Player Matchup

Charybdis
Charybdis
DeathGodThanatos
Charybdis
Level 127
God Stats
16W - 5L
1,671 SR
Queue Stats
278W - 162L
1,674 Elo+
Party 1
King Arthur
King Arthur
ElÑaÑo
King Arthur
Level 152
God Stats
2W - 2L
1,439 SR
Queue Stats
218W - 77L
1,777 Elo+
Party 1
Janus
Janus
ZodeeN
Janus
Level 14
God Stats
14W - 7L
1,525 SR
Queue Stats
35W - 12L
1,555 Elo+
Party 1
Team Averages
Level 98
1,545 SR
1,669 Elo+

VS

Team Averages
Level 42
1,440 SR
1,379 Elo+
Kukulkan
Kukulkan
Arcanius95
Kukulkan
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,302 Elo+
Solo
Fenrir
Fenrir
CaioCF3319
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,302 Elo+
Solo
Xing Tian
Xing Tian
beScrehzy
Xing Tian
Level 11
God Stats
1W - 2L
1,319 SR
Queue Stats
99W - 69L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
20
16 / 4 / 9
16,412
821
35,329
22,374
8,825
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
ElÑaÑo
King Arthur
17
4 / 5 / 15
13,862
693
17,531
20,499
18,230
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Janus
ZodeeN
Janus
17
7 / 7 / 12
14,482
724
15,390
17,167
5,717
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Arcanius95
Kukulkan
18
6 / 7 / 6
14,413
721
19,341
19,130
8,918
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
CaioCF3319
Fenrir
15
3 / 13 / 9
13,131
657
9,878
33,324
13,192
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xing Tian
beScrehzy
Xing Tian
17
7 / 7 / 7
14,708
735
13,717
25,289
40,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
38
27
Kills
16
16
Deaths
27
36
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Arcanius95
Kukulkan
6
7
6
1.29
L
Fenrir
CaioCF3319
Fenrir
3
13
9
0.58
W
Charybdis
16
4
9
5.13
W
King Arthur
ElÑaÑo
King Arthur
4
5
15
2.3
W
Janus
ZodeeN
Janus
7
7
12
1.86
L
Xing Tian
beScrehzy
Xing Tian
7
7
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,250
Damage
42,936
60,040
Taken
77,743
32,772
Mitigated
62,654
11,398
Healing
7,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Arcanius95
Kukulkan
19,341
1,281
0
1,677
19,130
8,918
1,176
2,690
16,440
77,781
0
L
Fenrir
CaioCF3319
Fenrir
9,878
2,746
0
4,721
33,324
13,192
74
8,799
24,525
0
28,303
W
Charybdis
35,329
22,505
0
6,700
22,374
8,825
2,658
12,533
9,841
0
95,338
W
King Arthur
ElÑaÑo
King Arthur
17,531
3,088
0
1,960
20,499
18,230
289
10,052
9,461
0
52,410
W
Janus
ZodeeN
Janus
15,390
1,071
153
2,585
17,167
5,717
96
11,443
5,724
48,820
0
L
Xing Tian
beScrehzy
Xing Tian
13,717
1,226
0
1,433
25,289
40,544
0
4,644
20,645
28,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,756
Gold Earned
42,252
254
Minions Killed
186
12
Camps Cleared
6
1,047,163
Distance Traveled
950,894
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
14,413
721
122
6
5
335,053
0
L
Fenrir
13,131
657
32
2
0
270,481
0
W
Charybdis
16,412
821
123
6
1
331,280
7
W
King Arthur
13,862
693
63
3
5
362,431
4
W
Janus
14,482
724
68
3
6
353,452
7
L
Xing Tian
14,708
735
32
2
1
345,360
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role