Player Matchup

Sol
Sol
Amapol
Sol
Level 127
God Stats
16W - 4L
1,749 SR
Queue Stats
439W - 379L
1,523 Elo+
Solo
Cerberus
Cerberus
ArgusWHY
Cerberus
Level 136
God Stats
14W - 8L
1,588 SR
Queue Stats
196W - 181L
1,464 Elo+
Solo
Geb
Geb
Forty_Raptors
Geb
Level 146
God Stats
1W - 0L
1,223 SR
Queue Stats
11W - 8L
1,506 Elo+
Solo
Skadi
Skadi
SSXXMM99
Skadi
Level 101
God Stats
1W - 0L
1,497 SR
Queue Stats
211W - 188L
1,517 Elo+
Solo
Mercury
Mercury
crazy_psycho21
Mercury
Level 112
God Stats
410W - 396L
1,520 SR
Queue Stats
666W - 688L
1,469 Elo+
Solo
Team Averages
Level 124
1,515 SR
1,496 Elo+

VS

Team Averages
Level 102
1,665 SR
1,472 Elo+
Izanami
Izanami
Covfee
Izanami
Level 109
God Stats
17W - 16L
1,587 SR
Queue Stats
680W - 661L
1,464 Elo+
Party 1
Ares
Ares
SirBruhh
Ares
Level 67
God Stats
11W - 18L
1,567 SR
Queue Stats
433W - 425L
1,462 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Tyjumei
Morgan Le Fay
Level 127
God Stats
41W - 39L
1,568 SR
Queue Stats
782W - 768L
1,456 Elo+
Party 1
Da Ji
Da Ji
gmata210
Da Ji
Level 103
God Stats
0W - 1L
1,714 SR
Queue Stats
39W - 41L
1,473 Elo+
Party 1
Charybdis
Charybdis
x3ropheonix
Charybdis
Level 103
God Stats
3W - 2L
1,891 SR
Queue Stats
317W - 306L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Amapol
Sol
15
6 / 5 / 2
9,853
547
13,254
15,792
5,418
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
ArgusWHY
Cerberus
14
2 / 2 / 7
9,212
512
8,882
15,526
16,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
3 / 0 / 1
10,927
607
9,273
11,711
7,235
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Skadi
SSXXMM99
Skadi
14
0 / 3 / 1
9,071
504
2,739
7,750
1,654
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
3 / 1 / 2
11,435
635
5,152
11,280
3,799
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Covfee
Izanami
17
7 / 2 / 1
10,071
560
13,955
10,192
3,367
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
11
1 / 1 / 4
7,229
402
8,224
15,031
11,544
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
Tyjumei
Morgan Le Fay
14
2 / 5 / 1
7,940
441
5,656
11,100
3,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
gmata210
Da Ji
11
1 / 6 / 3
7,579
421
7,690
11,489
4,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
x3ropheonix
Charybdis
18
0 / 0 / 2
10,342
575
7,116
10,465
5,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
22
14
Kills
11
11
Deaths
14
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sol
Amapol
Sol
6
5
2
1.4
W
Cerberus
ArgusWHY
Cerberus
2
2
7
2.75
L
Izanami
Covfee
Izanami
7
2
1
3.75
W
3
0
1
3.5
W
Skadi
SSXXMM99
Skadi
0
3
1
0.17
L
Ares
1
1
4
3
L
Morgan Le Fay
Tyjumei
Morgan Le Fay
2
5
1
0.5
W
3
1
2
4
L
Da Ji
gmata210
Da Ji
1
6
3
0.42
L
Charybdis
x3ropheonix
Charybdis
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,300
Damage
42,641
62,059
Taken
58,277
34,697
Mitigated
28,453
26,669
Healing
14,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Amapol
Sol
13,254
5,736
0
7,207
15,792
5,418
3,349
5,489
10,303
57,228
0
W
Cerberus
ArgusWHY
Cerberus
8,882
558
331
6,033
15,526
16,591
106
4,689
10,837
27,739
0
L
Izanami
Covfee
Izanami
13,955
6,317
0
2,044
10,192
3,367
988
3,365
6,827
0
76,242
W
9,273
1,473
0
6,047
11,711
7,235
754
1,169
10,542
80,253
0
W
Skadi
SSXXMM99
Skadi
2,739
1,217
0
2,015
7,750
1,654
560
596
7,154
0
64,322
L
Ares
8,224
540
168
3,168
15,031
11,544
0
10,175
4,856
23,056
0
L
Morgan Le Fay
Tyjumei
Morgan Le Fay
5,656
577
0
640
11,100
3,802
0
8,148
2,952
53,727
0
W
5,152
2,973
0
5,036
11,280
3,799
327
2,092
9,188
0
105,233
L
Da Ji
gmata210
Da Ji
7,690
1,066
0
790
11,489
4,617
0
3,890
7,599
0
44,768
L
Charybdis
x3ropheonix
Charybdis
7,116
3,811
0
7,479
10,465
5,123
383
5,900
4,565
0
81,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,498
Gold Earned
43,161
630
Minions Killed
507
0
Camps Cleared
0
1,794,718
Distance Traveled
1,618,061
25
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,853
547
107
6
0
299,604
0
W
Cerberus
9,212
512
67
4
0
353,105
5
L
Izanami
10,071
560
134
7
0
320,471
4
W
Geb
10,927
607
160
9
0
399,282
6
W
Skadi
9,071
504
111
6
0
337,774
7
L
Ares
7,229
402
27
2
0
365,697
5
L
Morgan Le Fay
7,940
441
87
5
0
322,739
5
W
Mercury
11,435
635
185
10
0
404,953
7
L
Da Ji
7,579
421
70
4
0
339,668
5
L
Charybdis
10,342
575
189
11
0
269,486
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role