance Traveled
1,174,347
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,626
894
47
4
0
206,478
0
W
Rama
11,131
856
55
4
0
237,004
0
L
Tiamat
8,829
679
4
0
0
216,265
0
L
Ullr
10,642
819
19
1
0
214,746
0
L
Awilix
9,208
708
4
0
0
193,591
0
W
Awilix
11,590
892
12
1
0
248,987
1
W
Cu Chulainn
11,513
886
21
2
0
266,457
2
L
Freya
11,115
855
26
2
0
214,800
0
W
Ravana
10,697
823
10
1
0
215,421
1
L
Merlin
10,447
804
62
5
0
240,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role