Player Matchup

Medusa
Medusa
Benjamín49
Medusa
Level 16
God Stats
1W - 11L
1,062 SR
Queue Stats
4W - 38L
928 Elo+
Solo
Olorun
Olorun
Redbank43
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Hades
Hades
Xxsilver-knight1
Hades
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 26L
1,265 Elo+
Party 1
Loki
Loki
conmai_br
Loki
Level 4
God Stats
0W - 2L
1,245 SR
Queue Stats
0W - 3L
1,111 Elo+
Party 1
Fenrir
Fenrir
marcelo-o-pica
Fenrir
Level 12
God Stats
11W - 17L
1,103 SR
Queue Stats
48W - 64L
985 Elo+
Party 1
Team Averages
Level 8
1,282 SR
1,158 Elo+

VS

Team Averages
Level 35
1,533 SR
1,322 Elo+
Chang'e
Chang'e
ASleepyDream
Chang'e
Level 16
God Stats
9W - 16L
1,395 SR
Queue Stats
114W - 112L
1,353 Elo+
Solo
Cupid
Cupid
GtFy-jeremy0112
Cupid
Level 125
God Stats
2W - 0L
1,543 SR
Queue Stats
41W - 34L
1,438 Elo+
Party 2
Bakasura
Bakasura
Hittz_Harden
Bakasura
Level 24
God Stats
10W - 6L
1,725 SR
Queue Stats
106W - 107L
1,206 Elo+
Solo
Ares
Ares
Lyoris65
Ares
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 4L
1,114 Elo+
Party 2
Fenrir
Fenrir
Mr DarkWolf4529
Fenrir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
7
0 / 10 / 2
5,399
337
3,369
9,001
2,506
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Olorun
Redbank43
Olorun
3
0 / 3 / 0
4,934
308
62
2,405
746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
3 / 12 / 2
7,039
440
4,104
16,438
7,423
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
8
2 / 9 / 1
6,318
395
3,936
9,757
2,516
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

11
1 / 10 / 3
6,907
432
4,675
11,933
5,761
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ASleepyDream
Chang'e
13
7 / 2 / 6
8,698
544
7,445
7,775
2,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
23 / 0 / 2
11,713
732
18,098
10,805
4,357
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bakasura
Hittz_Harden
Bakasura
12
3 / 2 / 0
8,428
527
1,955
7,931
2,954
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Ares
12
4 / 3 / 12
8,265
517
4,394
6,981
9,194
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
4 / 3 / 10
8,591
537
3,336
11,482
3,777
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
71
6
Kills
41
44
Deaths
10
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Chang'e
ASleepyDream
Chang'e
7
2
6
5
L
Medusa
0
10
2
0.1
W
23
0
2
24
W
Bakasura
Hittz_Harden
Bakasura
3
2
0
1.5
W
Ares
4
3
12
3.33
W
4
3
10
3
L
Olorun
Redbank43
Olorun
0
3
0
0
L
3
12
2
0.33
L
Loki
2
9
1
0.28
L
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,146
Damage
35,228
49,534
Taken
44,974
18,952
Mitigated
23,139
2,085
Healing
14,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
ASleepyDream
Chang'e
7,445
1,105
1,177
1,868
7,775
2,857
2,308
523
7,225
36,682
0
L
Medusa
3,369
1,461
0
0
9,001
2,506
96
4,480
4,183
0
11,219
W
18,098
10,651
103
6,192
10,805
4,357
4,853
1,601
9,204
0
87,104
W
Bakasura
Hittz_Harden
Bakasura
1,955
1,905
0
3,559
7,931
2,954
3,256
187
7,676
0
34,299
W
Ares
4,394
494
0
0
6,981
9,194
314
857
6,081
9,862
0
W
3,336
1,515
0
1,356
11,482
3,777
1,036
1,280
10,202
0
41,767
L
Olorun
Redbank43
Olorun
62
46
0
218
2,405
746
0
0
2,405
8,025
5,249
L
4,104
1,327
60
1,387
16,438
7,423
0
3,644
12,600
17,269
0
L
Loki
3,936
1,072
0
0
9,757
2,516
0
1,691
7,982
0
19,144
L
4,675
820
0
420
11,933
5,761
798
1,450
10,475
0
23,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,597
Gold Earned
45,695
110
Minions Killed
383
0
Camps Cleared
0
971,542
Distance Traveled
1,387,345
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,698
544
68
4
0
283,200
3
L
Medusa
5,399
337
13
1
0
136,194
0
W
Cupid
11,713
732
145
9
0
292,460
3
W
Bakasura
8,428
527
85
5
0
251,622
1
W
Ares
8,265
517
20
1
0
256,964
0
W
Fenrir
8,591
537
65
4
0
303,099
3
L
Olorun
4,934
308
14
1
0
94,222
0
L
Hades
7,039
440
18
1
0
237,727
0
L
Loki
6,318
395
28
2
0
247,164
4
L
Fenrir
6,907
432
37
2
0
256,235
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role