Player Matchup

Tsukuyomi
Tsukuyomi
Churkus
Tsukuyomi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 129L
1,494 Elo+
Party 1
Fafnir
Fafnir
Mookman11
Fafnir
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 104L
1,647 Elo+
Solo
Chernobog
Chernobog
Tronzzer
Chernobog
Level 33
God Stats
4W - 3L
1,695 SR
Queue Stats
159W - 184L
1,578 Elo+
Party 1
Tyr
Tyr
ZAP61884
Tyr
Level 17
God Stats
10W - 20L
1,473 SR
Queue Stats
27W - 35L
1,541 Elo+
Solo
Olorun
Olorun
dayandejo14
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,707 Elo+
Solo
Team Averages
Level 22
1,534 SR
1,594 Elo+

VS

Team Averages
Level 17
1,646 SR
1,642 Elo+
Zhong Kui
Zhong Kui
ElephantSandwich
Zhong Kui
Level 25
God Stats
8W - 3L
1,629 SR
Queue Stats
65W - 59L
1,569 Elo+
Solo
Artemis
Artemis
FOXDYE052
Artemis
Level 6
God Stats
5W - 5L
1,859 SR
Queue Stats
6W - 8L
1,758 Elo+
Solo
Loki
Loki
Fiya
Loki
Level 24
God Stats
2W - 3L
1,534 SR
Queue Stats
23W - 26L
1,502 Elo+
Solo
Ares
Ares
Ryedex
Ares
Level 4
God Stats
2W - 2L
1,711 SR
Queue Stats
40W - 37L
1,769 Elo+
Solo
Cabrakan
Cabrakan
tippsterisbad808
Cabrakan
Level 25
God Stats
11W - 5L
1,499 SR
Queue Stats
63W - 45L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Churkus
Tsukuyomi
11
1 / 9 / 5
7,734
407
6,373
13,685
5,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fafnir
Mookman11
Fafnir
14
4 / 2 / 15
10,535
554
11,278
18,940
24,526
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chernobog
Tronzzer
Chernobog
17
16 / 6 / 2
11,546
608
18,882
17,680
8,346
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
1 / 5 / 2
8,832
465
8,130
15,545
9,877
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
10
0 / 11 / 3
7,193
379
5,121
12,438
5,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
16
11 / 2 / 10
11,869
625
16,411
17,035
13,554
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
FOXDYE052
Artemis
15
3 / 8 / 7
9,826
517
10,542
13,641
4,871
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Loki
Fiya
Loki
18
11 / 3 / 8
11,907
627
10,201
14,987
6,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

Ares
Ryedex
Ares
14
2 / 7 / 10
10,037
528
5,766
17,474
16,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
6 / 2 / 6
10,487
552
14,770
14,650
12,153
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
74
22
Kills
33
33
Deaths
22
27
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Churkus
Tsukuyomi
1
9
5
0.39
W
Zhong Kui
11
2
10
8
W
Artemis
FOXDYE052
Artemis
3
8
7
0.81
W
Loki
Fiya
Loki
11
3
8
5
L
Fafnir
Mookman11
Fafnir
4
2
15
5.75
W
Ares
Ryedex
Ares
2
7
10
1
L
Chernobog
Tronzzer
Chernobog
16
6
2
2.83
L
1
5
2
0.4
L
Olorun
0
11
3
0.14
W
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,784
Damage
57,690
78,288
Taken
77,787
53,068
Mitigated
53,778
12,719
Healing
27,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Churkus
Tsukuyomi
6,373
1,793
0
2,775
13,685
5,001
14
3,065
10,620
0
37,767
W
Zhong Kui
16,411
1,028
1,005
7,416
17,035
13,554
2,724
4,272
12,763
66,261
0
W
Artemis
FOXDYE052
Artemis
10,542
5,942
0
3,199
13,641
4,871
3,131
3,099
10,542
0
67,324
W
Loki
Fiya
Loki
10,201
2,375
0
7,678
14,987
6,934
819
2,471
12,516
0
71,316
L
Fafnir
Mookman11
Fafnir
11,278
3,662
0
1,870
18,940
24,526
52
8,088
10,852
31,446
0
W
Ares
Ryedex
Ares
5,766
372
0
2,321
17,474
16,266
298
2,842
14,632
22,804
0
L
Chernobog
Tronzzer
Chernobog
18,882
11,969
0
1,804
17,680
8,346
287
11,010
6,670
0
66,671
L
8,130
694
0
3,920
15,545
9,877
755
9,243
6,302
0
49,954
L
Olorun
5,121
2,647
383
1,967
12,438
5,318
776
5,541
6,897
23,441
5,021
W
14,770
2,347
0
5,858
14,650
12,153
0
3,219
11,431
65,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,840
Gold Earned
54,126
317
Minions Killed
455
0
Camps Cleared
0
1,597,045
Distance Traveled
1,718,228
13
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,734
407
50
3
0
332,288
1
W
Zhong Kui
11,869
625
109
6
0
319,819
2
W
Artemis
9,826
517
92
5
0
293,351
0
W
Loki
11,907
627
115
6
0
422,016
15
L
Fafnir
10,535
554
35
2
0
332,275
4
W
Ares
10,037
528
30
2
0
345,089
8
L
Chernobog
11,546
608
95
5
0
341,054
3
L
Tyr
8,832
465
82
4
0
379,771
4
L
Olorun
7,193
379
55
3
0
211,657
1
W
Cabrakan
10,487
552
109
6
0
337,953
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role