Player Matchup

Kali
Kali
CapvxD
Kali
Level 41
God Stats
0W - 2L
1,284 SR
Queue Stats
353W - 339L
1,473 Elo+
Party 2
Heimdallr
Heimdallr
EiZiDuzIt
Heimdallr
Level 25
God Stats
1W - 6L
1,144 SR
Queue Stats
61W - 66L
1,392 Elo+
Solo
Cerberus
Cerberus
Nate12311
Cerberus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,421 Elo+
Solo
Sun Wukong
Sun Wukong
RAYOSUPREMO3400
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Olorun
Olorun
nimplay
Olorun
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
312W - 362L
1,388 Elo+
Solo
Team Averages
Level 21
1,386 SR
1,435 Elo+

VS

Team Averages
Level 17
1,560 SR
1,402 Elo+
Gilgamesh
Gilgamesh
Asgerin
Gilgamesh
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
103W - 120L
1,352 Elo+
Solo
Achilles
Achilles
Phantom_tmg
Achilles
Level 24
God Stats
3W - 3L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 1
Ymir
Ymir
ScoutSniper8762
Ymir
Level 6
God Stats
2W - 0L
1,714 SR
Queue Stats
4W - 3L
1,353 Elo+
Party 1
Fenrir
Fenrir
ballhog69
Fenrir
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 4L
1,374 Elo+
Solo
Medusa
Medusa
jawil
Medusa
Level 17
God Stats
3W - 1L
1,587 SR
Queue Stats
7W - 12L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
CapvxD
Kali
10
0 / 4 / 2
5,970
498
1,050
8,712
3,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
EiZiDuzIt
Heimdallr
10
1 / 1 / 0
5,996
500
3,054
4,989
1,351
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
Nate12311
Cerberus
7
0 / 1 / 1
4,740
395
1,502
4,062
2,521
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sun Wukong
RAYOSUPREMO3400
Sun Wukong
6
0 / 4 / 0
4,682
390
452
5,390
1,729
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Olorun
nimplay
Olorun
10
4 / 4 / 0
6,621
552
4,174
5,606
2,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Asgerin
Gilgamesh
10
2 / 1 / 2
6,471
539
1,881
5,634
3,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Achilles
Phantom_tmg
Achilles
11
2 / 1 / 5
6,333
528
2,049
4,221
3,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 0 / 2
5,876
490
1,700
4,664
2,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
ballhog69
Fenrir
13
8 / 2 / 4
7,940
662
7,476
6,103
4,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
jawil
Medusa
11
2 / 1 / 0
6,322
527
3,542
2,857
705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
5
Kills
14
14
Deaths
5
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Asgerin
Gilgamesh
2
1
2
3
L
Kali
CapvxD
Kali
0
4
2
0.25
L
Heimdallr
EiZiDuzIt
Heimdallr
1
1
0
1
L
Cerberus
Nate12311
Cerberus
0
1
1
0.5
W
Achilles
Phantom_tmg
Achilles
2
1
5
4.5
L
Sun Wukong
RAYOSUPREMO3400
Sun Wukong
0
4
0
0
W
0
0
2
1
W
Fenrir
ballhog69
Fenrir
8
2
4
5
W
Medusa
jawil
Medusa
2
1
0
2
L
Olorun
nimplay
Olorun
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,232
Damage
16,648
28,759
Taken
23,479
11,577
Mitigated
13,884
7,382
Healing
7,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Asgerin
Gilgamesh
1,881
524
0
1,896
5,634
3,277
0
174
5,460
0
38,154
L
Kali
CapvxD
Kali
1,050
496
0
2,868
8,712
3,821
0
0
8,585
0
34,325
L
Heimdallr
EiZiDuzIt
Heimdallr
3,054
1,255
0
2,062
4,989
1,351
0
561
4,428
0
37,696
L
Cerberus
Nate12311
Cerberus
1,502
143
0
220
4,062
2,521
0
1,139
2,923
7,781
0
W
Achilles
Phantom_tmg
Achilles
2,049
284
0
422
4,221
3,659
395
1,800
2,421
0
16,434
L
Sun Wukong
RAYOSUPREMO3400
Sun Wukong
452
206
0
1,413
5,390
1,729
0
0
5,390
0
7,998
W
1,700
344
0
1,738
4,664
2,165
56
908
3,756
19,572
0
W
Fenrir
ballhog69
Fenrir
7,476
1,688
0
1,997
6,103
4,078
440
1,618
4,485
0
34,620
W
Medusa
jawil
Medusa
3,542
869
155
1,227
2,857
705
424
594
2,263
0
30,760
L
Olorun
nimplay
Olorun
4,174
2,396
0
819
5,606
2,155
826
0
5,317
24,721
1,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,009
Gold Earned
32,942
246
Minions Killed
274
0
Camps Cleared
0
1,025,274
Distance Traveled
1,146,931
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,471
539
74
6
0
245,736
0
L
Kali
5,970
498
69
6
0
238,474
0
L
Heimdallr
5,996
500
88
7
0
203,240
4
L
Cerberus
4,740
395
21
2
0
195,099
0
W
Achilles
6,333
528
25
2
0
215,916
0
L
Sun Wukong
4,682
390
24
2
0
183,137
0
W
Ymir
5,876
490
33
3
0
197,779
4
W
Fenrir
7,940
662
66
6
0
234,294
1
W
Medusa
6,322
527
76
6
0
253,206
5
L
Olorun
6,621
552
44
4
0
205,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role