Player Matchup

Vamana
Vamana
Diwarz3
Vamana
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,262 Elo+
Solo
Ra
Ra
GGiTzame
Ra
Level 23
God Stats
1W - 3L
1,163 SR
Queue Stats
28W - 47L
1,330 Elo+
Party 3
Loki
Loki
GingaDreadMan
Loki
Level 88
God Stats
1W - 1L
1,754 SR
Queue Stats
65W - 92L
1,420 Elo+
Party 3
Chiron
Chiron
briskingsaber
Chiron
Level 28
God Stats
2W - 0L
1,725 SR
Queue Stats
8W - 3L
1,393 Elo+
Party 1
Hera
Hera
zZzSOLOzZz
Hera
Level 76
God Stats
1W - 0L
1,315 SR
Queue Stats
8W - 1L
1,695 Elo+
Party 1
Team Averages
Level 46
1,491 SR
1,420 Elo+

VS

Team Averages
Level 65
1,610 SR
1,484 Elo+
Cernunnos
Cernunnos
MaverickMoz
Cernunnos
Level 118
God Stats
1W - 1L
1,845 SR
Queue Stats
25W - 11L
1,657 Elo+
Party 2
Fafnir
Fafnir
SneakyNorris
Fafnir
Level 134
God Stats
2W - 2L
1,492 SR
Queue Stats
80W - 94L
1,480 Elo+
Party 2
Chang'e
Chang'e
Yeen3r
Chang'e
Level 28
God Stats
2W - 1L
1,715 SR
Queue Stats
127W - 129L
1,529 Elo+
Solo
Bellona
Bellona
derbfiend
Bellona
Level 24
God Stats
1W - 3L
1,500 SR
Queue Stats
104W - 133L
1,404 Elo+
Solo
Raijin
Raijin
mozzman21
Raijin
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 16L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Diwarz3
Vamana
16
1 / 7 / 15
10,067
671
5,458
18,163
12,775
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
6 / 7 / 12
12,369
825
17,589
11,809
5,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
6 / 6 / 12
11,629
775
9,790
15,497
6,587
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
10 / 4 / 19
13,257
884
29,230
21,676
10,027
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

20
8 / 7 / 12
12,325
822
21,448
14,275
5,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
MaverickMoz
Cernunnos
20
11 / 6 / 12
13,005
867
23,522
18,664
9,292
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
15
3 / 7 / 9
10,591
706
6,069
23,396
28,660
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chang'e
Yeen3r
Chang'e
20
11 / 2 / 15
13,041
869
17,643
18,367
9,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
derbfiend
Bellona
19
5 / 7 / 15
12,665
844
13,803
21,337
23,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Raijin
mozzman21
Raijin
14
0 / 9 / 12
9,574
638
6,145
14,695
5,824
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
93
31
Kills
30
31
Deaths
31
70
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Vamana
Diwarz3
Vamana
1
7
15
1.21
W
6
7
12
1.71
W
6
6
12
2
L
Cernunnos
MaverickMoz
Cernunnos
11
6
12
2.83
L
Fafnir
3
7
9
1.07
L
Chang'e
Yeen3r
Chang'e
11
2
15
9.25
W
10
4
19
4.88
L
Bellona
derbfiend
Bellona
5
7
15
1.79
L
Raijin
mozzman21
Raijin
0
9
12
0.67
W
8
7
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,515
Damage
67,182
81,420
Taken
96,459
40,312
Mitigated
76,990
33,727
Healing
36,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Diwarz3
Vamana
5,458
3,008
0
5,287
18,163
12,775
418
5,863
12,300
90
9,769
W
17,589
2,440
4,496
2,679
11,809
5,124
484
4,135
7,674
35,976
0
W
9,790
1,721
751
2,064
15,497
6,587
360
6,426
9,071
0
17,696
L
Cernunnos
MaverickMoz
Cernunnos
23,522
9,741
434
4,400
18,664
9,292
3,442
5,360
13,304
0
50,681
L
Fafnir
6,069
2,444
0
3,269
23,396
28,660
180
9,321
14,075
13,083
0
L
Chang'e
Yeen3r
Chang'e
17,643
1,118
9,727
11,741
18,367
9,393
1,452
11,222
7,145
46,829
0
W
29,230
14,092
3,563
10,990
21,676
10,027
3,105
7,734
13,942
0
53,205
L
Bellona
derbfiend
Bellona
13,803
1,731
1,870
3,031
21,337
23,821
0
6,645
14,692
0
23,758
L
Raijin
mozzman21
Raijin
6,145
221
497
1,786
14,695
5,824
114
6,579
8,116
13,481
0
W
21,448
6,099
952
2,945
14,275
5,799
1,456
5,699
8,576
48,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,647
Gold Earned
58,876
157
Minions Killed
155
0
Camps Cleared
0
1,346,701
Distance Traveled
1,292,270
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,067
671
6
0
0
312,744
1
W
Ra
12,369
825
51
3
0
252,825
1
W
Loki
11,629
775
9
1
0
236,424
0
L
Cernunnos
13,005
867
58
4
0
233,637
0
L
Fafnir
10,591
706
8
1
0
231,478
1
L
Chang'e
13,041
869
55
4
0
329,040
0
W
Chiron
13,257
884
38
3
0
287,758
0
L
Bellona
12,665
844
24
2
0
268,567
0
L
Raijin
9,574
638
10
1
0
229,548
0
W
Hera
12,325
822
53
4
0
256,950
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role