Player Matchup

Ymir
Ymir
Crem76
Ymir
Level 46
God Stats
3W - 9L
1,477 SR
Queue Stats
46W - 66L
1,358 Elo+
Party 1
Tiamat
Tiamat
Jdw321
Tiamat
Level 27
God Stats
7W - 10L
1,467 SR
Queue Stats
33W - 48L
1,379 Elo+
Party 1
Charybdis
Charybdis
castilloalton182
Charybdis
Level 14
God Stats
1W - 4L
1,254 SR
Queue Stats
11W - 32L
1,180 Elo+
Solo
Team Averages
Level 29
1,399 SR
1,306 Elo+

VS

Team Averages
Level 90
1,496 SR
1,398 Elo+
Bakasura
Bakasura
GenjiUchija
Bakasura
Level 129
God Stats
1W - 0L
1,511 SR
Queue Stats
38W - 51L
1,432 Elo+
Party 2
Ra
Ra
KisameChan
Ra
Level 124
God Stats
9W - 15L
1,524 SR
Queue Stats
33W - 47L
1,402 Elo+
Party 2
Neith
Neith
SVNico
Neith
Level 18
God Stats
3W - 5L
1,451 SR
Queue Stats
11W - 17L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Crem76
Ymir
11
0 / 3 / 2
8,677
620
5,557
13,968
13,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
Jdw321
Tiamat
12
1 / 6 / 1
8,697
621
11,186
13,692
7,409
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
10
2 / 5 / 1
8,772
627
4,023
10,426
3,460
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
GenjiUchija
Bakasura
14
9 / 1 / 4
10,558
754
9,264
10,314
4,261
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
4 / 2 / 9
10,213
730
12,668
9,394
3,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Neith
SVNico
Neith
14
1 / 0 / 8
9,111
651
10,481
7,532
2,997
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
3
Kills
14
14
Deaths
3
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ymir
Crem76
Ymir
0
3
2
0.33
W
Bakasura
GenjiUchija
Bakasura
9
1
4
11
L
Tiamat
Jdw321
Tiamat
1
6
1
0.25
W
4
2
9
4.25
W
Neith
SVNico
Neith
1
0
8
5
L
Charybdis
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,766
Damage
32,413
38,086
Taken
27,240
24,093
Mitigated
11,161
3,956
Healing
11,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Crem76
Ymir
5,557
386
0
830
13,968
13,224
0
5,081
8,325
19,056
0
W
Bakasura
GenjiUchija
Bakasura
9,264
6,633
0
1,896
10,314
4,261
0
5,883
4,431
0
33,287
L
Tiamat
Jdw321
Tiamat
11,186
1,608
0
3,126
13,692
7,409
135
4,447
8,723
38,080
0
W
12,668
1,761
2,338
4,730
9,394
3,903
417
6,220
3,174
55,809
0
W
Neith
SVNico
Neith
10,481
3,031
0
2,080
7,532
2,997
688
5,310
2,222
0
20,234
L
Charybdis
4,023
1,074
0
0
10,426
3,460
374
3,459
6,827
0
18,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,146
Gold Earned
29,882
120
Minions Killed
188
0
Camps Cleared
11
701,083
Distance Traveled
813,740
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,677
620
32
2
0
253,847
5
W
Bakasura
10,558
754
58
4
8
296,824
2
L
Tiamat
8,697
621
68
5
0
231,387
1
W
Ra
10,213
730
113
8
3
264,351
4
W
Neith
9,111
651
17
1
0
252,565
0
L
Charybdis
8,772
627
20
1
0
215,849
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role