Player Matchup

Kuzenbo
Kuzenbo
Iam Big tor
Kuzenbo
Level 62
God Stats
2W - 1L
1,838 SR
Queue Stats
127W - 136L
1,389 Elo+
Party 2
Danzaburou
Danzaburou
Lurpy
Danzaburou
Level 68
God Stats
4W - 6L
1,603 SR
Queue Stats
31W - 32L
1,401 Elo+
Party 3
Cthulhu
Cthulhu
MIYAGI SAN6477
Cthulhu
Level 21
God Stats
2W - 4L
1,519 SR
Queue Stats
10W - 18L
1,335 Elo+
Party 2
Anubis
Anubis
MasterAwakening
Anubis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,365 Elo+
Party 2
Arachne
Arachne
OriginalGarnier
Arachne
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 21L
1,500 Elo+
Party 3
Team Averages
Level 44
1,592 SR
1,398 Elo+

VS

Team Averages
Level 77
1,398 SR
1,444 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
 
Arachne
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
IdioticWeevil4
Chaac
Level 79
God Stats
5W - 2L
1,228 SR
Queue Stats
79W - 72L
1,477 Elo+
Solo
Neith
Neith
JimmyTheDog9189
Neith
Level 49
God Stats
8W - 3L
1,604 SR
Queue Stats
51W - 61L
1,350 Elo+
Party 1
Aphrodite
Aphrodite
PieRat9858
Aphrodite
Level 85
God Stats
3W - 0L
1,160 SR
Queue Stats
114W - 135L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Iam Big tor
Kuzenbo
10
1 / 5 / 0
5,780
482
5,591
9,657
8,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
Lurpy
Danzaburou
8
0 / 3 / 0
5,192
433
5,176
8,753
2,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
0 / 1 / 0
5,230
436
4,093
11,595
5,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

9
1 / 5 / 1
5,703
475
4,578
7,508
2,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 4 / 0
5,446
454
3,528
7,377
3,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
4 / 2 / 2
7,821
652
5,795
5,906
1,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
 
Arachne
11
5 / 0 / 3
7,127
594
4,661
6,937
3,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
4 / 1 / 2
7,334
611
6,231
9,562
6,408
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
3 / 0 / 2
6,388
532
11,223
6,802
2,317
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
PieRat9858
Aphrodite
11
2 / 0 / 3
6,219
518
4,984
8,639
6,634
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
3
Kills
18
18
Deaths
3
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
2
2
2.5
W
Arachne
 
Arachne
5
0
3
6.5
L
Kuzenbo
Iam Big tor
Kuzenbo
1
5
0
0.2
W
4
1
2
5
W
3
0
2
4
L
Danzaburou
Lurpy
Danzaburou
0
3
0
0
L
0
1
0
0
L
1
5
1
0.3
L
1
4
0
0.25
W
Aphrodite
PieRat9858
Aphrodite
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,966
Damage
32,894
44,890
Taken
37,846
23,738
Mitigated
19,788
9,952
Healing
20,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
5,795
1,300
0
1,990
5,906
1,397
336
3,364
2,542
41,896
0
W
Arachne
 
Arachne
4,661
3,088
0
4,241
6,937
3,032
22
1,885
4,912
0
31,880
L
Kuzenbo
Iam Big tor
Kuzenbo
5,591
1,672
0
1,490
9,657
8,832
93
188
9,469
22,879
0
W
6,231
1,476
0
4,018
9,562
6,408
330
4,406
4,782
0
38,720
W
11,223
6,886
0
2,117
6,802
2,317
1,782
1,978
4,824
0
38,386
L
Danzaburou
Lurpy
Danzaburou
5,176
1,646
128
3,611
8,753
2,826
558
2,741
6,012
0
27,425
L
4,093
145
258
1,070
11,595
5,915
0
2,429
9,166
15,668
0
L
4,578
659
0
1,129
7,508
2,897
0
4,541
2,967
35,343
0
L
3,528
2,439
0
2,266
7,377
3,268
0
880
6,497
0
28,087
W
Aphrodite
PieRat9858
Aphrodite
4,984
750
2,335
5,785
8,639
6,634
375
2,115
6,524
23,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,351
Gold Earned
34,889
235
Minions Killed
357
0
Camps Cleared
0
1,029,939
Distance Traveled
1,115,807
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,821
652
87
7
0
197,777
0
W
Arachne
7,127
594
63
5
0
250,614
2
L
Kuzenbo
5,780
482
41
3
0
198,328
0
W
Chaac
7,334
611
83
7
0
224,205
2
W
Neith
6,388
532
81
7
0
218,800
1
L
Danzaburou
5,192
433
47
4
0
193,403
4
L
Cthulhu
5,230
436
35
3
0
223,668
3
L
Anubis
5,703
475
62
5
0
178,776
1
L
Arachne
5,446
454
50
4
0
235,764
5
W
Aphrodite
6,219
518
43
4
0
224,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role