Player Matchup

Fenrir
Fenrir
AI Yoshi420
Fenrir
Level 75
God Stats
16W - 17L
1,464 SR
Queue Stats
554W - 633L
1,403 Elo+
Party 2
Hades
Hades
DuckOnQuack4113
Hades
Level 85
God Stats
46W - 43L
1,543 SR
Queue Stats
351W - 423L
1,466 Elo+
Party 2
Danzaburou
Danzaburou
MAXimumPP1584
Danzaburou
Level 48
God Stats
104W - 120L
1,476 SR
Queue Stats
194W - 235L
1,403 Elo+
Party 2
Mulan
Mulan
Ph4ntOmXx9
Mulan
Level 113
God Stats
30W - 26L
1,495 SR
Queue Stats
285W - 302L
1,513 Elo+
Party 2
Cerberus
Cerberus
mucas337
Cerberus
Level 29
God Stats
4W - 3L
1,454 SR
Queue Stats
6W - 5L
1,455 Elo+
Party 2
Team Averages
Level 70
1,486 SR
1,448 Elo+

VS

Team Averages
Level 71
1,556 SR
1,481 Elo+
Anubis
Anubis
 
Anubis
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
EvilYoda95
Cthulhu
Level 42
God Stats
12W - 14L
1,492 SR
Queue Stats
60W - 54L
1,483 Elo+
Party 1
Cu Chulainn
Cu Chulainn
GrubbiestBowl81
Cu Chulainn
Level 41
God Stats
4W - 1L
1,691 SR
Queue Stats
70W - 81L
1,496 Elo+
Solo
Charybdis
Charybdis
Melon3q
Charybdis
Level 107
God Stats
11W - 22L
1,536 SR
Queue Stats
416W - 397L
1,472 Elo+
Party 1
Thor
Thor
WhoseverPower2
Thor
Level 117
God Stats
74W - 67L
1,561 SR
Queue Stats
661W - 622L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
6 / 3 / 2
8,158
544
6,662
10,566
3,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 0 / 4
8,698
580
9,760
7,380
3,781
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
MAXimumPP1584
Danzaburou
11
2 / 4 / 3
7,627
508
6,391
7,883
2,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
15
4 / 2 / 1
8,874
592
8,807
11,588
9,201
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
mucas337
Cerberus
11
2 / 2 / 4
6,925
462
4,667
8,575
6,938
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
2 / 7 / 1
7,742
516
5,686
11,957
5,968
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
EvilYoda95
Cthulhu
10
0 / 4 / 5
6,465
431
5,620
12,837
6,557
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
GrubbiestBowl81
Cu Chulainn
11
1 / 5 / 0
6,604
440
5,891
10,856
9,338
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
Melon3q
Charybdis
13
5 / 2 / 1
7,922
528
4,930
8,012
2,034
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

13
3 / 0 / 2
7,634
509
6,546
9,143
2,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
20
18
Kills
11
11
Deaths
18
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
7
1
0.36
W
Fenrir
6
3
2
2.33
W
4
0
4
6
L
Cthulhu
EvilYoda95
Cthulhu
0
4
5
0.63
L
Cu Chulainn
GrubbiestBowl81
Cu Chulainn
1
5
0
0.2
W
Danzaburou
MAXimumPP1584
Danzaburou
2
4
3
0.88
L
Charybdis
Melon3q
Charybdis
5
2
1
2.75
W
Mulan
4
2
1
2.25
L
3
0
2
4
W
Cerberus
mucas337
Cerberus
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,287
Damage
28,673
45,992
Taken
52,805
25,510
Mitigated
26,844
18,794
Healing
10,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,686
283
0
3,553
11,957
5,968
0
6,624
5,333
44,312
0
W
Fenrir
6,662
1,149
0
3,146
10,566
3,441
568
3,086
7,480
0
31,016
W
9,760
369
556
6,209
7,380
3,781
0
3,480
3,900
50,376
0
L
Cthulhu
EvilYoda95
Cthulhu
5,620
489
114
960
12,837
6,557
81
4,312
8,525
19,325
0
L
Cu Chulainn
GrubbiestBowl81
Cu Chulainn
5,891
1,893
0
1,879
10,856
9,338
0
806
9,843
0
34,213
W
Danzaburou
MAXimumPP1584
Danzaburou
6,391
1,825
0
2,309
7,883
2,149
1,513
1,202
6,681
0
47,261
L
Charybdis
Melon3q
Charybdis
4,930
829
0
2,595
8,012
2,034
723
1,271
6,741
0
54,138
W
Mulan
8,807
1,694
0
4,212
11,588
9,201
167
1,565
10,023
6,723
49,468
L
6,546
2,012
0
1,512
9,143
2,947
0
3,201
5,942
0
45,676
W
Cerberus
mucas337
Cerberus
4,667
67
0
2,362
8,575
6,938
150
1,918
6,602
17,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,282
Gold Earned
36,367
420
Minions Killed
367
0
Camps Cleared
0
1,450,791
Distance Traveled
1,339,027
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,742
516
87
6
0
221,866
4
W
Fenrir
8,158
544
52
3
0
316,041
3
W
Hades
8,698
580
112
7
0
299,328
4
L
Cthulhu
6,465
431
22
1
0
294,410
0
L
Cu Chulainn
6,604
440
59
4
0
241,324
5
W
Danzaburou
7,627
508
90
6
0
267,633
1
L
Charybdis
7,922
528
114
8
0
269,844
3
W
Mulan
8,874
592
121
8
0
285,509
1
L
Thor
7,634
509
85
6
0
311,583
1
W
Cerberus
6,925
462
45
3
0
282,280
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role