Player Matchup

Mulan
Mulan
DarthGabArt
Mulan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,242 Elo+
Solo
Hachiman
Hachiman
FoldemJimbo
Hachiman
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
30W - 18L
1,500 Elo+
Party 1
Merlin
Merlin
IAMxLordLAGSHOT
Merlin
Level 33
God Stats
5W - 2L
1,552 SR
Queue Stats
19W - 9L
1,500 Elo+
Party 1
Charybdis
Charybdis
removed_youth1
Charybdis
Level 28
God Stats
7W - 10L
1,500 SR
Queue Stats
81W - 102L
1,403 Elo+
Solo
Hou Yi
Hou Yi
universal-mochi
Hou Yi
Level 23
God Stats
20W - 20L
1,473 SR
Queue Stats
101W - 102L
1,357 Elo+
Solo
Team Averages
Level 23
1,505 SR
1,401 Elo+

VS

Team Averages
Level 19
1,462 SR
1,306 Elo+
Olorun
Olorun
BroMv46
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
973 Elo+
Party 2
Neith
Neith
HayleyK
Neith
Level 17
God Stats
23W - 19L
1,451 SR
Queue Stats
33W - 32L
1,371 Elo+
Solo
Mulan
Mulan
Randydragon
Mulan
Level 13
God Stats
3W - 7L
1,340 SR
Queue Stats
38W - 39L
1,333 Elo+
Party 2
Tsukuyomi
Tsukuyomi
hattrinket
Tsukuyomi
Level 28
God Stats
1W - 1L
1,549 SR
Queue Stats
35W - 34L
1,491 Elo+
Party 2
Terra
Terra
johnnymonster360
Terra
Level 33
God Stats
5W - 5L
1,469 SR
Queue Stats
41W - 44L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 23
15,348
1,096
14,731
11,887
11,973
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hachiman
FoldemJimbo
Hachiman
20
2 / 8 / 15
12,208
872
17,427
16,872
6,606
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
20 / 3 / 12
17,178
1,227
56,910
18,332
7,555
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charybdis
removed_youth1
Charybdis
20
7 / 2 / 18
14,806
1,058
22,525
15,434
6,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

20
6 / 0 / 15
14,066
1,005
14,738
9,229
3,557
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Team 1 Tickets

135

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BroMv46
Olorun
19
2 / 12 / 5
12,400
886
9,008
28,225
10,621
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
HayleyK
Neith
19
2 / 8 / 5
13,287
949
15,435
22,978
7,630
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
3 / 4 / 2
11,735
838
9,495
27,105
18,441
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tsukuyomi
hattrinket
Tsukuyomi
19
6 / 13 / 3
14,059
1,004
23,151
27,116
11,065
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
2 / 3 / 9
12,969
926
10,292
27,458
31,003
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
39
40
Kills
15
15
Deaths
40
83
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Olorun
BroMv46
Olorun
2
12
5
0.38
W
5
2
23
8.25
W
Hachiman
FoldemJimbo
Hachiman
2
8
15
1.19
L
Neith
HayleyK
Neith
2
8
5
0.56
W
20
3
12
8.67
L
3
4
2
1
L
Tsukuyomi
hattrinket
Tsukuyomi
6
13
3
0.58
L
2
3
9
2.17
W
Charybdis
removed_youth1
Charybdis
7
2
18
8
W
6
0
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,331
Damage
67,381
71,754
Taken
132,882
36,365
Mitigated
78,760
18,357
Healing
15,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
BroMv46
Olorun
9,008
4,183
961
3,515
28,225
10,621
0
13,265
14,564
33,194
0
W
14,731
1,054
0
2,461
11,887
11,973
0
3,052
8,835
0
28,142
W
Hachiman
FoldemJimbo
Hachiman
17,427
7,064
0
2,272
16,872
6,606
0
6,686
10,186
0
28,551
L
Neith
HayleyK
Neith
15,435
6,814
0
1,289
22,978
7,630
0
11,869
10,735
0
67,911
W
56,910
2,603
288
6,671
18,332
7,555
0
3,708
14,624
92,418
0
L
9,495
1,151
0
363
27,105
18,441
0
11,084
15,573
0
22,360
L
Tsukuyomi
hattrinket
Tsukuyomi
23,151
5,237
0
60
27,116
11,065
0
8,724
18,190
0
42,304
L
10,292
1,916
4,195
5,136
27,458
31,003
0
10,144
16,910
18,411
0
W
Charybdis
removed_youth1
Charybdis
22,525
12,645
80
3,747
15,434
6,674
0
3,763
11,671
0
49,962
W
14,738
6,696
0
2,838
9,229
3,557
0
2,091
7,138
0
35,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,606
Gold Earned
64,450
267
Minions Killed
264
4
Camps Cleared
2
1,231,484
Distance Traveled
1,268,963
15
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
12,400
886
51
4
1
223,719
0
W
Mulan
15,348
1,096
42
3
0
270,161
0
W
Hachiman
12,208
872
14
1
0
212,480
15
L
Neith
13,287
949
113
8
1
220,289
0
W
Merlin
17,178
1,227
94
7
3
253,839
0
L
Mulan
11,735
838
34
2
0
274,555
0
L
Tsukuyomi
14,059
1,004
47
3
0
253,846
0
L
Terra
12,969
926
19
1
0
296,554
0
W
Charybdis
14,806
1,058
67
5
1
251,975
0
W
Hou Yi
14,066
1,005
50
4
0
243,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role