Player Matchup

Hel
Hel
 
Hel
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
LikableFrog
Xing Tian
Level 122
God Stats
1W - 2L
1,119 SR
Queue Stats
180W - 172L
1,526 Elo+
Party 1
Skadi
Skadi
Ryman1123
Skadi
Level 23
God Stats
2W - 2L
1,201 SR
Queue Stats
35W - 37L
1,463 Elo+
Party 1
Odin
Odin
WarMoose01
Odin
Level 29
God Stats
2W - 2L
1,289 SR
Queue Stats
92W - 96L
1,476 Elo+
Party 1
Team Averages
Level 86
1,322 SR
1,493 Elo+

VS

Team Averages
Level 112
1,510 SR
1,430 Elo+
Agni
Agni
Dastick3
Agni
Level 102
God Stats
0W - 1L
1,330 SR
Queue Stats
11W - 16L
1,456 Elo+
Party 2
Zhong Kui
Zhong Kui
Foxtrot21
Zhong Kui
Level 160
God Stats
0W - 2L
1,598 SR
Queue Stats
11W - 17L
1,382 Elo+
Party 2
Serqet
Serqet
Risri
Serqet
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,483 Elo+
Party 2
Hel
Hel
TigergodX
Hel
Level 122
God Stats
0W - 1L
1,560 SR
Queue Stats
9W - 20L
1,370 Elo+
Party 2
Nu Wa
Nu Wa
rodrigothaddeo
Nu Wa
Level 146
God Stats
10W - 10L
1,563 SR
Queue Stats
429W - 471L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
6 / 1 / 18
9,345
935
7,958
8,771
4,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
 
Merlin
16
4 / 0 / 16
9,109
911
6,144
5,013
2,271
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
LikableFrog
Xing Tian
14
2 / 2 / 20
8,520
852
7,149
14,170
12,991
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
Ryman1123
Skadi
14
4 / 4 / 17
8,521
852
8,148
10,417
4,674
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
13 / 1 / 13
10,220
1,022
11,017
10,624
6,802
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
14
3 / 3 / 1
7,332
733
6,844
6,754
2,499
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Foxtrot21
Zhong Kui
12
3 / 9 / 1
7,792
779
14,002
14,026
10,710
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Serqet
Risri
Serqet
12
1 / 8 / 3
7,251
725
3,754
8,871
5,742
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 6 / 2
6,692
669
4,367
9,613
4,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
0 / 3 / 2
6,570
657
4,941
4,782
1,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
17
29
Kills
8
8
Deaths
29
84
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
6
1
18
15
W
Merlin
 
Merlin
4
0
16
12
L
Agni
3
3
1
1.17
L
Zhong Kui
Foxtrot21
Zhong Kui
3
9
1
0.39
W
Xing Tian
LikableFrog
Xing Tian
2
2
20
6
L
Serqet
Risri
Serqet
1
8
3
0.31
W
Skadi
Ryman1123
Skadi
4
4
17
3.13
L
1
6
2
0.33
W
13
1
13
19.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,416
Damage
33,908
48,995
Taken
44,046
31,686
Mitigated
25,481
29,900
Healing
9,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
7,958
1,267
10,854
5,143
8,771
4,948
832
7,968
803
16,257
0
W
Merlin
 
Merlin
6,144
106
2,122
1,496
5,013
2,271
852
3,906
1,107
23,468
0
L
Agni
6,844
83
0
96
6,754
2,499
0
3,227
3,527
18,063
0
L
Zhong Kui
Foxtrot21
Zhong Kui
14,002
446
364
2,938
14,026
10,710
0
4,754
9,272
21,240
0
W
Xing Tian
LikableFrog
Xing Tian
7,149
435
2,039
2,562
14,170
12,991
282
4,806
9,046
11,219
0
L
Serqet
Risri
Serqet
3,754
531
0
0
8,871
5,742
21
5,052
3,819
0
6,685
W
Skadi
Ryman1123
Skadi
8,148
4,092
800
1,075
10,417
4,674
1,789
7,207
3,210
0
23,109
L
4,367
226
2,567
3,440
9,613
4,768
0
6,040
3,573
6,834
0
W
11,017
1,851
1,913
1,896
10,624
6,802
1,016
6,267
4,357
0
18,710
L
4,941
710
271
211
4,782
1,762
0
2,178
2,604
11,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,715
Gold Earned
35,637
123
Minions Killed
61
0
Camps Cleared
0
974,355
Distance Traveled
768,181
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,345
935
26
3
0
179,738
0
W
Merlin
9,109
911
37
4
0
216,193
0
L
Agni
7,332
733
24
2
0
200,271
0
L
Zhong Kui
7,792
779
15
2
0
151,013
0
W
Xing Tian
8,520
852
8
1
0
210,018
0
L
Serqet
7,251
725
7
1
0
134,156
0
W
Skadi
8,521
852
26
3
0
151,580
0
L
Hel
6,692
669
7
1
0
190,114
0
W
Odin
10,220
1,022
26
3
0
216,826
0
L
Nu Wa
6,570
657
8
1
0
92,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role