Player Matchup

Fenrir
Fenrir
Frhee
Fenrir
Level 100
God Stats
0W - 1L
1,796 SR
Queue Stats
36W - 27L
1,601 Elo+
Party 1
Baba Yaga
Baba Yaga
MistahWarnklez
Baba Yaga
Level 18
God Stats
7W - 7L
1,878 SR
Queue Stats
162W - 161L
1,472 Elo+
Solo
Thor
Thor
arabian whale
Thor
Level 15
God Stats
3W - 1L
1,383 SR
Queue Stats
4W - 1L
1,713 Elo+
Party 1
Ymir
Ymir
byOrbyz
Ymir
Level 18
God Stats
2W - 2L
1,421 SR
Queue Stats
10W - 10L
1,496 Elo+
Party 1
Medusa
Medusa
joshuaawhitee
Medusa
Level 22
God Stats
4W - 5L
1,373 SR
Queue Stats
17W - 26L
1,522 Elo+
Party 1
Team Averages
Level 35
1,570 SR
1,561 Elo+

VS

Team Averages
Level 23
1,485 SR
1,581 Elo+
Charybdis
Charybdis
BarrelBlazin
Charybdis
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Neith
Neith
Kyle_ONE
Neith
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 30L
1,522 Elo+
Solo
Hel
Hel
juicy-wreck
Hel
Level 5
God Stats
1W - 1L
1,258 SR
Queue Stats
4W - 2L
1,669 Elo+
Solo
Rama
Rama
xVoegele
Rama
Level 14
God Stats
46W - 36L
1,567 SR
Queue Stats
68W - 57L
1,452 Elo+
Solo
Ra
Ra
xZAYN
Ra
Level 64
God Stats
8W - 1L
1,601 SR
Queue Stats
9W - 4L
1,764 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Frhee
Fenrir
20
15 / 7 / 5
13,655
525
33,027
26,113
17,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baba Yaga
MistahWarnklez
Baba Yaga
20
4 / 2 / 4
12,947
498
25,682
19,073
17,073
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 9 / 1
8,206
316
7,267
13,753
5,500
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Ymir
byOrbyz
Ymir
15
2 / 2 / 8
10,483
403
8,290
27,379
33,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 6 / 6
9,942
382
9,629
15,681
6,787
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BarrelBlazin
Charybdis
18
3 / 6 / 4
12,480
480
10,031
19,611
8,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Neith
Kyle_ONE
Neith
20
4 / 6 / 4
14,172
545
11,871
20,372
14,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
7 / 2 / 11
13,574
522
15,851
27,226
26,173
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rama
19
9 / 7 / 9
13,029
501
20,864
26,662
13,856
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
19
2 / 4 / 11
12,798
492
14,761
19,683
15,170
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
64
24
Kills
25
26
Deaths
25
24
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Charybdis
BarrelBlazin
Charybdis
3
6
4
0.83
L
Fenrir
Frhee
Fenrir
15
7
5
2.5
W
Neith
Kyle_ONE
Neith
4
6
4
1
L
Baba Yaga
MistahWarnklez
Baba Yaga
4
2
4
3
L
1
9
1
0.17
L
Ymir
byOrbyz
Ymir
2
2
8
3
L
2
6
6
0.83
W
7
2
11
6.25
W
Rama
9
7
9
1.93
W
Ra
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,895
Damage
73,378
101,999
Taken
113,554
80,787
Mitigated
78,031
16,237
Healing
47,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
BarrelBlazin
Charybdis
10,031
4,647
0
355
19,611
8,007
2,322
4,375
15,065
0
96,530
L
Fenrir
Frhee
Fenrir
33,027
9,764
0
5,238
26,113
17,959
41
9,522
16,591
0
90,754
W
Neith
Kyle_ONE
Neith
11,871
5,376
0
5,951
20,372
14,825
3,531
5,773
14,499
0
99,690
L
Baba Yaga
MistahWarnklez
Baba Yaga
25,682
1,114
0
5,217
19,073
17,073
2,141
4,543
14,530
111,286
0
L
7,267
1,504
0
0
13,753
5,500
0
2,958
10,795
0
23,398
L
Ymir
byOrbyz
Ymir
8,290
793
1,175
4,258
27,379
33,468
112
7,402
19,977
46,272
0
L
9,629
5,524
0
349
15,681
6,787
1,354
6,283
9,398
0
59,749
W
15,851
1,477
10,537
11,089
27,226
26,173
651
7,716
19,082
61,008
0
W
Rama
20,864
16,215
0
7,860
26,662
13,856
4,538
8,263
18,053
0
57,858
W
Ra
14,761
1,008
4,502
7,111
19,683
15,170
685
6,757
12,883
90,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,233
Gold Earned
66,053
477
Minions Killed
593
0
Camps Cleared
0
2,200,954
Distance Traveled
2,251,625
8
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,480
480
121
5
0
421,870
3
L
Fenrir
13,655
525
110
4
0
512,357
1
W
Neith
14,172
545
174
7
0
361,023
8
L
Baba Yaga
12,947
498
187
7
0
394,302
5
L
Thor
8,206
316
28
1
0
407,110
0
L
Ymir
10,483
403
57
2
0
433,158
2
L
Medusa
9,942
382
95
4
0
454,027
0
W
Hel
13,574
522
82
3
0
507,891
4
W
Rama
13,029
501
76
3
0
447,186
6
W
Ra
12,798
492
140
5
0
513,655
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role