Player Matchup

Merlin
Merlin
Bilipe
Merlin
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 28L
1,599 Elo+
Solo
Nox
Nox
Escanor_law
Nox
Level 21
God Stats
10W - 16L
1,313 SR
Queue Stats
390W - 421L
1,506 Elo+
Solo
Artemis
Artemis
Lonne
Artemis
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 28L
1,439 Elo+
Solo
Chang'e
Chang'e
Lostyw
Chang'e
Level 24
God Stats
31W - 25L
1,565 SR
Queue Stats
134W - 128L
1,486 Elo+
Party 1
Izanami
Izanami
Staylw
Izanami
Level 15
God Stats
17W - 14L
1,624 SR
Queue Stats
68W - 65L
1,451 Elo+
Party 1
Team Averages
Level 18
1,500 SR
1,496 Elo+

VS

Team Averages
Level 22
1,529 SR
1,562 Elo+
Hades
Hades
 
Hades
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Maristeu
Cupid
Level 61
God Stats
219W - 276L
1,465 SR
Queue Stats
225W - 286L
1,439 Elo+
Party 2
Hun Batz
Hun Batz
ZealtihReaver
Hun Batz
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,494 Elo+
Solo
Fenrir
Fenrir
elpapa1974loco
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,660 Elo+
Solo
Persephone
Persephone
zetazetazeta
Persephone
Level 3
God Stats
44W - 103L
1,679 SR
Queue Stats
48W - 109L
1,717 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bilipe
Merlin
18
7 / 0 / 17
11,701
1,064
8,637
4,755
1,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
10 / 0 / 19
12,479
1,134
9,514
3,796
1,469
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Lonne
Artemis
19
8 / 4 / 19
11,577
1,052
23,955
10,457
4,072
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
Lostyw
Chang'e
19
5 / 2 / 24
11,408
1,037
11,616
11,406
4,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Staylw
Izanami
18
8 / 1 / 15
11,481
1,044
21,427
11,602
4,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

261

VS

Team 2 Tickets

70

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
17
3 / 6 / 2
11,149
1,014
14,074
21,185
24,365
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cupid
Maristeu
Cupid
16
3 / 7 / 2
10,487
953
10,017
19,311
7,222
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
ZealtihReaver
Hun Batz
15
1 / 6 / 2
9,660
878
5,202
15,067
5,557
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 8 / 0
8,572
779
2,647
9,334
3,888
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Persephone
zetazetazeta
Persephone
16
0 / 11 / 3
9,600
873
6,335
17,192
6,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
16
38
Kills
7
7
Deaths
38
94
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
3
6
2
0.67
W
Merlin
Bilipe
Merlin
7
0
17
15.5
W
10
0
19
19.5
W
Artemis
Lonne
Artemis
8
4
19
4.38
W
Chang'e
Lostyw
Chang'e
5
2
24
8.5
L
Cupid
Maristeu
Cupid
3
7
2
0.57
W
Izanami
Staylw
Izanami
8
1
15
15.5
L
Hun Batz
ZealtihReaver
Hun Batz
1
6
2
0.33
L
0
8
0
0
L
Persephone
zetazetazeta
Persephone
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,149
Damage
38,275
42,016
Taken
82,089
15,644
Mitigated
47,119
11,994
Healing
5,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
14,074
1,259
528
3,412
21,185
24,365
0
7,341
13,585
43,107
0
W
Merlin
Bilipe
Merlin
8,637
1,050
0
376
4,755
1,739
0
2,579
2,176
46,397
0
W
9,514
416
228
652
3,796
1,469
0
1,224
2,572
13,982
0
W
Artemis
Lonne
Artemis
23,955
13,274
0
1,527
10,457
4,072
0
5,375
5,082
0
41,000
W
Chang'e
Lostyw
Chang'e
11,616
2,200
4,011
3,984
11,406
4,171
0
5,282
6,124
19,523
0
L
Cupid
Maristeu
Cupid
10,017
4,706
894
171
19,311
7,222
0
5,579
13,652
0
45,704
W
Izanami
Staylw
Izanami
21,427
19,128
0
1,216
11,602
4,193
0
5,949
5,653
0
37,673
L
Hun Batz
ZealtihReaver
Hun Batz
5,202
418
0
0
15,067
5,557
0
5,988
8,915
0
25,622
L
2,647
384
0
0
9,334
3,888
0
3,194
5,990
0
4,952
L
Persephone
zetazetazeta
Persephone
6,335
471
0
323
17,192
6,087
0
6,856
10,175
14,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,646
Gold Earned
49,468
202
Minions Killed
183
3
Camps Cleared
4
950,852
Distance Traveled
873,580
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
11,149
1,014
65
6
0
190,386
0
W
Merlin
11,701
1,064
82
7
2
188,145
0
W
Nox
12,479
1,134
8
1
1
223,937
0
W
Artemis
11,577
1,052
53
5
0
164,663
2
W
Chang'e
11,408
1,037
25
2
0
187,648
1
L
Cupid
10,487
953
65
6
1
200,975
1
W
Izanami
11,481
1,044
34
3
0
186,459
0
L
Hun Batz
9,660
878
39
4
2
209,746
0
L
Fenrir
8,572
779
1
0
1
99,413
0
L
Persephone
9,600
873
13
1
0
173,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role