Player Matchup

Medusa
Medusa
InitialEyez
Medusa
Level 18
God Stats
6W - 4L
1,735 SR
Queue Stats
7W - 5L
1,666 Elo+
Party 1
Izanami
Izanami
Kuza666
Izanami
Level 6
God Stats
0W - 3L
1,324 SR
Queue Stats
18W - 28L
1,428 Elo+
Party 2
Neith
Neith
SlowHammer
Neith
Level 11
God Stats
7W - 5L
1,768 SR
Queue Stats
7W - 6L
1,666 Elo+
Party 1
King Arthur
King Arthur
possibly_serbian
King Arthur
Level 103
God Stats
25W - 32L
1,442 SR
Queue Stats
386W - 408L
1,489 Elo+
Party 2
Kuzenbo
Kuzenbo
soccer ace
Kuzenbo
Level 156
God Stats
0W - 1L
1,174 SR
Queue Stats
10W - 8L
1,665 Elo+
Party 1
Team Averages
Level 59
1,489 SR
1,583 Elo+

VS

Team Averages
Level 23
1,472 SR
1,512 Elo+
Guan Yu
Guan Yu
Balanced123
Guan Yu
Level 16
God Stats
5W - 4L
1,452 SR
Queue Stats
27W - 27L
1,534 Elo+
Party 3
Charybdis
Charybdis
Beardicus2
Charybdis
Level 25
God Stats
5W - 4L
1,583 SR
Queue Stats
178W - 186L
1,468 Elo+
Solo
Hel
Hel
Dejavoodoo91
Hel
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
FenrirsBollocks
Ah Muzen Cab
Level 23
God Stats
9W - 7L
1,500 SR
Queue Stats
203W - 231L
1,533 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Heinske
Morgan Le Fay
Level 26
God Stats
6W - 4L
1,326 SR
Queue Stats
52W - 52L
1,526 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
1 / 10 / 6
10,919
840
17,786
25,823
9,854
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
Kuza666
Izanami
18
0 / 6 / 7
11,102
854
9,795
18,855
7,242
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
18
4 / 12 / 5
12,451
958
18,115
27,474
10,288
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
possibly_serbian
King Arthur
18
1 / 4 / 6
11,811
909
13,453
36,766
28,057
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
soccer ace
Kuzenbo
18
3 / 5 / 5
12,567
967
11,427
30,158
49,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

218

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Balanced123
Guan Yu
20
2 / 2 / 30
12,532
964
9,567
24,004
41,774
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
Beardicus2
Charybdis
20
6 / 2 / 20
12,680
975
19,959
10,912
5,978
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
1 / 0 / 25
11,539
888
19,238
13,367
7,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
FenrirsBollocks
Ah Muzen Cab
20
19 / 3 / 16
15,448
1,188
54,391
15,688
8,868
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Heinske
Morgan Le Fay
20
9 / 2 / 19
13,827
1,064
29,939
12,608
6,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
147
9
Kills
37
37
Deaths
9
29
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Balanced123
Guan Yu
2
2
30
8.5
W
Charybdis
Beardicus2
Charybdis
6
2
20
8
W
1
0
25
13.5
W
Ah Muzen Cab
FenrirsBollocks
Ah Muzen Cab
19
3
16
9
W
Morgan Le Fay
Heinske
Morgan Le Fay
9
2
19
9.25
L
Medusa
1
10
6
0.4
L
Izanami
Kuza666
Izanami
0
6
7
0.58
L
Neith
4
12
5
0.54
L
King Arthur
possibly_serbian
King Arthur
1
4
6
1
L
Kuzenbo
soccer ace
Kuzenbo
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,576
Damage
133,094
139,076
Taken
76,579
104,660
Mitigated
70,760
8,845
Healing
34,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Balanced123
Guan Yu
9,567
766
3,347
4,030
24,004
41,774
0
2,252
21,752
0
15,547
W
Charybdis
Beardicus2
Charybdis
19,959
10,613
0
0
10,912
5,978
0
1,596
9,316
0
49,804
W
19,238
402
13,311
7,331
13,367
7,152
0
1,980
11,387
29,129
0
W
Ah Muzen Cab
FenrirsBollocks
Ah Muzen Cab
54,391
31,090
0
5,239
15,688
8,868
0
4,135
11,553
0
91,896
W
Morgan Le Fay
Heinske
Morgan Le Fay
29,939
2,275
0
1,290
12,608
6,988
0
1,464
11,144
60,989
0
L
Medusa
17,786
5,708
0
306
25,823
9,854
0
11,399
14,424
0
44,873
L
Izanami
Kuza666
Izanami
9,795
7,714
0
708
18,855
7,242
0
6,327
12,528
0
39,544
L
Neith
18,115
13,368
0
2,301
27,474
10,288
0
12,345
15,129
0
35,437
L
King Arthur
possibly_serbian
King Arthur
13,453
2,426
0
4,444
36,766
28,057
0
8,873
27,893
0
40,114
L
Kuzenbo
soccer ace
Kuzenbo
11,427
2,840
0
1,086
30,158
49,219
0
10,233
19,925
17,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,850
Gold Earned
66,026
252
Minions Killed
284
5
Camps Cleared
10
1,114,599
Distance Traveled
1,171,178
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,532
964
11
1
0
266,297
0
W
Charybdis
12,680
975
80
6
2
202,667
0
W
Hel
11,539
888
29
2
1
280,822
0
W
Ah Muzen Cab
15,448
1,188
86
7
4
191,707
1
W
Morgan Le Fay
13,827
1,064
78
6
3
229,685
0
L
Medusa
10,919
840
58
4
0
211,301
0
L
Izanami
11,102
854
72
6
1
202,488
1
L
Neith
12,451
958
52
4
1
187,434
0
L
King Arthur
11,811
909
54
4
3
268,991
0
L
Kuzenbo
12,567
967
16
1
0
244,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role