Player Matchup

Guan Yu
Guan Yu
AlissonSeixas
Guan Yu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Nu Wa
Nu Wa
CELSOLALOLA
Nu Wa
Level 23
God Stats
18W - 22L
1,489 SR
Queue Stats
133W - 225L
1,373 Elo+
Party 1
Izanami
Izanami
Pomarolento
Izanami
Level 21
God Stats
8W - 11L
1,422 SR
Queue Stats
27W - 44L
1,313 Elo+
Party 1
Cerberus
Cerberus
Sardeli
Cerberus
Level 42
God Stats
13W - 36L
1,209 SR
Queue Stats
122W - 248L
1,298 Elo+
Party 1
Kali
Kali
luixo0
Kali
Level 29
God Stats
18W - 7L
1,560 SR
Queue Stats
123W - 188L
1,367 Elo+
Party 1
Team Averages
Level 24
1,436 SR
1,370 Elo+

VS

Team Averages
Level 19
1,551 SR
1,416 Elo+
Tiamat
Tiamat
Kaiian_
Tiamat
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 55L
1,412 Elo+
Solo
Danzaburou
Danzaburou
Matteeu
Danzaburou
Level 27
God Stats
3W - 4L
1,677 SR
Queue Stats
7W - 9L
1,434 Elo+
Solo
Set
Set
Uivo_Solitario
Set
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,294 Elo+
Solo
Apollo
Apollo
chinogettaxD
Apollo
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 6L
1,500 Elo+
Solo
Hercules
Hercules
nicolaskalik013
Hercules
Level 29
God Stats
24W - 19L
1,578 SR
Queue Stats
134W - 134L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
12
1 / 2 / 1
7,330
458
1,024
7,574
6,426
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 0 / 13
8,132
508
11,832
6,404
1,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Pomarolento
Izanami
11
2 / 3 / 0
6,904
432
1,833
9,444
2,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Sardeli
Cerberus
13
2 / 1 / 4
7,146
447
2,364
7,099
5,217
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kali
luixo0
Kali
15
12 / 3 / 3
9,901
619
11,814
14,321
7,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Kaiian_
Tiamat
11
0 / 5 / 1
6,804
425
3,888
10,860
4,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
Matteeu
Danzaburou
8
1 / 6 / 1
6,099
381
3,135
8,637
2,162
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

6
0 / 3 / 0
5,427
339
186
5,813
1,471
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
16
6 / 2 / 1
10,341
646
12,807
10,908
3,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
15
2 / 2 / 0
8,430
527
3,446
9,563
7,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
18
Kills
9
9
Deaths
18
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
1
2
1
0.75
W
1
0
13
7.5
L
Tiamat
Kaiian_
Tiamat
0
5
1
0.1
L
Danzaburou
Matteeu
Danzaburou
1
6
1
0.25
W
Izanami
Pomarolento
Izanami
2
3
0
0.67
W
Cerberus
Sardeli
Cerberus
2
1
4
4
L
0
3
0
0
L
Apollo
6
2
1
3.25
W
Kali
luixo0
Kali
12
3
3
4.5
L
Hercules
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,867
Damage
23,462
44,842
Taken
45,781
23,339
Mitigated
19,464
14,831
Healing
11,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
1,024
244
119
816
7,574
6,426
730
597
6,977
0
34,753
W
11,832
4,337
0
2,389
6,404
1,979
38
2,160
4,244
40,209
0
L
Tiamat
Kaiian_
Tiamat
3,888
377
0
2,954
10,860
4,562
108
4,940
5,920
32,550
0
L
Danzaburou
Matteeu
Danzaburou
3,135
1,706
0
351
8,637
2,162
100
3,545
5,092
0
23,501
W
Izanami
Pomarolento
Izanami
1,833
918
0
3,040
9,444
2,340
929
0
9,444
0
37,038
W
Cerberus
Sardeli
Cerberus
2,364
318
0
1,193
7,099
5,217
105
462
6,637
17,747
0
L
186
130
0
1,310
5,813
1,471
0
711
5,102
0
14,993
L
Apollo
12,807
7,816
0
3,374
10,908
3,621
1,715
3,328
7,580
0
80,236
W
Kali
luixo0
Kali
11,814
7,325
0
7,274
14,321
7,377
0
669
13,652
0
64,863
L
Hercules
3,446
736
0
3,327
9,563
7,648
0
1,672
7,891
0
49,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,413
Gold Earned
37,101
331
Minions Killed
361
0
Camps Cleared
0
1,505,560
Distance Traveled
1,243,964
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,330
458
73
5
0
313,756
0
W
Nu Wa
8,132
508
52
3
0
288,929
8
L
Tiamat
6,804
425
51
3
0
240,264
2
L
Danzaburou
6,099
381
34
2
0
232,749
1
W
Izanami
6,904
432
61
4
0
300,517
3
W
Cerberus
7,146
447
41
3
0
297,302
9
L
Set
5,427
339
32
2
0
195,288
2
L
Apollo
10,341
646
141
9
0
301,268
7
W
Kali
9,901
619
104
7
0
305,056
3
L
Hercules
8,430
527
103
6
0
274,395
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role