Player Matchup

Horus
Horus
AncientDirt
Horus
Level 153
God Stats
17W - 10L
1,632 SR
Queue Stats
184W - 173L
1,552 Elo+
Party 2
Danzaburou
Danzaburou
Kruzenbo
Danzaburou
Level 125
God Stats
0W - 1L
1,365 SR
Queue Stats
86W - 73L
1,504 Elo+
Party 2
Cerberus
Cerberus
Shabows95
Cerberus
Level 70
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,674 Elo+
Party 2
Raijin
Raijin
Valkunott
Raijin
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 130L
1,558 Elo+
Party 2
Cabrakan
Cabrakan
XIXJunkXIX
Cabrakan
Level 96
God Stats
0W - 1L
1,701 SR
Queue Stats
93W - 74L
1,286 Elo+
Solo
Team Averages
Level 119
1,540 SR
1,515 Elo+

VS

Team Averages
Level 125
1,516 SR
1,517 Elo+
Izanami
Izanami
 
Izanami
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DarkDay96
Morgan Le Fay
Level 121
God Stats
5W - 0L
1,660 SR
Queue Stats
94W - 91L
1,525 Elo+
Party 1
Amaterasu
Amaterasu
Jaeger Omega101
Amaterasu
Level 102
God Stats
2W - 3L
1,396 SR
Queue Stats
67W - 64L
1,531 Elo+
Party 1
Baron Samedi
Baron Samedi
Meyvn
Baron Samedi
Level 128
God Stats
2W - 3L
1,523 SR
Queue Stats
86W - 77L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 2
8,023
729
5,680
8,668
4,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
Kruzenbo
Danzaburou
13
1 / 5 / 1
7,037
640
5,464
11,964
4,900
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Shabows95
Cerberus
13
2 / 3 / 1
7,310
665
4,771
11,597
6,257
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Raijin
Valkunott
Raijin
14
0 / 6 / 3
7,212
656
11,299
10,168
3,499
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cabrakan
XIXJunkXIX
Cabrakan
11
0 / 6 / 3
6,164
560
4,293
12,591
6,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
4 / 2 / 5
9,755
887
9,571
11,143
4,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
 
Athena
15
3 / 0 / 14
9,607
873
7,329
12,037
12,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
DarkDay96
Morgan Le Fay
16
6 / 1 / 7
9,562
869
10,897
5,940
2,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
Jaeger Omega101
Amaterasu
14
2 / 2 / 13
8,251
750
3,635
13,089
13,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
Meyvn
Baron Samedi
15
5 / 0 / 11
8,953
814
16,078
7,526
4,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
70
5
Kills
20
20
Deaths
5
10
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
2
5
3.25
W
Athena
 
Athena
3
0
14
10
L
2
0
2
3
W
Morgan Le Fay
DarkDay96
Morgan Le Fay
6
1
7
9.5
W
Amaterasu
Jaeger Omega101
Amaterasu
2
2
13
4.25
L
Danzaburou
Kruzenbo
Danzaburou
1
5
1
0.3
W
Baron Samedi
Meyvn
Baron Samedi
5
0
11
10.5
L
Cerberus
Shabows95
Cerberus
2
3
1
0.83
L
Raijin
Valkunott
Raijin
0
6
3
0.25
L
Cabrakan
XIXJunkXIX
Cabrakan
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,507
Damage
47,510
54,988
Taken
49,735
25,316
Mitigated
37,196
11,681
Healing
23,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
9,571
7,612
0
4,997
11,143
4,578
4,503
5,434
5,630
0
52,340
W
Athena
 
Athena
7,329
1,389
1,056
3,462
12,037
12,928
73
4,040
7,823
19,956
0
L
5,680
2,686
488
2,686
8,668
4,340
0
5,354
3,235
0
20,930
W
Morgan Le Fay
DarkDay96
Morgan Le Fay
10,897
913
0
904
5,940
2,390
1,108
3,152
2,704
41,405
0
W
Amaterasu
Jaeger Omega101
Amaterasu
3,635
1,425
0
4,652
13,089
13,126
943
3,442
9,517
0
7,847
L
Danzaburou
Kruzenbo
Danzaburou
5,464
1,522
0
2,307
11,964
4,900
0
8,584
3,327
0
22,270
W
Baron Samedi
Meyvn
Baron Samedi
16,078
1,266
3,307
4,745
7,526
4,174
887
3,974
3,480
28,712
0
L
Cerberus
Shabows95
Cerberus
4,771
26
0
3,976
11,597
6,257
0
7,849
3,631
11,535
0
L
Raijin
Valkunott
Raijin
11,299
803
0
937
10,168
3,499
0
4,757
5,185
39,037
0
L
Cabrakan
XIXJunkXIX
Cabrakan
4,293
333
272
1,015
12,591
6,320
0
8,414
4,005
6,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,746
Gold Earned
46,128
179
Minions Killed
260
6
Camps Cleared
10
952,455
Distance Traveled
1,091,696
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,755
887
119
11
3
185,223
3
W
Athena
9,607
873
26
2
2
233,557
2
L
Horus
8,023
729
41
4
3
223,129
1
W
Morgan Le Fay
9,562
869
75
7
2
217,555
0
W
Amaterasu
8,251
750
6
1
0
227,101
1
L
Danzaburou
7,037
640
34
3
1
170,190
2
W
Baron Samedi
8,953
814
34
3
3
228,260
0
L
Cerberus
7,310
665
23
2
0
194,690
0
L
Raijin
7,212
656
75
7
2
169,244
2
L
Cabrakan
6,164
560
6
1
0
195,202
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role