Player Matchup

Zeus
Zeus
Auticity
Zeus
Level 28
God Stats
17W - 2L
1,989 SR
Queue Stats
32W - 3L
2,110 Elo+
Party 1
Jormungandr
Jormungandr
Zackgasm
Jormungandr
Level 145
God Stats
1W - 1L
1,422 SR
Queue Stats
92W - 28L
1,889 Elo+
Party 1
Artemis
Artemis
jerkyjerkk
Artemis
Level 91
God Stats
23W - 4L
1,684 SR
Queue Stats
59W - 23L
1,771 Elo+
Party 1
Team Averages
Level 88
1,699 SR
1,924 Elo+

VS

Team Averages
Level 77
1,394 SR
1,736 Elo+
Thor
Thor
Dital
Thor
Level 101
God Stats
0W - 1L
1,709 SR
Queue Stats
133W - 83L
1,682 Elo+
Party 2
Sol
Sol
Dreynei
Sol
Level 29
God Stats
0W - 1L
1,279 SR
Queue Stats
66W - 31L
1,698 Elo+
Party 2
Rama
Rama
M0nsai
Rama
Level 100
God Stats
4W - 2L
1,193 SR
Queue Stats
65W - 51L
1,829 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
9 / 5 / 14
12,682
746
16,058
13,490
4,692
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
Zackgasm
Jormungandr
18
14 / 3 / 15
14,616
860
23,610
20,384
25,924
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Artemis
jerkyjerkk
Artemis
17
9 / 6 / 17
13,299
782
21,484
19,232
8,297
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Dital
Thor
13
4 / 11 / 4
10,707
630
8,775
20,052
9,204
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sol
14
3 / 13 / 7
11,395
670
10,768
22,117
7,001
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rama
M0nsai
Rama
16
6 / 8 / 5
12,397
729
16,827
23,654
9,320
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
29
32
Kills
13
14
Deaths
32
46
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Zeus
9
5
14
3.2
L
Thor
Dital
Thor
4
11
4
0.55
L
Sol
3
13
7
0.5
L
Rama
M0nsai
Rama
6
8
5
1.06
W
Jormungandr
Zackgasm
Jormungandr
14
3
15
7.17
W
Artemis
jerkyjerkk
Artemis
9
6
17
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,152
Damage
36,370
53,106
Taken
65,823
38,913
Mitigated
25,525
15,226
Healing
7,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
16,058
394
0
815
13,490
4,692
291
3,465
10,025
34,539
0
L
Thor
Dital
Thor
8,775
1,614
0
460
20,052
9,204
207
14,390
5,662
0
19,781
L
Sol
10,768
1,851
0
2,782
22,117
7,001
711
14,212
7,905
25,004
0
L
Rama
M0nsai
Rama
16,827
10,806
0
4,206
23,654
9,320
810
11,488
12,166
0
42,545
W
Jormungandr
Zackgasm
Jormungandr
23,610
3,855
0
5,925
20,384
25,924
860
3,807
15,477
62,818
0
W
Artemis
jerkyjerkk
Artemis
21,484
10,891
0
8,486
19,232
8,297
1,604
3,828
15,288
0
49,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,597
Gold Earned
34,499
188
Minions Killed
132
9
Camps Cleared
3
867,685
Distance Traveled
759,389
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,682
746
44
3
2
301,864
0
L
Thor
10,707
630
16
1
1
258,531
3
L
Sol
11,395
670
37
2
1
237,673
1
L
Rama
12,397
729
79
5
1
263,185
1
W
Jormungandr
14,616
860
71
4
4
297,178
5
W
Artemis
13,299
782
73
4
3
268,643
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role