Player Matchup

Artemis
Artemis
Masters
 
Artemis
Masters
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
He Bo
He Bo
Masters
Chicoooo
He Bo
Masters
Level 87
God Stats
21W - 13L
1,760 SR
Queue Stats
454W - 435L
2,704 MMR
Solo
Hel
Hel
Masters
PacSki
Hel
Masters
Level 156
God Stats
5W - 1L
2,014 SR
Queue Stats
946W - 930L
2,549 MMR
Party 1
Serqet
Serqet
Masters
jonnyisgod
Serqet
Masters
Level 153
God Stats
4W - 6L
1,607 SR
Queue Stats
612W - 602L
2,421 MMR
Party 1
Guan Yu
Guan Yu
Diamond I
xJuαnDi
Guan Yu
Diamond I
Level 105
God Stats
8W - 4L
1,773 SR
Queue Stats
82W - 62L
2,580 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 126
1,731 SR
2,351 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 106
1,571 SR
1,893 MMR
Fafnir
Fafnir
Masters
 
Fafnir
Masters
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Masters
 
Cerberus
Masters
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Masters
 
Izanami
Masters
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Masters
MoscowMuIe
Fenrir
Masters
Level 89
God Stats
4W - 7L
1,579 SR
Queue Stats
239W - 210L
2,475 MMR
Solo
Thoth
Thoth
Diamond I
Thermogenics
Thoth
Diamond I
Level 138
God Stats
6W - 4L
1,774 SR
Queue Stats
139W - 109L
2,490 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
7 / 2 / 5
10,053
670
11,379
9,671
3,099
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
Chicoooo
He Bo
14
3 / 3 / 7
8,324
555
7,743
10,764
3,691
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hel
PacSki
Hel
15
7 / 3 / 3
9,551
637
7,191
10,165
3,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
jonnyisgod
Serqet
11
1 / 2 / 6
7,336
489
3,523
12,532
8,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Guan Yu
xJuαnDi
Guan Yu
15
2 / 1 / 6
8,707
580
6,760
12,459
12,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
GilgameshTiamatMorgan Le FayOdinPersephone

VS

Bans
OsirisAresSetXing TianSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
13
2 / 1 / 5
8,389
559
6,863
8,893
8,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cerberus
 
Cerberus
15
1 / 3 / 1
7,953
530
5,259
10,674
9,065
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
 
Izanami
12
0 / 6 / 1
7,309
487
6,095
11,738
2,906
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
MoscowMuIe
Fenrir
11
3 / 7 / 3
7,325
488
5,467
11,837
3,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
5 / 3 / 1
8,133
542
8,263
8,739
2,725
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
22
20
Kills
11
11
Deaths
20
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
7
2
5
4.75
L
Fafnir
 
Fafnir
2
1
5
4.5
L
Cerberus
 
Cerberus
1
3
1
0.5
L
Izanami
 
Izanami
0
6
1
0.08
W
He Bo
Chicoooo
He Bo
3
3
7
2.17
L
Fenrir
MoscowMuIe
Fenrir
3
7
3
0.64
W
Hel
PacSki
Hel
7
3
3
2.83
L
5
3
1
1.83
W
Serqet
jonnyisgod
Serqet
1
2
6
2
W
Guan Yu
xJuαnDi
Guan Yu
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,596
Damage
31,947
55,591
Taken
51,881
31,348
Mitigated
27,315
22,071
Healing
11,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
11,379
5,058
0
3,054
9,671
3,099
5,748
1,351
8,320
0
75,501
L
Fafnir
 
Fafnir
6,863
1,791
0
2,959
8,893
8,726
0
3,244
5,552
19,299
0
L
Cerberus
 
Cerberus
5,259
516
0
4,264
10,674
9,065
156
2,417
7,539
58,369
0
L
Izanami
 
Izanami
6,095
4,150
0
2,030
11,738
2,906
0
1,523
10,166
0
60,218
W
He Bo
Chicoooo
He Bo
7,743
230
0
2,377
10,764
3,691
0
4,490
6,274
53,717
0
L
Fenrir
MoscowMuIe
Fenrir
5,467
1,407
0
1,736
11,837
3,893
0
3,277
8,309
0
37,692
W
Hel
PacSki
Hel
7,191
613
4,551
4,261
10,165
3,650
191
7,455
2,710
57,367
0
L
8,263
391
0
746
8,739
2,725
0
4,711
3,827
55,755
0
W
Serqet
jonnyisgod
Serqet
3,523
754
0
2,229
12,532
8,769
0
2,822
9,710
0
15,778
W
Guan Yu
xJuαnDi
Guan Yu
6,760
1,096
870
4,729
12,459
12,139
0
4,267
8,192
0
43,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,971
Gold Earned
39,109
458
Minions Killed
495
0
Camps Cleared
0
1,540,374
Distance Traveled
1,386,757
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,053
670
142
9
0
280,010
5
L
Fafnir
8,389
559
25
2
0
281,577
9
L
Cerberus
7,953
530
165
11
0
268,057
1
L
Izanami
7,309
487
119
8
0
258,306
4
W
He Bo
8,324
555
85
6
0
294,188
2
L
Fenrir
7,325
488
62
4
0
293,938
0
W
Hel
9,551
637
115
8
0
313,515
6
L
Thoth
8,133
542
124
8
0
284,879
6
W
Serqet
7,336
489
13
1
0
342,370
4
W
Guan Yu
8,707
580
103
7
0
310,291
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role