Player Matchup

Baron Samedi
Baron Samedi
ATH1RSTYM00SE
Baron Samedi
Level 27
God Stats
2W - 1L
1,780 SR
Queue Stats
17W - 13L
1,560 Elo+
Party 3
Cthulhu
Cthulhu
Jwalkingjon
Cthulhu
Level 36
God Stats
1W - 1L
1,285 SR
Queue Stats
23W - 16L
1,579 Elo+
Party 3
Amaterasu
Amaterasu
K7ROKEEFE
Amaterasu
Level 108
God Stats
36W - 24L
1,549 SR
Queue Stats
143W - 125L
1,506 Elo+
Party 1
Chiron
Chiron
Neighbrewhood
Chiron
Level 123
God Stats
28W - 17L
1,759 SR
Queue Stats
397W - 356L
1,526 Elo+
Party 1
Neith
Neith
SethNoobman
Neith
Level 18
God Stats
32W - 18L
1,784 SR
Queue Stats
77W - 75L
1,441 Elo+
Party 1
Team Averages
Level 62
1,631 SR
1,522 Elo+

VS

Team Averages
Level 63
1,582 SR
1,525 Elo+
Charybdis
Charybdis
CupOfApplesauce
Charybdis
Level 81
God Stats
0W - 2L
1,317 SR
Queue Stats
277W - 288L
1,553 Elo+
Party 2
Amaterasu
Amaterasu
Draco518
Amaterasu
Level 65
God Stats
71W - 71L
1,561 SR
Queue Stats
244W - 278L
1,532 Elo+
Party 2
Ymir
Ymir
FlowMRK
Ymir
Level 42
God Stats
4W - 5L
1,548 SR
Queue Stats
95W - 144L
1,441 Elo+
Solo
Fenrir
Fenrir
Gladorian
Fenrir
Level 109
God Stats
1W - 2L
1,733 SR
Queue Stats
238W - 261L
1,506 Elo+
Party 2
Scylla
Scylla
YoYoEdman
Scylla
Level 17
God Stats
16W - 23L
1,753 SR
Queue Stats
282W - 289L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ATH1RSTYM00SE
Baron Samedi
10
1 / 1 / 1
5,580
558
2,745
3,099
1,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
Jwalkingjon
Cthulhu
9
2 / 0 / 4
5,297
530
2,192
2,549
1,926
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Amaterasu
K7ROKEEFE
Amaterasu
11
0 / 2 / 0
5,390
539
3,851
6,438
3,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
5 / 2 / 2
6,383
638
7,036
7,359
1,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
4 / 1 / 3
6,419
642
6,830
5,899
1,762
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CupOfApplesauce
Charybdis
8
0 / 5 / 1
4,943
494
3,001
5,806
1,388
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Amaterasu
Draco518
Amaterasu
10
2 / 1 / 0
6,003
600
3,995
8,935
4,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
FlowMRK
Ymir
5
1 / 3 / 1
4,338
434
1,576
8,274
2,742
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
Gladorian
Fenrir
9
3 / 1 / 0
5,919
592
3,549
6,030
2,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
YoYoEdman
Scylla
9
0 / 2 / 2
5,209
521
1,772
3,982
1,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
12
Kills
6
6
Deaths
12
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ATH1RSTYM00SE
Baron Samedi
1
1
1
1.5
L
Charybdis
CupOfApplesauce
Charybdis
0
5
1
0.1
L
Amaterasu
Draco518
Amaterasu
2
1
0
2
L
Ymir
FlowMRK
Ymir
1
3
1
0.5
L
Fenrir
Gladorian
Fenrir
3
1
0
3
W
Cthulhu
Jwalkingjon
Cthulhu
2
0
4
4
W
Amaterasu
K7ROKEEFE
Amaterasu
0
2
0
0
W
5
2
2
3
W
4
1
3
5.5
L
Scylla
YoYoEdman
Scylla
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,654
Damage
13,893
25,344
Taken
33,027
10,527
Mitigated
12,178
8,312
Healing
10,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ATH1RSTYM00SE
Baron Samedi
2,745
75
47
729
3,099
1,207
596
1,428
1,671
25,338
0
L
Charybdis
CupOfApplesauce
Charybdis
3,001
2,126
0
982
5,806
1,388
0
995
4,811
0
22,164
L
Amaterasu
Draco518
Amaterasu
3,995
2,392
0
4,458
8,935
4,564
0
0
8,935
0
30,501
L
Ymir
FlowMRK
Ymir
1,576
623
0
471
8,274
2,742
0
1,312
6,962
7,292
0
L
Fenrir
Gladorian
Fenrir
3,549
838
0
3,320
6,030
2,320
0
490
5,540
0
27,038
W
Cthulhu
Jwalkingjon
Cthulhu
2,192
400
31
750
2,549
1,926
212
439
2,110
13,675
0
W
Amaterasu
K7ROKEEFE
Amaterasu
3,851
1,782
0
1,592
6,438
3,803
0
0
6,200
0
26,998
W
7,036
4,095
128
2,413
7,359
1,829
0
798
6,561
0
38,109
W
6,830
3,111
0
2,622
5,899
1,762
250
683
5,216
0
45,506
L
Scylla
YoYoEdman
Scylla
1,772
357
0
1,175
3,982
1,164
0
2,140
1,842
21,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,069
Gold Earned
26,412
297
Minions Killed
230
0
Camps Cleared
0
939,493
Distance Traveled
954,201
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,580
558
51
5
0
174,588
0
L
Charybdis
4,943
494
49
5
0
176,880
4
L
Amaterasu
6,003
600
59
6
0
218,107
3
L
Ymir
4,338
434
9
1
0
183,844
0
L
Fenrir
5,919
592
58
6
0
198,882
2
W
Cthulhu
5,297
530
23
2
0
176,308
0
W
Amaterasu
5,390
539
61
6
0
195,325
3
W
Chiron
6,383
638
65
7
0
210,977
4
W
Neith
6,419
642
97
10
0
182,295
0
L
Scylla
5,209
521
55
6
0
176,488
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role