Player Matchup

Thoth
Thoth
 
Thoth
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
ArrogantOtter
Izanami
Level 29
God Stats
46W - 43L
1,549 SR
Queue Stats
94W - 120L
1,384 Elo+
Solo
Zhong Kui
Zhong Kui
ElColombiano805
Zhong Kui
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,579 Elo+
Solo
Cthulhu
Cthulhu
t0987rex249
Cthulhu
Level 23
God Stats
2W - 4L
1,356 SR
Queue Stats
16W - 30L
1,195 Elo+
Solo
Team Averages
Level 23
1,481 SR
1,432 Elo+

VS

Team Averages
Level 21
1,543 SR
1,338 Elo+
Ullr
Ullr
Shellback1004
Ullr
Level 29
God Stats
6W - 8L
1,379 SR
Queue Stats
20W - 17L
1,334 Elo+
Solo
Fenrir
Fenrir
SlapGod770
Fenrir
Level 22
God Stats
3W - 5L
1,783 SR
Queue Stats
107W - 128L
1,327 Elo+
Solo
Odin
Odin
THE_BRO_TOXIC
Odin
Level 22
God Stats
4W - 3L
1,553 SR
Queue Stats
21W - 34L
1,245 Elo+
Solo
Charybdis
Charybdis
danielrsn1713
Charybdis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,415 Elo+
Solo
Amaterasu
Amaterasu
lm 3dz daddy
Amaterasu
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
790W - 950L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
18
10 / 1 / 18
11,548
1,155
15,048
4,384
1,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
 
Tsukuyomi
18
6 / 1 / 23
11,182
1,118
11,189
12,554
5,939
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Izanami
19
21 / 3 / 14
12,941
1,294
31,478
13,425
5,896
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
ElColombiano805
Zhong Kui
19
8 / 2 / 30
12,227
1,223
19,462
13,644
10,378
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
t0987rex249
Cthulhu
17
4 / 3 / 14
9,519
952
3,661
8,351
4,124
Team 1 Tickets

243

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 5
9,182
918
5,344
12,281
4,675
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
SlapGod770
Fenrir
16
0 / 16 / 5
8,977
898
7,345
23,766
12,511
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 8 / 3
10,878
1,088
7,481
14,906
4,381
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charybdis
danielrsn1713
Charybdis
16
6 / 10 / 3
11,423
1,142
20,027
18,016
4,945
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Amaterasu
lm 3dz daddy
Amaterasu
17
1 / 11 / 8
9,996
1,000
5,868
24,490
18,227
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
34
49
Kills
10
10
Deaths
50
99
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
10
1
18
19
W
Tsukuyomi
 
Tsukuyomi
6
1
23
17.5
W
Izanami
21
3
14
9.33
W
Zhong Kui
ElColombiano805
Zhong Kui
8
2
30
11.5
L
0
5
5
0.5
L
Fenrir
SlapGod770
Fenrir
0
16
5
0.16
L
3
8
3
0.56
L
Charybdis
danielrsn1713
Charybdis
6
10
3
0.75
L
Amaterasu
lm 3dz daddy
Amaterasu
1
11
8
0.45
W
Cthulhu
t0987rex249
Cthulhu
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,838
Damage
46,065
52,358
Taken
93,459
28,095
Mitigated
44,739
9,533
Healing
5,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
15,048
632
0
57
4,384
1,758
0
0
4,384
27,266
0
W
Tsukuyomi
 
Tsukuyomi
11,189
2,804
444
1,400
12,554
5,939
0
0
12,554
0
19,929
W
Izanami
31,478
20,607
0
1,440
13,425
5,896
0
0
13,425
0
53,499
W
Zhong Kui
ElColombiano805
Zhong Kui
19,462
5,551
0
5,717
13,644
10,378
0
0
13,644
38,055
0
L
5,344
3,424
0
47
12,281
4,675
0
4,738
7,543
0
25,136
L
Fenrir
SlapGod770
Fenrir
7,345
1,924
0
499
23,766
12,511
0
7,913
15,853
0
25,577
L
7,481
2,348
0
519
14,906
4,381
0
9,606
5,300
0
24,531
L
Charybdis
danielrsn1713
Charybdis
20,027
8,326
0
965
18,016
4,945
0
7,483
10,533
0
41,841
L
Amaterasu
lm 3dz daddy
Amaterasu
5,868
2,661
0
3,648
24,490
18,227
0
8,431
16,059
0
19,080
W
Cthulhu
t0987rex249
Cthulhu
3,661
333
475
0
8,351
4,124
0
0
8,351
9,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,417
Gold Earned
50,456
170
Minions Killed
165
4
Camps Cleared
12
821,660
Distance Traveled
776,652
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,548
1,155
28
3
2
164,763
0
W
Tsukuyomi
11,182
1,118
25
3
0
197,311
1
W
Izanami
12,941
1,294
62
6
0
170,328
1
W
Zhong Kui
12,227
1,223
49
5
2
157,283
0
L
Ullr
9,182
918
36
4
2
125,289
3
L
Fenrir
8,977
898
38
4
0
180,931
0
L
Odin
10,878
1,088
24
2
9
145,691
0
L
Charybdis
11,423
1,142
49
5
1
166,153
0
L
Amaterasu
9,996
1,000
18
2
0
158,588
1
W
Cthulhu
9,519
952
6
1
0
131,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role