Player Matchup

Ymir
Ymir
CaukSlapz
Ymir
Level 25
God Stats
16W - 6L
1,738 SR
Queue Stats
84W - 71L
1,606 Elo+
Solo
Hades
Hades
DIST0RTED JAKAL
Hades
Level 15
God Stats
19W - 10L
1,672 SR
Queue Stats
46W - 38L
1,621 Elo+
Solo
Arachne
Arachne
Elewds
Arachne
Level 27
God Stats
4W - 1L
1,978 SR
Queue Stats
264W - 264L
1,611 Elo+
Party 1
Odin
Odin
bborden23
Odin
Level 28
God Stats
2W - 0L
1,273 SR
Queue Stats
45W - 32L
1,637 Elo+
Solo
Xbalanque
Xbalanque
laffdaddy13
Xbalanque
Level 26
God Stats
51W - 41L
1,662 SR
Queue Stats
147W - 166L
1,616 Elo+
Party 1
Team Averages
Level 24
1,665 SR
1,618 Elo+

VS

Team Averages
Level 24
1,618 SR
1,582 Elo+
Kukulkan
Kukulkan
Crack_Blank
Kukulkan
Level 28
God Stats
2W - 3L
1,914 SR
Queue Stats
7W - 7L
1,705 Elo+
Solo
Cthulhu
Cthulhu
JTGamerJ
Cthulhu
Level 18
God Stats
5W - 6L
1,542 SR
Queue Stats
174W - 193L
1,462 Elo+
Party 2
Charybdis
Charybdis
Philosopher6305
Charybdis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 46L
1,591 Elo+
Solo
Vamana
Vamana
SadBoy4You
Vamana
Level 28
God Stats
12W - 7L
1,632 SR
Queue Stats
120W - 93L
1,673 Elo+
Solo
Fenrir
Fenrir
zIWolverine
Fenrir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 47L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
1 / 4 / 13
10,318
469
5,648
22,931
18,312
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
8 / 4 / 7
12,708
578
16,218
19,484
11,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
Elewds
Arachne
19
10 / 1 / 6
12,527
569
13,477
18,243
9,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odin
20
5 / 1 / 5
12,838
584
9,608
12,671
12,035
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
laffdaddy13
Xbalanque
17
5 / 6 / 10
11,346
516
10,701
13,068
5,193
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Crack_Blank
Kukulkan
18
3 / 7 / 0
11,739
534
11,443
12,069
4,645
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
JTGamerJ
Cthulhu
16
4 / 4 / 6
10,926
497
10,271
17,521
14,567
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
Philosopher6305
Charybdis
18
3 / 8 / 5
11,188
509
11,548
16,642
6,129
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vamana
SadBoy4You
Vamana
20
3 / 3 / 1
12,957
589
14,412
20,829
13,759
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
17
3 / 7 / 3
10,696
486
10,393
17,741
8,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
31
29
Kills
16
16
Deaths
29
41
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
4
13
1.88
L
Kukulkan
Crack_Blank
Kukulkan
3
7
0
0.43
W
8
4
7
2.88
W
Arachne
Elewds
Arachne
10
1
6
13
L
Cthulhu
JTGamerJ
Cthulhu
4
4
6
1.75
L
Charybdis
Philosopher6305
Charybdis
3
8
5
0.69
L
Vamana
SadBoy4You
Vamana
3
3
1
1.17
W
Odin
5
1
5
7.5
W
Xbalanque
laffdaddy13
Xbalanque
5
6
10
1.67
L
Fenrir
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,652
Damage
58,067
86,397
Taken
84,802
56,491
Mitigated
47,644
23,787
Healing
15,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
5,648
1,230
0
1,900
22,931
18,312
318
6,329
16,602
44,882
0
L
Kukulkan
Crack_Blank
Kukulkan
11,443
1,316
0
1,084
12,069
4,645
2,935
5,979
6,090
75,554
0
W
16,218
360
662
8,372
19,484
11,406
3,247
7,569
11,915
84,360
0
W
Arachne
Elewds
Arachne
13,477
9,828
0
8,704
18,243
9,545
235
3,169
15,074
0
99,819
L
Cthulhu
JTGamerJ
Cthulhu
10,271
86
91
1,705
17,521
14,567
221
1,906
15,615
55,488
0
L
Charybdis
Philosopher6305
Charybdis
11,548
5,241
0
3,541
16,642
6,129
1,380
5,060
11,582
0
86,880
L
Vamana
SadBoy4You
Vamana
14,412
6,978
0
8,052
20,829
13,759
1,894
6,157
14,672
0
104,046
W
Odin
9,608
1,564
0
3,649
12,671
12,035
0
1,315
11,356
13,728
77,062
W
Xbalanque
laffdaddy13
Xbalanque
10,701
6,331
0
500
13,068
5,193
1,078
3,396
9,672
0
46,939
L
Fenrir
10,393
2,652
0
893
17,741
8,544
0
5,226
12,515
0
76,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,737
Gold Earned
57,506
629
Minions Killed
643
0
Camps Cleared
0
2,073,870
Distance Traveled
1,895,414
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,318
469
58
3
0
390,714
8
L
Kukulkan
11,739
534
131
6
0
323,523
1
W
Hades
12,708
578
153
7
0
353,680
3
W
Arachne
12,527
569
124
6
0
501,376
4
L
Cthulhu
10,926
497
76
3
0
438,594
2
L
Charybdis
11,188
509
123
6
0
344,087
4
L
Vamana
12,957
589
204
9
0
390,761
5
W
Odin
12,838
584
208
9
0
461,715
5
W
Xbalanque
11,346
516
86
4
0
366,385
1
L
Fenrir
10,696
486
109
5
0
398,449
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role