Player Matchup

Bellona
Bellona
 
Bellona
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Crumptonitis
Cerberus
Level 52
God Stats
18W - 21L
1,384 SR
Queue Stats
143W - 175L
1,389 Elo+
Party 2
Nemesis
Nemesis
MrCrowley206
Nemesis
Level 107
God Stats
0W - 1L
1,279 SR
Queue Stats
165W - 174L
1,357 Elo+
Party 2
Merlin
Merlin
NOS_Shifty
Merlin
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,448 Elo+
Solo
Charybdis
Charybdis
SakuraAngels
Charybdis
Level 94
God Stats
10W - 11L
1,651 SR
Queue Stats
90W - 103L
1,445 Elo+
Solo
Team Averages
Level 105
1,463 SR
1,428 Elo+

VS

Team Averages
Level 109
1,562 SR
1,445 Elo+
Bastet
Bastet
Chef Slim Jim
Bastet
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 34L
1,484 Elo+
Solo
Cthulhu
Cthulhu
EloCuttingElmo
Cthulhu
Level 81
God Stats
9W - 2L
1,804 SR
Queue Stats
92W - 68L
1,446 Elo+
Party 1
Skadi
Skadi
LordOdaNo
Skadi
Level 125
God Stats
530W - 474L
1,492 SR
Queue Stats
533W - 489L
1,430 Elo+
Solo
Persephone
Persephone
PaganSoul
Persephone
Level 120
God Stats
17W - 10L
1,566 SR
Queue Stats
178W - 190L
1,420 Elo+
Solo
Artemis
Artemis
thehunter7861
Artemis
Level 113
God Stats
6W - 7L
1,449 SR
Queue Stats
124W - 103L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
2 / 1 / 1
7,513
537
6,263
9,284
7,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
Crumptonitis
Cerberus
10
0 / 4 / 1
6,256
447
2,425
9,247
6,933
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
MrCrowley206
Nemesis
12
2 / 4 / 2
7,377
527
5,453
9,494
4,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
NOS_Shifty
Merlin
13
3 / 2 / 0
7,621
544
5,685
6,280
1,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
SakuraAngels
Charybdis
5
0 / 1 / 0
4,763
340
740
2,841
453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
6,788
485
3,822
9,744
2,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 1 / 6
7,185
513
5,201
8,956
5,405
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
LordOdaNo
Skadi
12
1 / 1 / 0
7,106
508
5,841
8,424
6,628
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Short Bow

Short Bow

+15%
Attack Speed

Persephone
PaganSoul
Persephone
12
1 / 2 / 2
7,724
552
3,661
7,065
2,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
13
6 / 0 / 2
7,617
544
7,002
6,280
1,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
7
Kills
12
12
Deaths
8
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
1
1
2.5
W
1
4
2
0.5
L
Cerberus
Crumptonitis
Cerberus
0
4
1
0.13
W
3
1
6
6
W
Skadi
LordOdaNo
Skadi
1
1
0
1
L
Nemesis
MrCrowley206
Nemesis
2
4
2
0.75
L
Merlin
NOS_Shifty
Merlin
3
2
0
1.5
W
Persephone
PaganSoul
Persephone
1
2
2
1
L
Charybdis
SakuraAngels
Charybdis
0
1
0
0
W
Artemis
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,566
Damage
25,527
37,146
Taken
40,469
21,215
Mitigated
19,096
9,431
Healing
13,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
6,263
1,357
0
3,767
9,284
7,152
434
0
9,284
0
40,157
W
3,822
1,075
0
3,522
9,744
2,954
203
2,591
7,153
0
30,546
L
Cerberus
Crumptonitis
Cerberus
2,425
0
0
2,193
9,247
6,933
461
3,176
6,071
30,385
0
W
5,201
366
308
1,570
8,956
5,405
284
929
8,027
29,698
0
W
Skadi
LordOdaNo
Skadi
5,841
3,062
31
3,085
8,424
6,628
288
0
8,424
0
43,920
L
Nemesis
MrCrowley206
Nemesis
5,453
2,489
0
1,716
9,494
4,739
57
1,957
7,461
0
47,151
L
Merlin
NOS_Shifty
Merlin
5,685
502
0
740
6,280
1,938
1,185
2,718
3,374
46,809
0
W
Persephone
PaganSoul
Persephone
3,661
222
0
1,430
7,065
2,152
327
3,398
3,665
42,243
0
L
Charybdis
SakuraAngels
Charybdis
740
329
0
1,015
2,841
453
0
747
2,094
0
7,487
W
Artemis
7,002
3,409
597
2,857
6,280
1,957
1,123
1,253
5,027
0
39,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,530
Gold Earned
36,420
381
Minions Killed
355
0
Camps Cleared
0
1,105,754
Distance Traveled
1,243,207
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,513
537
84
6
0
268,555
4
W
Bastet
6,788
485
56
4
0
265,587
2
L
Cerberus
6,256
447
100
7
0
237,572
2
W
Cthulhu
7,185
513
42
3
0
272,335
0
W
Skadi
7,106
508
92
7
0
252,663
2
L
Nemesis
7,377
527
81
6
0
261,407
2
L
Merlin
7,621
544
98
7
0
252,706
3
W
Persephone
7,724
552
93
7
0
240,639
3
L
Charybdis
4,763
340
18
1
0
85,514
3
W
Artemis
7,617
544
72
5
0
211,983
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role