Player Matchup

Yemoja
Yemoja
ComicalCosme
Yemoja
Level 100
God Stats
2W - 2L
1,289 SR
Queue Stats
228W - 330L
1,376 Elo+
Party 1
Charybdis
Charybdis
Luncheon70
Charybdis
Level 123
God Stats
4W - 5L
1,799 SR
Queue Stats
137W - 131L
1,488 Elo+
Solo
Osiris
Osiris
MomoDaBackBender
Osiris
Level 90
God Stats
2W - 2L
1,411 SR
Queue Stats
87W - 69L
1,473 Elo+
Solo
Danzaburou
Danzaburou
OpTiC_Bomar
Danzaburou
Level 106
God Stats
12W - 10L
1,409 SR
Queue Stats
445W - 600L
1,344 Elo+
Party 1
Janus
Janus
SayzisZeo
Janus
Level 105
God Stats
2W - 6L
1,331 SR
Queue Stats
209W - 223L
1,445 Elo+
Solo
Team Averages
Level 105
1,448 SR
1,425 Elo+

VS

Team Averages
Level 57
1,460 SR
1,382 Elo+
Skadi
Skadi
BIG_SMUF
Skadi
Level 85
God Stats
5W - 5L
1,471 SR
Queue Stats
135W - 129L
1,346 Elo+
Party 2
Vulcan
Vulcan
SirPHz
Vulcan
Level 27
God Stats
0W - 2L
1,495 SR
Queue Stats
11W - 14L
1,429 Elo+
Party 2
Amaterasu
Amaterasu
XCEmanXC
Amaterasu
Level 26
God Stats
3W - 4L
1,346 SR
Queue Stats
3W - 5L
1,433 Elo+
Party 2
Thanatos
Thanatos
YourSadBoyFriend
Thanatos
Level 98
God Stats
3W - 3L
1,578 SR
Queue Stats
31W - 38L
1,395 Elo+
Solo
Ymir
Ymir
trapgodtone99
Ymir
Level 48
God Stats
4W - 9L
1,408 SR
Queue Stats
172W - 230L
1,305 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
1 / 2 / 7
7,409
529
3,759
6,391
4,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Charybdis
Luncheon70
Charybdis
12
1 / 4 / 6
7,717
551
4,839
9,938
2,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
5 / 2 / 7
8,526
609
8,053
10,852
7,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
OpTiC_Bomar
Danzaburou
13
10 / 3 / 4
9,121
652
8,133
8,045
2,497
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
SayzisZeo
Janus
15
8 / 2 / 4
9,218
658
10,275
6,553
1,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BIG_SMUF
Skadi
13
4 / 6 / 4
8,200
586
5,351
8,011
2,430
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
SirPHz
Vulcan
11
1 / 4 / 4
6,516
465
3,484
7,045
2,331
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
XCEmanXC
Amaterasu
10
0 / 4 / 2
6,418
458
3,459
10,262
3,633
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
7 / 6 / 2
7,538
538
9,409
11,697
5,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 5 / 3
5,855
418
2,183
9,237
7,148
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
28
25
Kills
13
13
Deaths
25
28
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Skadi
BIG_SMUF
Skadi
4
6
4
1
W
Yemoja
1
2
7
2.25
W
Charybdis
Luncheon70
Charybdis
1
4
6
1
W
5
2
7
4.25
W
Danzaburou
OpTiC_Bomar
Danzaburou
10
3
4
4
W
Janus
SayzisZeo
Janus
8
2
4
5
L
Vulcan
SirPHz
Vulcan
1
4
4
0.75
L
Amaterasu
XCEmanXC
Amaterasu
0
4
2
0.25
L
7
6
2
1.33
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,059
Damage
23,886
41,779
Taken
46,252
19,533
Mitigated
20,581
10,277
Healing
9,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
BIG_SMUF
Skadi
5,351
2,435
114
661
8,011
2,430
0
2,727
5,216
0
30,184
W
Yemoja
3,759
448
712
1,742
6,391
4,873
755
165
6,226
27,533
0
W
Charybdis
Luncheon70
Charybdis
4,839
2,809
0
991
9,938
2,811
0
766
9,172
0
48,187
W
8,053
5,147
0
4,633
10,852
7,548
104
2,223
8,629
0
49,598
W
Danzaburou
OpTiC_Bomar
Danzaburou
8,133
3,701
0
1,949
8,045
2,497
2,953
1,192
6,853
0
36,934
W
Janus
SayzisZeo
Janus
10,275
190
0
250
6,553
1,804
540
1,321
5,232
53,578
0
L
Vulcan
SirPHz
Vulcan
3,484
615
48
513
7,045
2,331
0
2,896
3,954
24,878
0
L
Amaterasu
XCEmanXC
Amaterasu
3,459
1,884
0
1,036
10,262
3,633
0
1,029
9,186
0
21,827
L
9,409
2,799
0
6,560
11,697
5,039
0
4,130
7,439
0
36,041
L
2,183
70
272
652
9,237
7,148
0
2,939
6,246
11,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,991
Gold Earned
34,527
390
Minions Killed
228
0
Camps Cleared
0
1,235,536
Distance Traveled
1,261,468
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,200
586
60
4
0
224,388
1
W
Yemoja
7,409
529
50
4
0
234,239
1
W
Charybdis
7,717
551
80
6
0
210,640
2
W
Osiris
8,526
609
95
7
0
255,337
1
W
Danzaburou
9,121
652
58
4
0
244,388
3
W
Janus
9,218
658
107
8
0
290,932
2
L
Vulcan
6,516
465
42
3
0
254,244
0
L
Amaterasu
6,418
458
43
3
0
261,048
0
L
Thanatos
7,538
538
62
4
0
264,906
1
L
Ymir
5,855
418
21
2
0
256,882
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role