Player Matchup

Hel
Hel
Je_Force
Hel
Level 145
God Stats
2W - 1L
1,346 SR
Queue Stats
43W - 74L
1,363 Elo+
Party 1
Chaac
Chaac
Sujiro_Kifuja97
Chaac
Level 87
God Stats
6W - 6L
1,414 SR
Queue Stats
19W - 19L
1,431 Elo+
Party 1
Charybdis
Charybdis
zoneemecee
Charybdis
Level 29
God Stats
2W - 7L
1,351 SR
Queue Stats
24W - 41L
1,328 Elo+
Party 1
Team Averages
Level 87
1,371 SR
1,374 Elo+

VS

Team Averages
Level 36
1,572 SR
1,350 Elo+
Fenrir
Fenrir
King_Jesiah
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,206 Elo+
Solo
Chaac
Chaac
feedthree757
Chaac
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,293 Elo+
Party 2
Charybdis
Charybdis
toxic avenger38
Charybdis
Level 88
God Stats
3W - 3L
1,715 SR
Queue Stats
129W - 88L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 3
11,842
592
6,828
15,125
4,465
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 4 / 3
13,719
686
16,745
25,454
28,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
zoneemecee
Charybdis
17
3 / 2 / 6
13,548
677
17,645
16,959
6,052
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
7
0 / 2 / 1
9,657
483
39
3,021
893
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
2 / 5 / 6
12,095
605
13,914
25,497
20,105
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
toxic avenger38
Charybdis
18
7 / 3 / 1
13,440
672
28,806
25,238
9,486
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
17
10
Kills
9
9
Deaths
10
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
3
3
0.83
L
Fenrir
0
2
1
0.25
W
6
4
3
1.88
L
2
5
6
1
L
Charybdis
toxic avenger38
Charybdis
7
3
1
2.5
W
Charybdis
zoneemecee
Charybdis
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,218
Damage
42,759
57,538
Taken
53,756
38,529
Mitigated
30,484
26,764
Healing
12,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,828
73
5,582
7,106
15,125
4,465
0
0
14,802
26,591
0
L
Fenrir
39
39
0
0
3,021
893
0
426
2,427
0
112
W
16,745
2,006
0
7,247
25,454
28,012
748
0
24,720
0
46,752
L
13,914
1,490
0
4,682
25,497
20,105
0
2,699
22,080
0
44,882
L
Charybdis
toxic avenger38
Charybdis
28,806
18,093
0
7,952
25,238
9,486
25
4,194
20,238
0
92,283
W
Charybdis
zoneemecee
Charybdis
17,645
10,246
333
6,496
16,959
6,052
2,047
236
16,323
0
83,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,109
Gold Earned
35,192
212
Minions Killed
172
9
Camps Cleared
5
1,053,444
Distance Traveled
705,692
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,842
592
38
2
0
367,936
4
L
Fenrir
9,657
483
1
0
0
65,157
0
W
Chaac
13,719
686
61
3
3
370,388
2
L
Chaac
12,095
605
45
2
2
305,406
0
L
Charybdis
13,440
672
126
6
3
335,129
4
W
Charybdis
13,548
677
113
6
6
315,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role